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Zucker: PS3 Tech Issues Over, 'Ambitious Open-World Game' Coming Soon

50°
352w ago - Midway CEO David F. Zucker said the company has learned from the development process of Stranglehold and Unreal Tournament 3, and that the company's multiplatform releases would be more promptly synchronized going forward.

He explained, regarding the issues with Midway titles being delayed on PS3: "For our first wave of next-gen games... lead development has been on the Xbox 360, due to its earlier introduction and larger installed base. We ran into some technical issues developing for the PlayStation 3 that have taken more time to finalize than we expected."

Zucker continued: "These include... making sure that the framerate, networking, and graphical features are at parity between the platforms. We've also encountered challenges as a result of shipping two of the very first PS3 games using Epic's Unreal Engine 3."

These titles are the now-shipped Stranglehold and the soon-to-ship Blacksite: Area 51. The Midway CEO concluded of the issues: "We do believe that these technical issues are now complete at a core level in our engine. Looking ahead to 2008, we expect the PS3 versions of our titles to ship day and date..." with the Xbox 360 and other SKUs.

Additionally, Zucker said that the company's production plan regarding Sony exclusives and Epic's Midway-published Unreal...
 

PlayStation Store Update (US) for Nov 1, 2007

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352w ago - We already posted the EUR PSN update info, and now here are the US details from their official blog:

Hey, everyone. It's time again for the PLAYSTATION Store weekly update.

Demos:
TimeShift Demo (free)
Master Time to become the Ultimate Weapon in this single player demo from forthcoming FPS TimeShift™
File size: 479 MB
ESRB Rated M

Need for Speed ProStreet Demo (free)
Compete at the highest level of street racing. Experience the intense rivalry of Grip Racing and prove yourself in the all-new Speed Challenge - the ultimate test of speed and control.
File size: 906 MB
ESRB Rated E 10+

PSOne Classics for PS3 / PSP:
Twisted Metal 2 ($5.99)
It's a whole new world to blow away with new cars, new battlegrounds, and new killer combat!
File size: 322 MB
ESRB Rated T

Add-on Game Content:
The Godfather: Don's Edition

* FAVOR PACK - 3 FAVOR MISSIONS (free)
Get three additional favor missions.
File size: 100 KB

* MOBFACE BUNDLE - 5 ITEMS (free)
Free Mobface Bundle, download now before its too late!
File size: 100 KB

*...
 

Warhawk v1.1 patch coming tomorrow!

50°
352w ago - Warhawk developer Dylan Jobe has confirmed that the highly awaited Warhawk v1.1 patch will be released tomorrow November 2nd, sometime between 5am and 9am pacific time.

To quote: FINALLY! -- and Yes...I realize this was a loooong time coming :-P

We are going to be globally deploying the v1.1 during an extended maintenance window Friday, November 2nd between 5am and 9am Pacific.

To recap, here are the items addressed by the patch:

Server-side
* Stat database stability improvements
* Improved server stability
* Max Clan limit changed from 32 to 64
* Viral Rank-up bug fixed and correct for players that were accidentally ranked up.
* "Time-in-Vehicle" Stats fixed so certain awards can now be granted properly.

Client-side (this is the one that you will actually download to your PS3)
* Stat connection, fetch/post fixes
* Significantly improved client connection stability
* Quad "????" Ping display bug fixed.
* Added support for Player-Ranked Servers.
* Game synchronization fixes due to fluctuating network conditions (packet-drop).
* Crash fixes for end of game and split screen.

A couple of things that I want to point out. Some of you were able to download the v1.1 patch before...
 

PS3 Firmware 2.00 Due Out Within Two Weeks!

50°
352w ago - On Sony's semi-official blog (linked above) a company representative commented that PS3 Firmware v2.00 would be released within two weeks, with more information on the update following tomorrow.

Until then, may as well grab PS3 Firmware v1.94 if you're seeking DualShock3 support.
 

The Most Delayed Games Ever

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352w ago - How long does it take to make a game? How long's a piece of string? There's obviously no simple answer because every new hardware generation brings greater expectations and puts more demands on developers. However, most would agree that a decade to make a game is a bit excessive.

So here's a celebration - or should we call it a mockery? - of games that went a little over their original release dates, not to mention budgets. Were they worth the wait? Let us know in the comments field at the bottom of the page.

Prey (3D Realms, 1995 - 2006)

To be fair to 3D Realms it was grand ambition rather than bad management that was to be Prey's undoing. The game was first announced back in 1995 with Tom Hall (of id software and Ion Storm fame) heading the project. However, after a year Hall left the company and the project was passed over to Paul Schuytema. While Schuytema kept the alien abduction theme he introduced a wildly ambitious (at least for its time) portal dynamic that allowed players to teleport around levels. These 'space rip' features were demoed to great accalim at E3 in both 1997 and 1998 but technical problems with the engine saw the game stutter to an embarrassing halt.

After much tweaking and re-writing the game was eventually resurrected in 2001 when more potent technology...
 
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