XSEED: Master PS Vita's Many Inputs with Sumioni: Demon Arts

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112w ago - XSEED Localization Specialist Tom Lipschultz has outlined PS Vita's many Inputs with the PlayStation Vita video game Sumioni: Demon Arts below today.

To quote: So PS Vita is officially out! Many of you are probably holding it in your hands right now, basking in that "new system smell" and lovingly polishing that beautiful screen to a glossy sheen. I know I am!

Still, PS Vita is dauntingly new and different from what I'm used to as a gamer. The touchscreen and the rear touch pad are like strange creatures to one such as I, having played mostly PSP titles since 2006.

Even brief stints with other touchscreen devices couldn't have hoped to prepare me for the subtle sensitivities and nuances of PS Vita - to say nothing of the way it harmoniously mixes its multi-touch functionality with traditional analog stick and button controls.

As more and more PS Vita games utilize these unique features (and game designs get more and more complex and challenging in the process), learning to switch between analog controls and touchscreen actions on the fly, or learning when and how to get the most out of the rear touch pad, will become absolutely essential to your gaming survival.

And that's where Sumioni: Demon Arts comes in.

Due for release in North America next...
 

Video: Shinobido 2: Revenge of Zenheya Impales Foes on PS Vita

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112w ago - Namco Bandai Games Community Manager Rich Bantegui has posted up a video today announcing that Shinobido 2: Revenge of Zenheya is now impaling foes on PS Vita.

To quote: With PS Vita's launch week in full effect, we wanted to give PlayStation.Blog readers just one more slice of Shinobido 2: Revenge of Zen. Have any of you elite assassins picked up both PS Vita and this stealth-action game?

My good friend from Acquire, Hiroshi Watanabe, wanted to share his experiences in developing Shinobido 2 for PS Vita. Fans are important to us and to this industry; even Mr. Watanabe started out as a student and was a BIG fan of the first Shinobido game for PS2. In his role as programmer, Watanabe put a lot of work into making the gameplay pop - and with the new trailer, and the game now out in the wild, you can see for yourself.

Check out our trailer and screens in the update below. Oh, and newfound PS Vita owners: let us know what you think of Acquire's latest (and bloodiest!) adventure!





Hello. I'm Hiroshi Watanabe, a programmer for Shinobido 2: Revenge of Zen. Like some of the other development team members, I was also once just a student who spent my fair share of playtime on the Shinobido series. I was...
 

Video: Sony Announces PlayStation Vita is Now Available in the US

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112w ago - Sony President & CEO Jack Tretton has officially announced that their new PlayStation Vita next-generation handheld console is now available in the US with some video footage below!

To quote: Today is a very exciting day for PlayStation, all of our loyal fans and the entire gaming industry. The highly anticipated PlayStation Vita, our next generation handheld gaming device, is now officially available here in the US.

We celebrated this momentous occasion from coast to coast last night, kicking off at a midnight event in New York where an enthusiastic crowd from the PlayStation Nation came to get their PS Vita units.

When we set out to create PS Vita, we were determined to deliver the best handheld gaming experience the industry has ever seen, an experience that would rival current consoles and set the bar infinitely higher for those exploring the portable gaming space. In the year following its announcement, you've heard us throw around words like "revolutionary," "innovative," "game-changing" and more.

In the past few weeks, fans like yourselves and members of the press have begun to share in our sentiments. Early reviews have hailed PS Vita as "the best handheld ever made" and "the most advanced portable gaming system ever made." It's clear that PS Vita is making a phenomenal...
 

Video: MotorStorm RC Hits PS Vita and PS3 on March 6, 2012

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112w ago - Today Game Director Paul Rustchynsky announced alongside a video trailer that MotorStorm RC hits both PS Vita and PS3 on March 6, 2012 with details below.

To quote: MotorStorm RC has very humble beginnings. It started out as a simple concept we were playing around with during lunch times, a pet project to challenge each other to set the fastest times, originally using post-its on the wall as a low-fi leaderboard!

Through a lot of love, care, and attention, MotorStorm RC has been transformed into the most exciting and addictive racing game we've ever created. It gives me great pleasure to finally be able to share that experience with you all - MotorStorm RC will be available on March 6th for both PS Vita and PS3 from the North American PlayStation Store.

See how much fun it is for yourself by picking up the free demo when the full game hits PlayStation Store on March 6th, and check out the extremely rare vehicles while you're there...if that sort of thing takes your fancy.





So much to do! MotorStorm RC revisits the extreme locations its bigger brothers put on the map: battling around the rocks and mesas of Monument Valley, crashing through jungles and tearing up the sandy beaches of Pacific Rift, sliding...
 

Video: Fun Bits Interactive Unveil Escape Plan PS Vita Launch Trailer

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112w ago - Fun Bits Interactive Team Lead Chris Millar has unveiled the Escape Plan PS Vita launch trailer video today spotlighting Lil & Laarg greeting the world.

To quote: It's a fantastic day for Fun Bits Interactive and our good friends at SCEA Santa Monica Studio as we celebrate the official launch of PS Vita with a brand-new launch trailer for Escape Plan. Check it out below!

We also want to take this opportunity to thank all the lucky people who grabbed the game last week for the pre-order bundle release on Feb 14th. So far, the response has been fantastic and we really appreciate your support for the game!

Exclusive to the powerful and touch-tastic PS Vita, gamers can interact and experience the irreverent dark humor of Escape Plan with tactile swipes, slaps, pokes and reach-around taps. Part of the fun of Escape Plan is taking a moment to figure out all the new ways to interact with the game, as well as exploring the new interfaces of PS Vita's hardware... all without splatting our hapless heroes all over the place.





Never before have players been able to reach into a game from the front and back of a mobile device like this, and have it feel totally intuitive, natural...
 







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