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7 Ways Modern Games are Spoiling us

365w ago - Before this generation, gaming gave us quite a bit of pain to suffer through before enjoying the pleasure. Nowadays, it seems as though we're being served everything we wished for on a silver platter. Here's seven new advances in gaming that have made us happier, yet lazier.

7- Open Worlds

Back in the 2D era, games would be filled with interesting backgrounds you never could quite reach. Knowing our car, no matter how well we raced it, would never get to that theme park in the distance, or that those gigantic blue mountains in Super Mario World were never going to be traversed kinda took the wind out of our sails. While there are still barriers and deceptive backgrounds being used in games today, there are quite a few games that let us explore every nook and cranny of gigantic virtual worlds. Now how about letting us bust down doors instead of searching for stupid keys?!

6- Online Matchmaking

The history of multiplayer gaming goes as such--early gamers had to suffer through actual interaction with friends, most of which played at a much different profieciency level as you. Fast forward a few years to the dawn of internet gaming; back then most people had dial-up internet connections and the process of playing a game online went something like this: Call friend on the land-line...

Square Enix Tries to Hide First Star Ocean IV Trailer

365w ago - Odd, and entirely true; Square Enix put a trailer for the new installment of their much-loved series online - and then tried to prevent fans from getting to it.

It seems you're only worthy enough to see the video if you are both a registered SE member and have a serial number from the Star Ocean 1 remake on PSP- which was only released today, in Japan. Plus, there's no scheduled European or North American release date.

All that effort, just for a trailer? If there's method to this madness, then we don't see it. Good thing some bright spark went and youtube'd it. There's nothing on show in terms of plot or game mechanics, but it's gorgeous enough to set your tongues wagging at any rate.


Street Fighter IV 1UP Show Special

365w ago - This is it, the first time anyone has seen Street Fighter IV in motion. If you've been following the last few episodes of The 1UP Show, you know that our own Jason Bertrand has been on a mission to find out SF4 details -- finally, his questions are (mostly!) answered.

As part of EGM and 1UP's four weeks of Street Fighter IV, we traveled to Capcom HQ in Japan to interview Producer Yoshinori Ono. We've included some of his choice quotes, and Ryan O'Donnell, Dan "Shoe" Hsu, Shane Bettenhausen, and Matt Leone rehash the trip and provide hands-on gameplay impressions. You're gonna want to get in on this. And stay tuned next week -- we'll have clips from our Ono interview going up each day! Video here:


The Club PS3 Demo Impressions

365w ago - Yesterday, our European brethren across the pond received a nice gift in the form of a surprise demo on the European PlayStation Network Store. The game? Sega published and Bizarre Creations developed third person shooter known as The Club. I downloaded the 1.7 GB monster of a demo and played around with it for an hour or so. Here are some of my impressions.

The Club's premise is rather simple; you are one of eight characters from across the globe, who has to kill his way through various events and locales. I am sure the premise has some resemblance to a movie or another.

Each character's statistics, strength, stamina and speed, differ from one another offering players enough combinations to suit their play styles. Unfortunately, I cannot tell if these stats make a significant difference or not since the demo only offers one character, Dragov, the tough Russian who apparently lacks in the speed department. If you are seeing glimpses of Street Fighter's Zangief, you are not mistaken; even the character select screen resembles Capcom's 2-D fighter.

Once Dragov was selected, an event selection screen appears with two playable events, "Time Attack" and "Target Score". Project Gotham Racing event similarities are not completely off base here. Time Attack has the player running laps...

Tomb Raider 8 for PS3!

365w ago - All the secrets of the Next Gen Lara! It's official, you're the first to see the new Tomb Raider on PS3. It's adventure, Suspense, and mystery. Are you ready for a new love story?

It's a Thunderstorm evening, one that are not forgotten. The rain give to the vegetation a strange looking. The thunder make a earthquake. The sky is low, clouds are oppressive and only incessant lightning illuminated the unreal moor. In this end of the world atmostphere, a figure stands out.

She is alone, standin there upright and immobile, she sits like a statue ready to challenge the wrath of the gods. Flashes, like sent from the sky, draw a shape perfectly drawn, a grace so natural that it seems familiar. The unbearable noise seems to have no effect on her. The time is still. The path lined with tropical foliage fades into darkness, leaving a distant horizon filled with promise and fears.

The first moves leave very little place for doubt: the silhouette is familiar. Just out of the darkness, she is finally back from purgatory. The way to salvation is long, the rebirth is even longer, but this time, she firmly decided not to let her chance go any longer. At the first sight we think she has the means. The shoes are rising to delight her, the tiny shorts fits and hugs her body, the colts cling to the hips...
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