Warhawk 1.1 Patch Escapes Early

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338w ago - Dylan Jobe the game director of Warhawk has posted up that some US players have been able to download the Warhawk v1.1 patch before its Official global release date. However since then, Jobe reports that the problem has been resolved and the v1.1 patch has been take offline until the team can finalize their 'global test cycle'. To quote:

This afternoon, some of our US players were inadvertently able to download the v1.1 patch prior to its official, worldwide deployment. This problem has been resolved and the v1.1 patch has been taken offline until we finalize our global test cycle.

We super apologize for the inconvenience – we all want the patch out as soon as possible, but we need to wait for it to clear the last stages of our world-wide test before we "pull-the-trigger."

So...for those players that were using the Blu-ray version of Warhawk that *did* update to v1.1 today, we advise that you go to the XMB (cross media bar), and in your "Game Data Utility", delete your Warhawk game data. Once you've done that, just re-boot Warhawk and the game will re-install v1.0, allowing you to play with the 1.0 world again. And I know you'll all ask this...it will *not* affect your stats or Save Data.
 

PES 2008 patch to combat offline and online issues

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338w ago - Konami is suffering criticism from gamers who say the PS3 version of the game suffers from frame rate issues and slowdown. You can see why we gave the game seven out of 10 in our review here. You can also see our exclusive gameplay footage here.

Earlier today Konami apologised for the quality of online play with an online notification displayed when gamers enter the PES 2008 lobby. It revealed that the publisher has uncovered "issues which can affect the online gameplay quality of PES 2008" and is working "full strength to find a solution as quickly as possible".

We gave Konami's UK office a call posing as a customer to ask what the publisher would be doing to combat the problems. We were told that a patch was being worked on that would not only attempt to improve offline play but also online play. However, Konami does not have a timeframe on when that patch will be released.

It remains unclear how PES fans who are not connected to the Internet will be able to improve the quality of their game experience, however.
 

Assassin's Creed gone gold

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338w ago - Update: According to IGN, it is now set for release in the UK on November 16.

Today Ubisoft, one of the world's largest video game publishers, announced its highly anticipated Assassin's Creed video game has gone "gold" and is set to launch in North America on November 13, 2007.

The title is one of the most anticipated games for the holiday season, arriving on the PLAYSTATION 3 computer entertainment system and the Xbox 360 video game and entertainment system from Microsoft at the MSRP of $59.99 with the Limited Edition priced at $69.99 - rated "M" for Mature by the ESRB. In addition, those who pre-order Assassin's Creed at GameStop will receive an exclusive Assassin's Creed art book bonus when they pick up their game.

"We've been working very hard for nearly four years to make Assassin's Creed a reality and now there is a confirmed date when players will get to experience the results of our efforts," shared Jade Raymond, producer of Assassin's Creed. "This is a huge event for the team. Our biggest reward will be everyone having a lot of good solid fun."

Assassin's Creed PC should be in shops early 2008.
 

Conflict: Denied Ops fires new shots

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338w ago - It's been a while since we've heard anything from Conflict: Denied Ops, but Eidos has ended the drought today with these ten brand spanking new screenshots.

Previous games in the Conflict series have gone down a (Desert) storm on console, but for this new instalment the series' four-man, squad-based formula has been ditched in favour of a focus on two-soldier co-op action.

Eidos has spoken previously of how Denied Ops features gameplay that's focussed on "accessible two-man tactics" - talking about switching seamlessly between teammates to lay down covering fire, exploring diverging paths, creating distractions and pinning the enemy under fire, for example.

It's due out next year on PC, Xbox 360 and PS3. More screenshots at the link at the top!
 

No demo for Fallout 3

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338w ago - Matt Grandstaff, Bethesda Community Manager, writes on the Fallout forums that it is nice when you get a demo, but as a gamer, he doesn't always expects one:

"One thing to consider about demos though. For certain kinds of games, I'd say its not as easy to just break off a piece, and say, here's the demo. Sure you can take a game of Madden, let someone choose between two teams, and then make it one quarter. Or as of yesterday, just release a few songs for Guitar Hero III.

For a game like Fallout (or Oblivion), there's a lot of details that have to go into it since the game plays as a sandbox... where do you cut the user off. You might bring up that we have a playable demo that we've shown at events, but from the previews you read, you'll notice that the G.O.A.T exam is never taken, we never decided to save Megaton instead of blowing it up, and so on. Part of the reason for this is that for the purpose of showing the game, they didn't need to flesh out those details.

If we were doing a demo, there'd be a lot of time spent on deciding where a user could go, what quests to include, etc. For Fallout 3, we'd rather commit the time that can be used for delivering a demo into spending more time working on the final product."
 







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