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High Velocity Bowling Review for PS3

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354w ago - Bowling hits the Playstation 3 care of a nice $9.99 download from the Playstation Online Store (PSN).

Ah yes... the game of bowling. There is nothing like going to the dark, dank bowling alley and renting some soggy bowling shoes that a thousand other smelly, stinky, sweaty feet have worn and hitting the lanes. Bowling is a game that everybody from Grandma to your own children (break out the bumpers) can get into. And for many years dating all the way back to the Atari 2600, bowling has always been transformed into a videogame. The game has reached new heights with Wii Sports (mainly Wii Bowling).

Wii Sports for the Nintendo Wii has been one of the most popular games in the last few years. The game has launched the Nintendo Wii into orbit. And Wii Bowling itself has been a huge gaming phenomenon. The elderly/college dorms have weekly tournaments and the game has people who do not normally play game systems putting their moves on for Wii Bowling. Families get together and play. The thing is huge!

So now Sony has jumped in on the bowling bandwagon. And much like the Wii's motion-controller gimmick, High Velocity Bowling uses the PS3 Sixaxis controller as a selling point. High Velocity Bowling sells for $9.99 on the PSN Store. So how does this game stack up against Wii Sports? First, the only...
 

More co-operation is the last thing we need

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354w ago - Co-op: it's the New Wave of multiplayer. For most of the '90s, online co-op was something gaming fanatics clamoured after, but developers shied away because "no one ever plays it". That's all changed.

With burgeoning broadband and the increase in online matchmaking efficiency, games are queuing up to offer you the opportunity to play through an epic with a friend.

Adding co-op to a singleplayer game is one thing. But now co-op has risen to the status of Anointed Messiah in the game designer's religion and they're desperate to see how far the concept can go. They've stopped just adding co-op to a game, and are reconceptualising games as co-operative first and foremost.

In increasing order of bring-a-mate-a-bility, we're looking forward to titles like Kane & Lynch, Army of Two and Left 4 Dead. It's a new frontier being explored, and the rewards could make us all rich in the precious currency of gaming goodness.
Except, while this gold rush is going on, back in the heartlands, the cities are falling into blight.

This was brought into focus when I was reviewing Halo 3 recently. The problem with co-op struck me at several points while playing, but was epitomised by a section near the game's close. Echoing the end of the first game, you're escaping in a Warthog Jeep.
 

Lost Planet launches with a budget price

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354w ago - Capcom's big PS3 surprise was a port of the former Xbox 360 exclusive, Lost Planet.

Disappointed PS3 fans expecting more were dismayed by the idea of yet another port, and threw a collective tantrum on the internet. Well, at least Capcom's making a smart move by pricing next year's port at a discount price.

If Capcom's official store is to be believed, the game will launch for only $40 -- that's $20 less than the standard retail price for games.
 

Unreal Tournament III coming to Australia in Feb for PS3

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354w ago - Those wondering when Unreal Tournament III would make it to Australian shores on the PlayStation 3 can breathe a sigh of relief today, with Midway sending out an updated release schedule stating that the PS3 version of Unreal Tournament III would be out in February.

The release schedule did have a little TBC notice beside it, which basically means that the February release date is yet to be confirmed, but it is more than likely that PlayStation 3 gamers will be blasting their way through Unreal Tournament III in February 2008.
 

David Jaffe talks about being 'in bed' with Sony

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354w ago - David Jaffe, the mind behind the God of War and Twisted Metal franchise, may not work for Sony any more - but that doesn't mean he's no longer a PS Fanboy. His new games studio, Eat Sleep Play, is working on a PS2 version of Twisted Metal Head-On and will work on three exclusive games for Sony.

In a revealing Q&A with GameDaily, the outspoken game designer said, "I love the PlayStation 3. I love the PSP. I'm a big Sony fan. That doesn't mean that I'm not a 360 fan; I'm a Wii fan, and I love all the systems, but there's something about the PS3. I said it before when I was an employee and I'll say it again now, there's something just really elegant about playing games on that system."

The years of working with Sony has crafted a tight-knit relationship that Jaffe would love to continue. "So right now, we're looking to be in bed with Sony as long as they'll have us. Hopefully we'll make them happy. We'll make Sony proud, they'll like what we do, and they'll have us back time after time ... I mean the people there, they are like a family, I've worked with them for fourteen years; I have no desire to not work with them."

Make sure you read the rest of GameDaily's interview...
 
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