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Madden patch #2 released

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348w ago - The second and more significant patch for Madden 08 has been pushed live by Microsoft. Those with the 360 version will be prompted to download the patch as the game loads up. The PS3 version is expected to receive the patch soon as well. When is dependent on Sony but it is in their hands.

As previously reported the patch addresses the following issues:

Fumble Fix - Reduced fumble chances in certain situations. This has been tested thoroughly and we feel that people will be happy with a more realistic (and more fun!) number of fumbles. This was priority number 1 for us.

DB Reactions- changes to the way that DBs play man coverage. Defenders in man coverage won't be able to react to passes that they cannot see. This should make it easier to throw against man coverage.

Favre "Moonwalk"- I love the names that you guys come up with for issues such as this one. You can rest assured that you won't see Farve (or any QB) dancing toward the sideline anymore.

Hook Zone Flip Bug- I saw a post on a community forum talking about this bug and it turns out the fix was very minimal risk. You can now flip plays with hook zones without the players leaving their zones.

Franchise - Fixed NCAA import issue where players would turn 26

Franchise - Fixed bug...
 

Uncharted: Drake's Fortune' proves PS3 is here to play

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348w ago - By the time Nathan Drake – the smooth-talking, treasure-hunting descendant of famed privateer Sir Francis Drake – arrives on a teeny island in the middle of the Pacific, you will agree that the Sony PlayStation 3 has a much-needed holiday hit on its hands.

Uncharted: Drake's Fortune really gets going at that point, about two hours into the game, when the agile explorer, accompanied by an attractive female videographer, crash lands on the dangerous isle in search of the legendary El Dorado.

SCREENSHOTS: Check out Nathan Drake in action here!

Best described as Tomb Raider meets James Bond, this PS3 exclusive is played from a third-person perspective in which you control Nate as he swims rivers, jumps chasms, swings from vines and exchanges fire with mercenaries – all without losing his charm while trying to impress his reluctant sidekick, Elena Fisher.

Speaking of fighting, Nate can duck for cover behind boulders, walls and tree trunks by tapping the O key on the PS3 controller, and then twist around to aim (L1) and fire (R1) at enemies using a variety of weapons. Similar to most action games, ammunition and new weapons can be found on fallen adversaries. If you get shot too many times, the screen begins to...
 

Home Closed Beta for PS3 - Walkthrough Videos

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348w ago - The following footages are from the Home Closed Beta for PlayStation 3, via the PlayStation Network.

Note that this is not the final product of Home, and is only work in progress which is a Beta. Also keep in mind that this is all free, as the final product of Home will be. Version V.0.7.7

Videos can be seen here!
 

Metal Gear Solid 4 last of the great exclusives?

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348w ago - "Metal Gear Solid 4" is not only one of the most eagerly awaited games for Sony's PlayStation 3, it is also among the last of a dying breed -- games designed exclusively for one gaming console.

Developed by Japan's Konami (9766.T: Quote, Profile, Research) and due out next year, the game is the latest installment in the action series that produced smash hits for Sony's (6758.T: Quote, Profile, Research) earlier PlayStation 2.

It's a prime example of a game known in the industry as a "third party exclusive", as opposed to "first party" ones made by game-console makers Sony, Microsoft (MSFT.O: Quote, Profile, Research) and Nintendo (7974.OS: Quote, Profile, Research).
For years, the console makers have sought to secure such exclusives as a way to drive adoption of their machines.

"We're telling our fans that if you want to play 'Metal Gear Solid 4', you have to buy a PS3," said Ryan Payton, the assistant producer of the game.

"The PlayStation brand has always been good to us, and we're pretty bullish on the PS3."

But soaring production costs mean it's tougher for third-party games to turn a profit if they are limited to just one console. That's especially true for the PS3, sales of which have lagged those of the Xbox 360 and Wii.

Sony said it has been...
 

Linux 3D graphics access on PS3!

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348w ago - The hunt for 3D graphics access from homebrew/Linux ("Other OS") on the PS3 has finally paid off. Glaurung with the help of IronPeter and others have now released a draft kernel module along with the Xorg driver.

To quote: The contexts are truely independent including:
- object bindings: since lv1_gpu_context_attribute:fb_setup fails with LV1_BUSY, we have to bind objects by hand in the newly created context. For this we can use the exact same commands FB_SETUP puts in the FIFO (http://www.everfall.com/paste/id.php?ew29498z816w) when creating the first context.
- iomapping: the lv1_gpu_context_iomap call has to be done again to allow the GPU to access XDR. The location of the mapping in GPU space (GPU_IOIF) can be the same or different from the value used by ps3fb (0x0d000000)
- FIFO control and location: the FIFO control registers initially read as zero. They can be written to with the address of the second context FIFO. In my test I used the 64kB just before the ps3fb FIFO (i.e. 128kb from the end of the XDR ps3fb_videomemory region). So I put 0x0e1e0000 in the registers (0x10000 less than...
 
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