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PSP Phone concept, I think I like this one the best

50°
351w ago - So gamers realize that when cellphone manufacturers try and combine gaming and cell-phones they usually screw it up, so in an effort to push Sony-Ericsson in the right direction, some guy came up with this design for the PSP phone. It maintains the full functionality of the PSP but adds the phone functionality in.

It looks like it's a dual slider that slides up for the phone keypad or at an angle for the PSP controls. Sure, you might lose the UMD slot with this design, but it's on its way out already, so by the time this phone would be released, you should be good to go.

The best part is that instead of trying to build a gaming platform onto some mediocre mobile devices, you'd be taking an already fairly well-developed gaming platform and try and build a phone into it, I have a feeling that it would work a lot better this way. Also, this guy apparently things that a PSP phone would be deservant of a 3.2MP cam on the back and hopefully 3rd or 4th generation WWAN access on top of the WiFi the PSP already has. Sadly, this is just a concept, and not even one from Sony or Sony-Ericsson, but it's a great one, so it probably won't get used.
 

Take-Two future in jeopardy due to GTA 4 delay

50°
351w ago - The delay of Grand Theft Auto 4 on PS3 and Xbox 360 did more than upset millions of gamers anxiously awaiting its release -- it further complicated Take-Two's ongoing attempts to return to profitability.

According to The Street, the publisher could run out of both cash and credit reserves as soon as January or February, making the spring release of GTA 4 that much more crucial to the publisher's survival.

As a result, an incredible 32 percent of company stock is outstanding, meaning investors are anything but confident with Rockstar's sugar daddy at the moment.

Still, analysts say Take-Two can pull though if it launches Grand Theft Auto IV on schedule. Michael Pachter, for one, expects the game to sell 8.5 million copies by October, more than enough to turn things around.

Take-Two has seen a string of financial and management disasters in recent years. Despite its troubles, the publisher was ranked the six largest game-maker behind Nintendo, EA, Activision, Ubisoft, and THQ in Game Developers' 2007 Top 20 Publishers list.
 

Sony's Afrika Still Alive, Enlists Composer

50°
351w ago - We haven't heard much of anything from Sony about their mysterious Afrika game since March. Is it a Pokemon Snap-style photography simulator? Is there actually an adventure game buried in there? Or is it simply Sony's response to the growing popularity of "non-games" in Japan? We, uh, don't really know, but have come across proof the game's definitely still in development; it now has a composer.

By way of the Professional Musicians' Local 47 union newsletter, 1UP can confirm that Wataru Hokoyama -- a Los Angeles-based composer who doesn't appear to have worked in the videogames space before -- has recently hired a 104-piece orchestra to start laying down the symphonies to accompany Afrika, whatever it ends up being.

Sure, that doesn't tell us anything more about the game, but it's somethin'.
 

Rainbow Six Vegas 2 trailer is here to disappoint

50°
351w ago - I enjoyed Rainbow Six Vegas, so I was excited when the sequel was announced. Vegas is just such a bright and vibrant backdrop for a shooter, and the tactical gameplay fit great with the city.

Now, thanks to the Spike Video Game Awards, there's a trailer for Rainbow Six Vegas 2 (embedded below).




Unfortunately, it doesn't show a whole lot that actually pertains to the game it is supposed to be showing. It starts out with live-action, talking about what Vegas is, and there's some scantily clad women thrown in to keep your attention while you wait for something interesting to happen.

Sure, there's nothing wrong with throwing some boobs in game trailers (I actually recommend it), but all the live-action stuff isn't necessary and I was hoping for more game footage.

Finally at the end they show more than just actors and close up shots of cards and chips, but it is brief and really doesn't show much. The far too cliche announcer doesn't help, and it comes off more like a cheesy Hollywood movie preview. It wasn't too bad, but I was hoping for much more and it doesn't really help hype the game up. Hopefully they release another trailer soon, but with lots of gameplay and action instead of what this trailer had....
 

Warhawk: Take Three

50°
351w ago - Nearly a month ago CJPC posted a Warhawk: Take Two PS3 Dev article.. since then a lot has happened, but due to finals and the holidays most of the resident Devs are too busy to update the news with their progress.

Recently ggparallel has shared the following for those interested- to quote:

Warhawk, is a game for PS3 GAMEOS. The retail version on Blue-ray allows you to send pkg via fake Web server via patches.

Howto under MAC OS:

Create a script that binds the various IPs of Sony Web server for example in MACOSX:

warhawk-start-interface.sh
#!/bin/bash
# where en0 is the interface you make the Web server listen
int="en0"
echo echo starting en0 aliases for PS3 networks
echo echo adding Warhawk http server port 80
/sbin/ifconfig $int inet 87.248.216.24 netmask 255.255.255.255
alias /sbin/ifconfig $int inet 87.248.217.171 netmask 255.255.255.255 alias

warhawk-stop-interface.sh
#!/bin/bash
# where en0 is the interface you make the Web server listen
int="en0"
echo echo removing en0 aliases for PS3 networks
echo echo removing Warhawk http server port 80
/sbin/ifconfig...
 
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