323w ago - Electronic Arts has announced that its Redwood Shores development studio is working on new IP for the PlayStation 3 and Xbox 360--and this time, it's moving into the sci-fi horror genre. Expected to ship in the third quarter of 2008, Dead Space is a third-person survival horror game set in deep space. EA's announcement promises that the game will "deliver the ultimate in psychological thrills and gruesome action."
Players will control Isaac Clark, an engineer who sets off on what is supposed to be a routine mission to do repairs onboard a mining ship in deep space. Perhaps not unexpectedly, the trip turns out to be anything but routine when he discovers that an alien infestation has killed off the ship's crew, and he is left to fight for his life within the silence and darkness of deep space.
Executive producer Glen Schofield commented, "We are all such huge fans of the horror and sci-fi genres; we wanted to create the most terrifying game we could and keep the player on the edge of his seat the entire time."
Dead Space is being developed by EA's team at its Redwood City headquarters. The development team has previously worked on franchises, such as The Sims, The Godfather, and The Simpsons Game.
324w ago - A new magazine ad for Virtua Fighter 5 makes the differences between the two versions of the game (PS3 and Xbox360) very clear, stating that the Xbox360 version is "NOW ONLINE", but the PS3 version "Does Not Include Online Play." This promotes purchase on one console only...interesting advertising.
324w ago - Whoosh! That's the sound of games literally flying off the production lines and onto shelves. Today's release list is possibly the best yet. Remember when we were having weeks like these? Thank goodness those are over. Here's the full release list:
US Games Skate
World Series of Poker 2008
EU Games Stuntman: Ignition
Asian Games Warhawk
The Elder Scrolls IV: Oblivion
This week at least one high profile game being released in each territory. We're intrigued to see how Oblivion and Warhawk will do over there here in Japan. All of these games are subject to the constant change in whim of the Game Fates, so don't start moaning if any last-minute delays occur. It's not our fault.
If you see something on that list that you like the look of, but it's not in your region, then don't fret. Simply import the game and play it on your region free PS3. Simple. Which titles will you be picking up?
324w ago - One of the biggest surprises from the Tokyo Game Show was the lack of a price drop for the Japanese PlayStation 3. Many had gone into Sony president Kaz Hirai's keynote speech expecting the big announcement that Sony would be shedding a few yen off the Japanese price point.
Reuters grilled Hirai on the issue. "We think about price daily," said Hirai, "but at this point we're not considering doing something immediately."
After using the good old "this is a marathon" argument to defend poor sales of the PS3 so far, Hirai stood firm with his expectations of 11 million systems shipped by the end of fiscal 2007. "We're thinking of many things to push hardware and software sales in Japan, North America, Europe and Asia. We feel we can definitely do this."
Hirai did admit during his keynote that a price drop at some point is a possibility. But apparently Sony has some work to do first. "Before adjusting the price, we have some things to do," he said. "It's important to strengthen our software lineup, get the word out about the PS3, and see if we can deliver our message."
324w ago - What's the number one reason to own a PS3 right now? According to SCEA president Jack Tretton, the console is "future proof," that's why.
"The original PlayStation lasted 10 years -- a tremendous innovation when other platforms died and were all but forgotten," Tretton told us in a recent interview. "The same thing is going on with the PS2, and I think that will be the case with the PS3."
He went on to say, "I don't think we expected nor we need to capture the lifecycle of the PS3 in the first nine months. We want to build evangelists, one consumer at a time, and it involves sacrificing in the short term before paying off in the long term."
Regarding the fact that some PS3 games often release weeks after their Xbox 360 counterparts, Tretton said, "We're taking all our development findings and investments and passing them onto the third-party development community.
"We are physically going to studios and working with them hand-in-hand. You will start to see that bear fruit in the near future."