Take-Two: BioShock 2 In 2009, Mafia Dev Acquired, Borderlands Delayed

50°
318w ago - Publisher Take-Two has announced the results of its first quarter, showing sales of $240.4 million and losses up to $38 million, as it announces that BioShock 2 will be released during fall of 2009, and that it has acquired Mafia developer Illusion Softworks.

Sales fell from $277.3 million the year prior, due to what Take-Two says was a lighter holiday release schedule. Sales were mainly driven by BioShock, Carnival Games, NBA 2K8, and continued sales of its Grand Theft Auto releases, including the release of Grand Theft Auto: Vice City Stories in Japan. Losses were up from $21.5 million the year prior.

Take-Two meanwhile announced that its recently opened 2K Marin studio was developing BioShock 2, currently planned for release at the end of 2009. The publisher says 2 million copies of the original BioShock have been sold worldwide to date.

The company also announced that it has acquired Mafia and Hidden & Dangerous developer Illusion Softworks, which will henceforth be renamed 2K Czech. The studio is said to be working on Mafia II for PC and next-gen consoles.

Looking forward, Take-Two says the release of Borderlands, the sci-fi shooter originally announced in August of 2007 has been moved into fiscal 2009 -- some time after October of this year -- "to allow additional development...
 

Free gift from SONY for PSN users

550°
320w ago - In an official post on the au.playstation.com Web site, Sony is intending to give away some sort of free prize in an attempt to encourage PS3 users to play online via the PSN.

There are no official statements as to what the prize could be, although I guess it will probably be a free game of the PSN or such like. (see quote below)

"In the month of March we thought we'd show you all how much we appreciate having you as part of the Online Community by giving you a prize just for logging on and taking part on the selected nights!

Simply play online on any of the following nights between 6pm - 8pm AEST for your chance to win although you will need to get in quick as we only have a limited number of prizes.

03/03/2008
06/03/2008
11/03/2008
14/03/2008
17/03/2008
19/03/2008
25/03/2008
27/03/2008

HOW TO REGISTER: Register a friend request with the SCE account below and play online on any of the dates listed above to win. It's that easy!

COMP_SCE_ANZ_1"
 

Sports games alone justify EA's Take-Two offer, says Pachter

50°
320w ago - Wedbush Morgan Securities analyst Michael Pacther said that sports games, not Grand Theft Auto alone, provide the impetus for EA's offer to purchase Take-Two.

"EA is in a unique position to purchase Take-Two, but I didn't think they would," admitted Pachter.

Speaking to GamesIndustry.biz, he said that he thought it would be cheaper for EA to compete with Take-Two and force them out of the sports business.

The media may think of Take-Two mainly in terms of GTA, but there is more to it than that.

"In fact, GTA is worth a ton, but probably less of a driver in this acquisition than everything else," he said.

For starters, there are no guarantees that EA will be able to keep the creative talent behind GTA in place. Pachter pointed to EA's experience with the Medal of Honor team that left the franchise and went on to create Call of Duty.

"I would really be surprised if the Rockstar North guys all go to work for EA," he said, suggesting that it may not be their style.

"The part of the acquisition that has really low risk is sports. You know for sure if EA buys Take-Two they will not have two separate teams making two NBA games...That will all get consolidated."

With competition from Take-Two, EA has had to cut the price of its...
 

Gaming's future on the network

50°
321w ago - The future of the games industry lies with the internet and content delivered from central servers, a panel of game luminaries has predicted.

"Everything is moving towards the network," said Neil Young, general manager of EA Los Angeles.

Phil Harrison, Sony's head of worldwide studios, said: "Public utility computing is absolutely the future of the games industry."

The panel was assembled by developer Dave Perry to discuss industry issues.

The panel included online gaming pioneer Raph Koster, Fable creator Peter Molyneux and Dungeon Siege creator Chris Taylor.

"A huge game changer for our industry is for there not to be a requirement for there to be a machine in the home," said Mr Young.

"[Instead] the game is playing as an instance on a Google server farm in Oregon, for it to be rendered, sent down the pipe and shown on a television that you paid an extra five or 10 dollars to your cable company to guarantee you had good enough bandwidth for gaming.

"That to me seems inevitable."

Mr Koster added: "The games will be playing off the same back end, and will be serving different heads of the game on different devices."

Mr Harrison pointed out there would always be an issue with delivering gaming content...
 

New Army of Two trailer available

200°
323w ago - Enjoy a look at a new Army of Two - Two vs Two trailer...

Video below, enjoy!




 







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