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Bioshock coming to PS3?

50°
334w ago - It's been long rumored that Bioshock would eventually make the leap from the Xbox 360 to the PS3. After all, 2K Boston's critically acclaimed title moved from the console to the PC, and a code snippet found in configuration files for that port last year listed PS3 settings.

Now, according to the upcoming issue of EGM, the move to Sony's system could be coming this fall. Supposedly in the rumor section of the magazine, Bioshock will be coming to PS3s this September, around the same time that details for Bioshock 2 will be released to the public.

Bioshock 2, it should be pointed out, is expected to be released across the PC, PS3 and 360 instead of being exclusive to one platform.

The port will supposedly feature the previously released downloadable content and will have improved visuals over the PC and Xbox 360 versions of the game.
 

Lighter, more efficient PS3s on the way!

50°
334w ago - Those rumors of a Slim and Lite PS3 may still be unfounded, but lighter and more efficient PS3s are in the making - thanks to "third generation" heat sinks.

Japanese company Furukawa Electric Co recently showcased a new heat sink for the PS3, said to be far lighter, smaller and cheaper than the previous two "generations" of PS3 heat sink.

We won't bore you with specifics because, by and large, heat sinks are about as exciting as snail races. But the graphics chip and CPU in the so-called "third generation" consoles will be cooled by smaller, separate heat sinks, rather than one large one, and weigh a total of 350g, compared with 700g and 500g for the first and second iterations.

The new heat sinks are, according to this, in development now, meaning we should have lighter, more efficient PS3s within months, and you won't need a forklift to lug your new console home from the shops.
 

Infinity Ward wants CoD Exclusively, 3rd-person CoD Coming?

50°
335w ago - Word has begun spreading around, originating from Next-Gen.Biz, about Infinity Ward potentially looking to secure exclusive development of the Call of Duty franchise.

As many CoD fans should know, the games were originally spearheaded by the gang at Infinity Ward, as the first two games were developed by the team. Following CoD2, Treyarch took the responsibilities of CoD3, in addition to a few spin-offs, while Infinity Ward began work on Call of Duty 4.

Well, after enormous critical acclaim, absurdly huge sales, and a welcomed breath of fresh air, Activision had decided to let Treyarch work on Call of Duty 5. Moreover, they'll be taking the series back to the beaten-deader-than-a-dead-horse World War II scenario. This decision has been met with a lot of anger, seeing as how CoD3 is widely regarded to be the worst of the series, and Treyarch was behind it.

Now that you've been caught up with the drama, let's get back to the topic at hand. This rumor of I.W. attempting to secure exclusivity allegedly comes from a former Activision employee, someone from the recently closed Foster City/Underground studio.

Why could this have credence? Well, apparently, the reason why Activision had shut down their Underground Studio (formerly Z-Axis), is because after they finished Enemy Territory:...
 

The Coming of the Holodeck!

50°
336w ago - Virtuality reality at a desktop computer has always seemed so – how should I say it? – unreal. Now a new generation of inexpensive video cameras that sense 3D information is taking a tiny step toward the Star Trek Holodeck.

Take a peek at the video that Mitchell Kapor and Philippe Bossut posted Friday demonstrating software that allows navigation in virtual world environment without a mouse or a keyboard. Video can be seen here:





Mr. Kapor was the original investor in Second Life and he took up the idea of a prototype navigation system after he and Mr. Bossut began thinking about the implications of cameras such as the prototype from 3DV Systems, an Israeli company that has begun showing the ZCam, a low cost, real-time depth sensing video camera.

The camera can translate human hand motion or body motion into the movements of a virtual character inside Second Life. The demonstration works by placing the camera near the computer screen and pointing it at the human navigator. It is possible to move forward by leaning forward and move backwards by leaning back. It is also possible to jump and even fly around in cyberspace with the correct hand gestures.

It all looks like great fun, but is it, as they say, more than a dancing...
 

Something new on the PS3 Settings menu coming soon?

400°
337w ago - Don't ask how, but I noticed something different in this picture below.

What's that new icon above 'Game Settings' but underneath 'System Update'?

It looks very similar to the message box icon so could it be 'RSS Feeds Settings' or 'Email Settings'?

Hopefully we will find out in 2.30 coming out next Thursday!
 
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