321w ago - It's not every day that a game developed by a single person with an ambitious design that seeks to merge traditional elements of the music and gaming business into one nontraditional whole sees release on a major console. However, tomorrow happens to be just such a day.
Sony Computer Entertainment America has announced that Jonathan Mak's Everyday Shooter will arrive in tomorrow's PlayStation Network update. Described as "an album of games exploring the expressive power of abstract shooters," the downloadable shoot-'em-up incorporates sound effects from the player moving around and shooting obstacles into the game's guitar-driven soundtrack.
Everyday Shooter caused a stir at the Independent Games Festival in March when it earned awards for Design Innovation, Excellence in Audio, and a GameTap Indie Award. That showing drew the interest of Sony, which picked it up and had it on display at this year's E3 Media and Business Summit in July.
321w ago - Sony has blogged up mountains of information on the Playstation Eye but perhaps the most important is the date of release and the price. The respective have been set at October 23rd and $39.99 respectively and be available for purchase as a stand-alone product. To quote from the article linked above:
One question I've seen asked a lot is: "What makes PlayStation Eye different from its predecessor, the EyeToy camera?" Lots. For a start, PlayStation Eye was engineered from the onset to perform well in low-light conditions. It also has a 2-setting zoom lens (normal and wide angle) with fixed focus. What does that mean? Well, a lot less fussing around than previous cameras. PlayStation Eye gets a sharp, clear picture at 640 x 480 resolution at 60 frames per second (at 320 x 240 it looks even better at 120 fps)! It picks up image and motion in varying light conditions and doesn't need your help to focus.
It also has a built-in 4-microphone array that allows you to enjoy online AV chat and in-game voice chat, in what we're calling a "natural environment," meaning, not awkwardly leaning toward your camera or speaking abnormally loud just so the mic picks up your voice. IMHO, this microphone really does do away with the Need for a headset.
The PlayStation Eye does an excellent job of filtering...
321w ago - The title much says it, Lair the title which was heavily attacked for its reliance on motion sensing being played with the analog stick... check out the video below uploaded courtesy of heya81:
321w ago - Bethesda Softworks sent over a note announced they will release their last downloadable content extra for 2006's fantasy RPG The Elder Scrolls IV: Oblivion. The download, titled Fighter's Stronghold, will launch on Oct. 15 for both the PC and Xbox 360 versions and for the first week will be free to download. Here is a snip.
Defeat the attacking marauders and become lord of Battlehorn Castle. Located in the Colovian Highlands west of Chorrol, this expansive castle will allow you to live the life of a noble warrior, with private quarters, grand dining hall, wine cellar, barracks, training room and more. And what castle would be complete without a few hidden passages and dark secrets?
A fully detailed castle for you to explore
Knights of the True Horn patrol the castle and do your bidding
Secret treasure vault
Upgrade the furnishings in every area of the castle
Hire a vintner to create special wines to enhance your fighting abilities
Hire a combat trainer to spar with
Hire a taxidermist to craft lifelike trophies for your great hall
Purchase an ancient Dwemer Forge that buffs your Armorer skill
On the Bethsoft blog site, PR head Pete Hines talks about the possible way they will bring the downloadable content to the PS3 version: