322w ago - We're currently sunning ourselves out in Seville, Spain at the Pro Evolution Soccer finals and after a triumphant clean sweep of the annual five-a-side journo tournament at the Olympic Stadium (defending team England's crown by winning every game and beating the Germans 1-0 in the final), we managed to sit down with Shingo 'Seabass' Takatsuka, PES's legendary Executive Producer to hear his thoughts on PES 2008 and his vision for the future of the series.
Although this season's version is now complete on PS3 and 360 and should be in your hands fairly shortly (and awesome it is too), Seabass hasn't been content to rest on his laurels and has already begun work on PES 2009, where he promises a 'complete overhaul' of the game in absolutely every respect.
A brand new series of gameplay modes for PES 2009 are apparently already complete and Seabass is also promising that there will be a series of 'crucial' changes to gameplay which will help him fulfil his vision for subsequent next gen versions of the game.
We've put together a big interview piece for you to peruse and fascinating stuff it is too for the hardcore PES afficianado, with Seabass revealing his thoughts on the new PS3 version, how the Online side of the series will develop, what impact the DualShock 3 has had on development and the thorny...
322w ago - Way back in May Sony announced plans to deliver video on demand to the Korean market, and now those plans have come to fruition. While we sit patiently waiting for Microsoft's service to launch, Korean telecom operator KT and Sony Computer Entertainment Korea are teaming up to transform the PS3 into a set-top IPTV box. Starting in November, PS3 owners in South Korea will be able to access content from KT's Mega TV service, all in the pursuit of that ever-elusive synergy.
"With this partnership, Mega TV will include high-definition games and Blue-Ray media in its periphery," said Lee Young-hee, chief of the Media Center at KT. "We will seek more cooperation with SCEK to create synergy."
Users will be able to download and store content from the service for their viewing pleasure whenever they want, but at what cost? No clue as pricing hasn't been announced, though I am assuming they will go the monthly subscription route. Way to synergize, Sony!
322w ago - The Star Wars video game saga continues with Star Wars: The Force Unleashed, which casts players as Darth Vader's secret apprentice and unveils an expansive story about the era between Episode III: Revenge of the Sith and Episode IV: A New Hope. Players will help Darth Vader in his quest to eliminate the Jedi from the universe and possibly change the course of history.
The Force Unleashed takes full advantage of newly developed technologies that create gameplay perfect for the next-generation consoles, like characters moving, acting, and thinking like actual human beings, adapting their behavior to the given setting
322w ago - This question has come up in GamePro and also on the new Sony (US) PS3 blog. According to Sony programming the PS3 can be more complex than the 360 but this is due to the Cell having more capabilities. This (sort of) matches what is said in the article and does seem to be a more general consensus.
But is it really true? You do have to put in more effort to get the power out of the Cell processor, there's no doubt about that. I don't think it's necessarily "difficult", contrary to what you might read, very few people who have programmed Cell have ever actually said that, they do say it's more involved though.
Being a chip geek I've looked over the 360's processor and my own thinking is that getting something up and running on it will be easier than getting it running on Cell. The 3 XCPU cores are the same and are programmed in much the same way as a traditional PC processor.
Cell is of course different, the PPE is similar to existing processors (actually, it's based on the same core as the XCPU). The SPEs however are different and are not programmed in quite the same way, programmatically the big difference is the local store, you have to explicitly move data in and out of it. On a normal CPU this is invisible as the cache handles this for you.
322w ago - Big news from the world of Gran Turismo. With the Tokyo Motor Show only a week away, Sony is already prepping for a huge unveiling on October 24th. There are rumors around what Sony could possibly be revealing, but for now the more important news at hand is the fact that GT5 Prologue will be a downloadable demo as of October 20th. That's right, a free download. That explains why Gran Turismo HD was removed from the PlayStation store on September 30th.
Chances are that this is the same demo shown at Tokyo Game Show (TGS). Most of you who didn't attent TGS will be able to see calendar and other functions in the new Prologue. If that's the case and the Prologue demo is the same one shown at the video game show last month, this upcoming download should feature Alfa Romeos, Nissans, Ferarris and other vehicles, a total of 16, as well as three tracks, Suzuka, Fuji and Daytona.
The October 24th downloadable demo of Prologue should hold fans over long enough until the December 13th release of Gran Turismo Prologue. Pricing will be set at 4,980 Yen for the Blu-Ray disc and 4,500 as a straight download. If it's only four bucks, give us the disc; we don't want a download that costs as much as a full game.