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New Persona game cancelled for PS3, moved to PS2

100°
348w ago - Bloomberg Japan is reporting that the new Persona game originally slated for the PS3 has been cancelled, and is now being scheduled for a release on the PS2 instead.

The last paragraph of the company profile mentions a sequel to Etrain Odyssey and Persona 4 are scheduled to come out in the next fiscal year. However, Persona 4 is listed as a PlayStation 2 game.

While the platform choice is unusual, the time is ripe for a new Persona game. Japan has enjoyed Persona 3 for over a year and Persona ~trinity soul~ is about to air. Perhaps, Persona "4" is a tie in with the 2008 anime series.
 

Warkhawk 1.2 patch and Omega Dawn booster pack available today

50°
348w ago - Update: It seems that the price glitch has been sorted out, but the booster pack itself hasn't been taken down. That is to say, Operation Omega Dawn has been released a day early. Go get!

The highly anticipated expansion for Warhawk has been released a day early alongside a pricing glitch (which has now been cleared up).

From the article linked above: We're in two minds whether to post this news because the last thing we want is for Incognito to lose money on the sterling work they've put into Operation Omega Dawn for Warhawk. Unfortunately, it seems that some people are able to already download the expansion which isn't supposed to go live tomorrow. Not only that, but the update is listed as free and removes no money from your PlayStation Store wallet.

Hopefully Incognito will notice this soon and will fix things so that no-one else can download the expansion early. Yesterday's PlayStation.Blog post stated that the game servers will be offline for six hours today while they "roll out" the patch (which is now available, by the way). There's just under two hours to go until this maintainence is due to be completed, yet the server list is as populated as ever.
 

Tretton: PS3 Will Be Lead Development Platform

50°
348w ago - According to SCEA boss Jack Tretton, developers are now starting to create their games on the PS3 first and then later port over code to the 360 to ensure a smoother development cycle.

To quote: We are now starting to see developers creating games on PS3 and then porting them to other platforms such as EA's Burnout.

Developers are telling us that they are starting to create their games on PS3 first and take advantage of the hardware capabilities and then port down to other platforms so we are seeing tremendous progress from the third party community in terms of what they are able to do with our development kits.

Hopefully the days of delayed PS3 ports are indeed coming to an end
 

Creative Minds: Todd Hollenshead

50°
348w ago - There's no doubt about it; id Software has been responsible for helping shape the games industry into what it is today. Without Doom, Quake and John Carmack's coding wizardry, you can bet we'd be playing very different games today. Who knows, the Russians might've even won the Cold War?

Doom has stuck in the minds of a generation of gamers, while Enemy Territory rocks the online charts and Quake III Arena is still played (mainly by us) after almost ten years on the shelves.

Meanwhile the next shooter from the FPS juggernaut, Rage, is exciting enough on its own. But behind the scenes the latest engine from coding super-brain John Carmack, id Tech 5, could flip current-gen game developer on its side.

The team is developing Rage for Xbox 360, PS3, PC and Mac simultaneously thanks to its latest engine, which works across all platforms using the same assets. If you're a developer (and tired of rubbish ports), you should be intrigued.

We sat down with id CEO Todd Hollenshead and lead level designer Matt Hooper to discuss the rise and rise of id.

What's a day's work like at id? We're imagining Quad Damage door bells and a flaming reception...

Hollenshead: Some days are better than others but almost every day is an interesting day. Some days we come into the office...
 

Warhawk Importers Shafted on Downloadable Content?

50°
348w ago - Many Europeans were impatient and imported Warhawk from the US. In fact my brother picked up Warhawk from the US and it works perfectly on my PAL Playstation 3, but we might now be shafted with region coding.

In a reply to the question "Will the downloadable content be region coded?"on the Official Playstation Blog, Dylan Jobe of Incognito responded with:

More or less yes...it's not based on hardware region code, but based on the region where you purchased the game Warhawk. USA, Europe, Japan, etc.

This presumably means that Warhawk importers need to buy the US Omega Dawn Pack, which isn't possible since foreigners can't buy content from the US Playstation Store.

There may be a get around, since there is an online Warhawk store which will prompt you to buy the pack. The store might recognise that you have a US copy of Warhawk and thus forward the US pack to you. However, this would make the region-coding slightly pointless.

I for one am not willing to buy the pack with my hard earned monies to discover if this does indeed work, even though the pack appears to be up early. I should have grabbed it when it was free. :P
 
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