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MotorStorm RC Gets New Free Demo Tracks and Feature Updates

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116w ago - Sony Community Development Manager Jamie Brayshaw has announced today that MotorStorm RC is getting new free demo tracks and feature updates with details below!

To quote: Attention MotorStorm fans! MotorStorm RC - one of the most popular PSN games of the year - has just received a community-focused update and I'm here to give you all the details!

Beginning today, MotorStorm RC fans will have access to new tracks to try out for free, experience fun and more accessible races, the chance to share challenges whenever you like, and recover lost medals!

Please note that it can take up to an hour for the update to be available in all territories. You will be prompted to download this game update when you next fire up the game from the PS3 XMB or PS Vita LiveArea.

It doesn't matter if you're new to MotorStorm RC or if you've been playing from the start: This update makes MotorStorm RC better for you and your friends. I might be a little biased, but it's definitely worth a look if you've got a PS3 or a PS Vita - and even more so if you have both! So please give it a go and tell your friends about it too.

Jamie Brayshaw: What does the update do for MotorStorm RC?

Paul Rustchynsky, Game Director: There's been lots of activity in MotorStorm...
 

Video: Resistance: Burning Skies Memorial PS Vita Trailer Arrives

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116w ago - Sony Computer Entertainment America Associate Product Marketing Manager Derek Osgood is here with some fresh video footage of Resistance: Burning Skies in a memorial trailer for PS Vita fans today.

To quote: In war, men fall and heroes rise. Every battle has a victor, every standoff has a loser.

It is for these moments that we are remembered by our brothers in arms, whether in the thrill of victory or the agony of defeat. How will you be remembered? Will you triumph, or join the wall?

The online battles in Resistance: Burning Skies are heating up, so if you don't have your copy yet, go get it today. If you're still not sure, download the trial version from the PSN Store so you can try the game out for yourself.

Or, come join Rob Huebner from Nihilistic Studios today at 3:00pm Pacific Time, who will be answering all your burning questions. To find the live chat, just go here and click the red button in the upper-right hand corner of the page directing you to live chat with Rob.





We also have news today for those of you who pre-ordered - the Resistance avatars included in your pre-order voucher will be available on June 26th.

We apologize for the wait, but for those of...
 

Sony PlayStation Store PS3 and PSN Updates for June 12, 2012

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116w ago - Sony PlayStation Store Director Grace Chen is here with this weeks US PSN video game updates below, as follows:

The excitement of E3 has come and gone, but the fun of gaming provided by PlayStation Store continues on!

This week marks the release of two highly anticipated PS Vita titles; the first being Gravity Rush. Gain a new perspective as you take on the role of Kat, a strong-willed girl seeking the means to protect her future in a world that's crumbling to pieces.

Tilt and move the PS Vita, taking gravity into your own hands to deliver devastating attacks, uncover the secrets to your past and explore a mysterious world. Check out all the coverage of Gravity Rush on the PlayStation.Blog, and pick it up today.

In addition to Gravity Rush, Metal Gear Solid: HD Collection sneaks on to PS Vita. Play three great chapters in the Metal Gear franchise with the Metal Gear Solid HD Collection.

Included are in this PlayStation Vita package are Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater. As a bonus, the original MSX games Metal Gear and Metal Gear 2: Solid Snake are included, showcasing Snake's very first missions.

PS Vita also sees another release this week with Pulzar: a mind boggling puzzle game that turns nearly any flat...
 

Video: PS Vita Gets Augmented Reality Puzzle Game PulzAR Today

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116w ago - Sony Associate Producer Shaun Wharton has confirmed that PlayStation Vita owners will have access to augmented reality puzzle game PulzAR beginning today with details below!

To quote: We're very excited to announce the release of PulzAR today, available on PSN for $1.99. In case you've missed our past PulzAR blog posts, here's a word from the game's lead designer to usher in today's release.

I'm Neall Jones, Lead Designer for the next great addition to the PS Vita AR games, PulzAR.

So, what's PulzAR all about then? Well the Earth is in grave danger, somewhere just beyond our planet's outer atmosphere five giant asteroids are heading on a deadly collision course with the planet.

It's up to you, the player, to command a network of laser powered rockets to try and blast the asteroids into a harmless meteor shower before they hit the Earth.

The first Play Card placed is used as the Arena card and draws the level out, then the puzzles use up to 5 Play Cards to place the three types of objects in the game; Reflectors, Splitters and Color Filters.

There have been other laser and light based games before, but none of them have let you see the game world and play it on your table top, something that can only be done with the PS Vita.

The...
 

Video: Gravity Rush Launches Today on PS Vita, Inside DLC Scoop

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116w ago - Game Director Keiichiro Toyama has announced alongside a video trailer that Gravity Rush launches today on PS Vita with the inside DLC scoop below!

To quote: To help celebrate today's U.S. launch of Gravity Rush for PlayStation Vita, I'm excited to share this new trailer which will give you a taste of what the game has in store for you.

Gravity Rush was based on the inspiration I received from the artwork I saw in a magazine when I was a teenager. When I joined the industry, I thought that someday I would want to create a game with a world setting as vivid as that piece of art.

It's been awhile since Japanese videogames have carried the clout that they used to in our industry. When I began my career, I was striving to find a way to break through.

I thought about making a game based on the top global marketing strategies, major genres that were popular at that time, and even based on a character that would be widely accepted in the Western market. However, none of those concepts produced the results I desired, which is when I realized I was trying to put the cart in front of the horse.





After that, my ideas began to gain more momentum. The Gravity Rush project started with the simple...
 
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