Mark Rein: Why Is Unreal Tournament 3 Slower on PlayStation 3?

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333w ago - SPOnG caught up with Epic's outspoken bossman, Mark Rein (pictured here) recently for a full and frank chat about the latest Epic, err, epic - Unreal Tournament 3 out now on PC and on PlayStation 3 (in January) and on Xbox 360 (in, gods knows when).

Not one to hold back on his forthright opinions, Rein is that rarest of creatures to be found in the world of game development - a high profile studio boss that is not afraid to call a spade a spade. When asked why the console version of UT3 was noticeably slower than the PC version, Rein told us:

"When you play Halo on PC, you notice the difference too, yeah? This is also the reason why we don't have cross-platform play, between PC and PS3, because you have got to make some compromises for each platform. But you play Halo on console and you find that it's slower too, right...they have to be slower, because your fingers are just not as precise as your whole arm, right? To me the movement and speed as a console gamer is just right."

On appealing to a much wider audience of casual gamers, Rein explains that Epic has, "simplified the game... in the last game, we had like seven game types... this time, we said instead of having 'onslaught' and 'assault' lets meld them together into this 'warfare' mode, let's just do the things...
 

Warhawk Omega Dawn: Dropship first flight

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333w ago - Gamersyde has posted this exclusive video of Dropship first flight.

Video can be seen below, which has a length of 6 minutes, 20 seconds.

Enjoy!



 

Ghostbusters: The Game

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333w ago - The long awaited Ghostbusters III is here... and it's a game.

We might be a bit biased - after all we here at gameplayer are all children of the decade - but we reckon few would disagree that the 1980s was a pretty good era for movie trilogies. Star Wars, Back to the Future, Indiana Jones, Mad Max, The Karate Kid - all of these are absolute classics (well, except for Indiana Jones and the Temple of Doom, and basically all of The Karate Kid).

However, Ghostbusters is the classic '80s film trilogy that never was. By the time the excessive eighties gave way to the nondescript nineties, the franchise had only enjoyed two feature films (and a cartoon television series, The Real Ghostbusters). It was simply too late for a third movie to be made. Sigourney Weaver shaved her head and made Alien 3. Dan Ackroyd made Coneheads, and then subsequently made us throw-up with My Girl and My Girl 2. Rick Moranis shrunk some kids and then became a real estate agent, probably (or died, we're not sure). Harold Ramis focused more on writing and directing. And Bill Murray... well, Bill Murray continued to be one of the coolest guys on the planet (we love you, Bill!).

Now, through the wondrous medium that is videogames, the Ghostbusters are finally set to return. Ghostbusters: The Game is aiming to be a fully-fledged...
 

Ubisoft: We don't know what is causing Assassin's Creed PS3 issues

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333w ago - Ubisoft Spokesperson Michael Beadle has commented that Ubisoft doesn't know what exactly is causing the freezing problems on Assassin's Creed for the PS3. Ubisoft is investigating the matter but noted a drop in complaints from PS3 gamers who turned off the automated loging feature of PSN.

To quote: We spoke with Michael Beadle, Ubisoft's senior public-relations manager, about the freezing problems. He says Ubisoft is investigating the matter and is not exactly sure what's causing the glitches.

The company noted a drop in complaints once PS3 gamers noticed that turning off the automated login feature on the PlayStation Network, or PSN, reduced the number of crashes. We tried this, but the game still crashed.

Ubisoft is working on a patch for the problems using feedback from gamers and blogs, Beadle says.
 

Sony: PS3 In-Game XMB Being Worked On

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333w ago - When the 2.0 firmware update for PS3 was finally released, many users were disappointed over the fact that the update did not include in-game XMB access as originally expected.

The good news is that we still may see in-game XMB packed in a future firmware update according to Sony marketing VP Peter Dille, to quote from the link above:

As far as in-game XMB access, we know it's a feature that's important to our consumers. Because PS3 packs so much advanced technology "under the hood," it takes some time to implement major, new functionalities, but we are working hard on addressing this feature, as well as continually expand the capabilities and functionalities of PS3.

We expect firmware updates to continue in 2008 and throughout the product's lifecycle as new technologies and enhancements become available.
 











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