133w ago - Today Associate Product Software Marketing Manager Cristian Cardona has shared a fresh video and confirmed that Ratchet & Clank: All 4 One is hitting PS3 on October 18, 2011.
To quote: We're less than two weeks away from E3 2011 and the Ratchet & Clank team is hard at work prepping for what will no doubt be an awesome event full of surprises, game updates and the inevitable "Who Won?" arguments. But who said you had to wait until E3 to get it started? We'll go ahead and kick it off today.
SCEA and Insomniac Games are happy to share the official box art for Ratchet & Clank: All 4 One and the Official North American Street Date (note the capital letters for each word - that means it's important): October 18th, 2011!
We've also partnered with several retailers to offer up some pretty sweet preorder items including several fan favorites! Exciting? Definitely! Now you can rush out and preorder a copy of the game to enjoy on your own or with up to three other players. In case you didn't catch the video, see the details for each of our retail partners below:
Turning enemies into farmyard animals not your style? Want a more prehistoric take on the Morph-O-Ray? Use this T-Rex Morph Weapon Mod to transform your enemies...
139w ago - Today Jacob Pennock has shared some PS3 demo video footage of a PlayStation Move Linux mouse driver he built based off Sony's upcoming Move.Me library.
Also below is a Gestural Interaction PS3 demo video, essentially a wand-based Linux Media Center using the PS3 Move controller.
To quote from his blog (linked above): A couple weeks ago at the game developers conference Sony announced a new product called moved.me which is basically a C library that allows you to connect the move controller to your computer.
Is currently in closed beta and I just got access to it this past Thursday. I spent my weekend playing with it and so far I've built a Linux mouse driver.
Since the Sony software is still closed I'm going to hang on to the source code at the moment, but hopefully by the time it goes public I will be up to polish this up into a nice wand gesture-based Linux Media Center.
139w ago - SCEE Blog Manager James Gallagher has unveiled Capcom's announcement today alongside a video trailer of Dragon's Dogma for the PlayStation 3 entertainment system.
To quote: Dragon's Dogma is a new intellectual property from the creators of Devil May Cry 4 and Resident Evil 4. And while it resembles another Capcom series featuring monsters and the hunting thereof, we're promised a unique experience when the game launches in "early 2012."
I played a short demo and met with the game's director, Hideaki Itsuno, and it's producer, Hiroyuki Kabayashi, at Capcom's Captivate event in Miami last week.
"While they may have some superficial similarities, they are very different games at heart," explains Hideaki when asked about comparisons to Monster Hunter. "One key difference is that Dragon's Dogma has an overarching story whereas in Monster Hunter the focus is on the hunt."
In a nutshell, Dragon's Dogma is an open-world action adventure set in a world of swords, sorcery and enormous, deadly monsters. "When I was at junior high school I was really taken in by The Lord of the Rings, so I'm sure that has had a strong influence," explains Hideaki. "You can expect...
139w ago - Today Sucker Punch Productions Brian Fleming has posted up some InFamous 2 PS3 from the Sucker Punch Studio Tour revealing Behemoth, Forced Conduits, and User-Generated Content.
To quote: Have you ever put on a wedding or a huge party? A bunch of us are in working this weekend, but it's not just the normal bug fixing, polishing, and optimizing.
Today we're hanging art, arranging some furniture, and (shudder) cleaning up our offices. All of this is being done in preparation for the 60+ media members who will be flying up to Seattle on Monday for our "Media Day" event for inFAMOUS 2.
So you can think of this as our once-every-two-years chance to spruce up the place, and put on a little bit of a show.
So here's my Virtual Media Day for you guys, a blow-by-blow breakdown of what we're showing.
In the morning we'll be hosting all the international press members on a tour of our studios in Bellevue. We will hold out some hope for good weather so we can do some interviews and photos out on the deck.
We'll turn the visitors loose on the bustling metropolis that is Bellevue, Washington and start prepping for our afternoon show. South of the Mariners stadium, we'll be hosting an evening event...