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MLB 09 The Show: Attention to Details Help it Shine on PS3

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288w ago - MLB 09 The Show Designer Greg Batalucco detailed some of the things that help make the game shine on Sony's PS3 console:

For this year's version we wanted to make the game as accurate as possible and included in MLB 09 The Show are actual team mascots, new and improved stadium jumbotrons with game related movies, K boards, realistic crowds, and improved lighting and skies throughout the stadiums.

All these enhancements add to the overall gaming experience to make MLB 09 The Show as real as it gets.

One of the main things we wanted to accomplish this year is to add as much realism to the stadiums and the crowd as possible.





We've listened to what the community has been telling us: "We want that same experience that we get at a real ballgame, the look and sounds of the crowd, accurate and detailed stadiums, the smell of popcorn and hotdogs, etc." Well we can't add in smells (or can we?) but you can imagine.

We devoted many, many hours of research to get everything as realistic and accurate in detail as possible in hopes of making it seem like you are actually at the game. We want your friend, spouse or whomever, to walk in the room while you are playing the game and say ,"Hey what game are you watching...
 

MLB The Show '09 - True 1080p60 on the PlayStation 3 Console

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288w ago - The biggest improvement to the game comes from MLB 09's native 1080p support. The game runs at an uncompromised 1920–1080 native resolution with no AA.

In this respect, it's identical to the '08 game, but the key difference is that unlike the last game, MLB '09 displays a full 60 frames per second on the 1080p setting vs the 30fps of its predecessor.

The '08 1080p mode had few other losses on visual effects such as depth of field, which is retained and improved in both 720p and 1080p modes on the new game.





To quote: First of all, MLB The Show '09 is running at 60 frames per second at native 720p with 2xMSAA, unchanged from its predecessor. The character modeling and the texture details seem more or less on the same level with '08 as well, but close-in some improvements are evident: check out these shots of the players.

The most significant change however, is the crowd rendering, as it's much more diverse now with visible improvements on the level of detail. This is a great addition to '09, since its predecessor already had some of the best crowd graphics in any sports title, but its one shortcoming was the person duplication which becomes painfully obvious at times.

The one real...
 

MLB 09 The Show for PlayStation 3 - Sounds of the Show

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289w ago - Senior Sound Designer Andrew Bracken from Sony's San Diego Studios discusses audio features and additions for MLB 09 The Show today via PS Blog. To quote:

This year we have added a new set of features called Sounds of the Show, featuring a voice recorder that lets you become part of the crowd, as well as a music editor.

The Custom Chants and Yells feature allows you to record your own voice and hear it in the game, either as a fan yelling from the crowd or as a simulated crowd chant. All you need is a microphone or headset for the PS3 and you can go to town.

You can use all sorts of mics such as ones from Rock Band, the PlayStation Eye, and bluetooth headsets, among others. These yells and chants can be added to any player in the Personalize tab, either as cheers or jeers, depending on whether the player is playing at home or away.

We have been having a lot of fun with it and we're sure you guys will, too. So warm up those vocal chords and get ready to yell. But please try and be nice...unless you're playing against the Yankees.

On the music side of things, last year we introduced My MLB Music which allows you to add your own songs to the MLB playlist. As you may have heard, this year we have added the ability to add your own music to players' batter...
 

MLB 09 The Show - Road to the Show Training Modes for PS3

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289w ago - Senior Designer Eddy Cramm has shared an update today covering MLB 09 The Show training modes via PS Blog as follows:

I am here to talk about the new features in Road to the Show. When all of this RTTS stuff started 3 years ago, the whole idea behind it was to give a unique career mode experience that focused exclusively on you. Initially that meant that we would fast-forward you to your events so that you only dealt with your fielding plays and your plate appearances, etc.

Because lets be honest, who wants to sit out in RF during a career mode and watch three groundballs to the infield. It sucked in little league and it sucks in a career mode, too. But as RTTS progressed, our focus grew to be more than that. It became more about giving the user more control of his path to the majors.





Last year really took a huge step in the goals and points system. The guys on the front-end team like Aaron Luke, Kolbe Launchbaugh, and Jeff Ullman have built a pretty nifty system. That's right..."nifty." And from a gameplay standpoint, we have always wanted RTTS to feel like you are doing exactly what you would be doing, from going to Spring training, to working up through the minor leagues, etc.

But success isn't just about what you...
 

MLB 09 The Show: Road to the Show Enhancements for PS3

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290w ago - This MLB 09 The Show update comes courtesy of Designer Aaron Luke via PS Blog today:

Starting with the front-end aspects, the PS3 Create Player system has received some new additions that will allow you to customize even more aspects of your player.

With the new Sounds Of The Show feature, we've been able to support audio customizations that will allow you to pick not only your batter walkup music, but also your reliever entry music and a home run celebration song. In addition to editing custom music, you can also create custom fan chants, cheers, and jeers to assign to your player (or any other player using the Edit Player feature).

The player accessories have also seen upgrades to support a variety of new items including: wrist tape, batting gloves in pockets, glasses, eye black, baggy pants, and stirrup socks for your old schoolers. But the player customization doesn't end with the Create Player process – we've also added in the ability to edit your player any time after creation. You won't be able to edit his position or attributes, but you will have full reign on editing his appearance, accessories, and the all-important player number.

Once you've settled on your player's look, you now have a choice - enter the draft and let your fate be decided by...
 
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