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OPM giving unique codes for Exclusive LBP Kratos-themed Sackboy

50°
314w ago - The Official PlayStation Magazine in the UK will be giving away codes to download the limited edition Kratos Sackboy for LittleBigPlanet.

In the bag with issue 24 of OPM will be a card containing a unique code to snag the specially made-up Sackboy - one of two limited edition Sackboys.

The other one, Nariko from Heavenly Sword, will be given to pre-orders of LittleBigPlanet on Play.com.

Also in the issue will be the, word exclusive LittleBigPlanet review, and the first 50 subscribers to the magazine will also be sent an exclusive Sackboy plush toy.

You know all the most smug players online will be those with the Kratos Sackboy, like the Hayabusa helmet-wearing master chiefs in in Halo 3.
 

Around 50 LBP Levels taking about 12 Hours to Complete Estimated

50°
315w ago - Producer Pete Smith has confirmed LittleBigPlanet will feature around 50 levels on the disc. The game will feature an interlinking story so it will not just be a random selection of levels, although the first half of the game is just a big tutorial which introduces you to all the gameplay mechanics of the game.

Apparently, it can be completed in as little as 12 hours...

To quote:

How many levels will be on the disc?

Around 50-ish. There'll be an interlinking story, too, so it's not just a random selection of levels. About the first half of the game is one long tutorial, introducing you to all the gameplay mechanics in the game.

Will there be any levels that require the Create mode to get to the end?

No, not to beat the level. Though there are levels where using the create mode will allow you to access hidden areas. The Create mode will have its own set of tutorials to get you used to it.
 

Little Big Planet: Sony Gamers' Day Interview

50°
331w ago - Gametrailers have uploaded an intresting video interview with Alex Evans, Co-founder of Media Molecule.

The intricate modes of the LBP explored, and some behind the scenes stories on the designers' weird ideas.

And an update on the game's release!

Enjoy!




 

Q&A: Media Molecule Devs talk LittleBigPlanet

50°
331w ago - At its European media event last week, Sony announced that its highly anticipated PlayStation 3 exclusive title LittleBigPlanet had been pushed back a month to October 2008.

We trapped three members of the Media Molecule team--studio co-founder Alex Evans, audio designer Kenny Young, and the game's producer Siobhan Reddy--to pick their brains on everything LittleBigPlanet.

GameSpot AU: How is it that a team of just 25 [at Media Molecule] has managed to do so much with so few people?

Alex Evans: Well the thing is, they're all super talented. On some level we've picked our battles--that's the honest answer. We couldn't have made a Final Fantasy or a GTA IV, both incredible games, but we picked our battles and then picked our people and that's what we tried to do.

Kenny Young: Another thing is that a small team facilitates quick decision making and allows for good communication. It can be brutal too because you can't hide. You can see everyone and you're on first-name terms with everyone. I know that sounds silly, but I've worked on teams of a hundred people where you just don't know what's going on at the other side of the office. But when it's a bunch of people based in a room you just can't hide anywhere.

Siobhan Reddy: It's like the game....
 
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