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Motorstorm 2 to be Four Player Split Screen Island Getaway

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352w ago - Darren Waters of the BBC has confirmed that Motorstorm 2 will feature a four player split screen option, thus fixing one of the key missing features in the first game.

Waters goes on to mention the game is months away from completion, but the engine looks superb and the graphics as you'd expect were very impressive.

To quote: Here's what I was shown:

Motorstorm 2 is due out in time for Christmas and moves the action away from the desert locale of the original. Gamers will be able to race around a lush island environment, full of interactive vegetation.

The game will feature four-player split-screen action, righting one of the obvious failings of the first game.

The title is some months away from completion but the game's engine looked rock solid and the graphics were as impressive as one would expect from one of the best-looking racing franchises.
 

Sony reveals PlayStation HOME trophies

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352w ago - MTV's Multiplayer got a sneaky peek at a new feature in Playstation Home which will allow for players to receive trophies.

For example, trophies could be given out for participating in min-games such as bowling. In an upcoming build of the development kit, companies will be able to start desiging trophies themselves.

To quote: The panel itself revealed precious little more about "Home" that hasn't already been leaked from gamers in the beta or announced by Sony. We did, however, get an interesting look at some example trophies that gamers could theoretically collect for participating in some of the mini-games (i.e. bowling) scattered in "Home"'s virtual spaces.

In an upcoming update to the Home Development Kit (HDK), companies will have a chance to start modeling these trophies themselves and playing with them in "Home."

Much of the presentation was spent looking at ways of developing and implementing objects into "Home," from the aforementioned trophies to sillier items like a bubble machine or a camera to take virtual photos with a friend's "Home" avatar. Sony says users will have the opportunity to take one item into a public space at a time, though that could change between now and the final release of "Home" sometime in 2008.
 

Game-Ad Boom Looms as Sony Opens Up PS3

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352w ago - Sony is opening up its in-game advertising platform -- likely providing a boost to the already-burgeoning $400 million in-game-ad market and sparking a battle among the three key players who sell these ads.

The maker of the PlayStation3 system will offer an open platform, meaning in-game-ad-serving companies Double Fusion, IGA and Google-owned AdScape all will be able to sell ads in games that run on PS3, according to people familiar with Sony's plans.

The three companies will strike deals with the major game publishers creating PS3 games, such as Electronic Arts, Activision and Ubisoft. Increasingly, those who score the plum publisher deals will turn out to be the winners in the competitive and fast-growing space.

"It'll come down to games and who has the largest catalog of games," said one person familiar with Sony's plans, but who did not have authorization to speak about it publicly.

In-house sales team

Sony is just starting to sell in-game ads and has its own PlayStation Network sales force to sell dynamic ads in Sony-produced games, such as the forthcoming "Pain" title. A Sony spokesman said the company doesn't comment on unannounced initiatives or products.

The decision will ramp up the competition for prime publisher inventory in a battle not...
 

NIS Planning New PSP, PS3 Games

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352w ago - In a lengthy interview with PlayStation World, Nippon Ichi Software's Souhei Niikawa talked about Disgaea 3 and his company's plan for the future. The 34-year old native of Osaka, who serves as head of the company's development division, has overseen the development of Disgaea 3 in his role as the game's producer.

Since Disgaea 3 was the company's first PlayStation 3 project, it took developers some time to get used to the new hardware. According to Niikawa, seven months were spent doing basic research.

Afterwards, development of the actual game took less than a year, though. Nippon Ichi Software wanted to release its first PlayStation 3 title about a year after the system's launch to get used to the new development environment. Niikawa acknowledged that PlayStation 2-based development would have been smoother, but emphasized the importance of getting used to the new high-spec hardware early on.

Currently, Nippon Ichi Software was working on various adventure titles. The company apparently is also thinking about expanding into genres other than RPGs and adventure games. Last but not least, Niikawa asked fans to look forward to the announcement of various new titles for PlayStation 3 and PlayStation Portable in the future.

Disgaea 3 has been available in Japan since January...
 

After HD DVD Drop, Toshiba Spends $835M to Back PS3

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352w ago - Sony gives Toshiba something in return for its troubles -- Japanese Cell chip plants for $835M

A new twist has emerged with the death of HD DVD. After Warner, Best Buy, Walmart and Netflix jumped on the Blu bandwagon, the fate of HD DVD was already sealed.

Despite the grim news, the principle HD DVD developer, Toshiba Corporation, refused to initially comment on its plans for its HD DVD. However, as many analysts predicted, Toshiba came out last week and officially surrendered to Blu-ray.

Many saw Toshiba's willingness to give up on HD DVD as a logical business decision and perhaps an admission of Blu-ray's superiority. However, there might be a little more to the story. Reuters reports that on Wednesday Toshiba and Sony Corporation, one of Blu-ray's principle developers, agreed to a major business deal, reached just after Toshiba made its final HD DVD decision.

Sony agreed to sell it microchip processing facilities in western Japan for approximately $835M USD. These facilities currently produce Cell processors and RSX graphic chips. Toshiba will enter the joint venture with Sony on April 1, 2008.

Toshiba, IBM and Sony were the principle developers of the Cell microprocessor, but Toshiba previously showed little interest in using the chip for any of its own...
 
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