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Doctor Who: The Eternity Clock on PlayStation Vita This Tuesday

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116w ago - BBC Worldwide Executive Producer Simon Harris has announced today that Doctor Who: The Eternity Clock will be hitting PlayStation Vita this Tuesday.

To quote: In response to many, many questions from PS Vita owners, I'm delighted to officially announce that the PS Vita version of Doctor Who: The Eternity Clock will be available to download from the PlayStation Store next week on October 9th in the US and October 10 in Europe!

The PS Vita version of the game will have several new features that we've been working on the past few months.

One example are the new PS Vita controls, which utilize the combination of the dual analog stick controls and PS Vita's touchscreen features, enabling players to switch between the more traditional controls and the ability to tap the screen to affect the action. All of the puzzle games within the game have been reworked to make full use of touchscreen controls as well.

We're also tapping into "near", PS Vita's geo-social service. Using "near", players can collect "Gallifreyan" medals while playing through the adventure and then drop them in a GPS location for other players to collect. Grow your collection while searching for other players' medals!

We'll also support PS Vita's Cloud Save option for players who own Doctor Who: The...
 

Ragnarok Odyssey for PS Vita: Cards and Classes Revealed

100°
116w ago - XSeed Games Production Assistant Brittany Avery has revealed the cards and classes in Ragnarok Odyssey for the PS Vita handheld console today.

To quote: It's Ragnarok Odyssey time! I wanted to share more details about the game's beloved card equipment system, as well as the six job classes available in-game, so if you're all about the meat of the gameplay, this will be an informative blog entry for you.

If any of you have played Ragnarok Online, you may already be familiar with how cards work in Ragnarok Odyssey. For those who haven't played, don't worry! I'll explain. You will find cards in shops and from defeated monsters.

Depending on what monster you defeat, different things will appear on these cards, such as their likeness, rarity, and specific new abilities and stat boosts. Taking advantage of this is easy, as all armor in the game has a Card Capacity gauge - and the more you upgrade your armor, the more cards you can equip.

It's a nifty little system for when you need an extra boost in firepower to defeat an ugly FrostGiant (they really aren't all that cute) or a little extra HP.

How else do you change abilities in this game? Naturally, you change job classes. Ragnarok Odyssey provides six awesomely awesome job classes for you to choose from:...
 

PSP 6.60 TN-A CFE Custom Firmware for PS Vita by Total_Noob Out

1300°
116w ago - Following up on the PS Vita PSP Kernel Exploit (ISO Loader) demo, today wololo reports that 6.60 TN-A CFE, a PSP Custom Firmware for the PS Vita by Total_Noob (via pastebin.com/WcrwqLrp) is now available!

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / Updates
 

Q&A: New Details for Call of Duty: Black Ops Declassified for PS Vita

250°
116w ago - Sony Social Media Manager Sid Shuman has made available a Q&A featuring new details for Call of Duty: Black Ops Declassified for PS Vita today.

To quote: Back in August, Jeff and I got a few minutes of hands-on time with Call of Duty: Black Ops Declassified, the upcoming PS Vita entry in the battle-tested military combat series.

Though the game was early in production, our experience was promising and pointed to a faithful translation of Call of Duty's signature multiplayer combat to PS Vita's 5″ OLED screen and dual analog sticks.

Two months later, [Register or Login to view links] and developer [Register or Login to view links] are shedding new details on this fall's PS Vita punisher. We caught up with Robert Huebner, the developer's studio head, for the latest intel drop.

PlayStation.Blog: How is the game progressing since we last saw it at Gamescom?

Robert Huebner, Studio Head, Nihilistic: Gamescom seems so long ago. I think the most noticeable thing is a significant visual upgrade; a richer color palette, more detailed models, and better lighting overall.

Also we implemented an entirely new animation blending system that allows us to capture a lot of nuanced animation that Call of...
 

Video: Silent Hill: Book of Memories for PlayStation Vita

300°
116w ago - Sony Senior Social Media Manager Jeff Rubenstein has shared some fresh video footage today of Silent Hill: Book of Memories for the PlayStation Vita handheld console.

To quote: I've got a gaming confession to make: I've never played a Silent Hill game. Never really had much of an interest in the series, even... until now.

Silent Hill: Book of Memories is a Survival Horror Action-RPG coming to PS Vita later this month. Like chocolate and peanut butter, this is a mashup I can get into. After sampling the game at PAX Prime, I met up with the game's producer, Tomm Hewlett, in San Francisco to find out how Konami plans to please fans of both genres.

Jeff Rubenstein, PlayStation.Blog Social Media Manager: How do you adapt an incredibly scary survival horror series into this action/RPG format? Why did you choose this genre?

Tomm Hewlett, Game Producer: We heard about PS Vita, and we really wanted to make a Silent Hill that was specially suited for that. We really wanted to experiment with multiplayer.

Survival horror is a very particular genre, but with PS Vita's online capabilities, it just made sense to do multiplayer here. So we started to experiment with different gameplay styles, what was kind of compelling, and through a long random assortment...
 
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