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GDC 2008: Sony's head of product development on PSN

50°
349w ago - Sony's head of product development, John Hight, talks about the PlayStation Network.

Video of the Interview below..

Enjoy!




 

Army of Two Opening Cinema trailer out!

50°
349w ago - Check out this video courtesy of GameTrailers of the opening cinema of Army of Two.

This is how it all starts!

Video can be seen below:




 

Digital downloads will be Blu-ray's downfall

250°
349w ago - With the fall of HD DVD, Blu-ray has assumed the throne as the next format of choice, but its reign will be short-lived.

Blu-ray won't enjoy the same decade-long dominance DVD did after it succeeded VHS. But that's not because there will be other challenger physical disc formats. Rather, instead of buying discs from Amazon, Best Buy or Wal-Mart, people will begin getting their entertainment in the form of digital downloads in larger volumes.

The studios backing Blu-ray already know this. At an HDTV confab last fall, Warner Bros.' vice president of high-definition media development likened HD packaged media to a set of training wheels for digital downloads.

"We can use HD discs to train consumers to move into digital, but it's a transition," said Warner Bros.' Dan Silverberg. "Downloaded content will come, but the consumer will get quicker tutorial into video-on-demand, etc., by owning a Blu-ray player or HD DVD."

It'll happen sooner than they think. With a growing number of alternatives to packaged media, combined with the relatively high prices of Blu-ray players and discs vs. inexpensive, so-called upconverting DVD players, Blu-ray will likely be the last major disc format you'll ever buy.

Netflix, a purveyor of rental discs, obviously saw the writing on the...
 

Lair Analog Controls Confirmed For March

50°
349w ago - I played Lair today and the controls wouldn't work.

Why? They reconfigured it for analog use.

Now you can choose which controls you like. It's too bad so many Lair owners balked at the innovation. It's still good to have a choice.

The patch will be available sometime in March for download.
 

GDC 2008: The Technology of Final Fantasy XIII

50°
349w ago - Like most Japanese developers, Square Enix has traditionally built the technology for each new game from scratch. While middleware solutions like the Unreal Engine have long been a favored solution for Western developers, the Square approach has been to tackle every new project from the ground up.

But this is changing as development costs skyrocket; the upcoming The Last Remnant will be built on Unreal 3, and Final Fantasy Crystal Chronicles: My Life as a King for WiiWare was deliberately conceived to test the feasibility of building a game almost entirely with middleware tools and scripts.

Even more ambitious is Final Fantasy XIII's proprietary White Engine, now called Crystal Tools. As Square Enix's first companywide technology platform, it's a full suite of authoring tools and runtime libraries for PlayStation 3, PC and Xbox 360.

There's even a bit of support for Wii in place, although the latter is still in development. Not only is Crystal Tools the power behind FFXIII, but also Final Fantasy Versus XIII and the company's as-yet unannounced next-generation MMO RPG as well.

Taku Murata, Square Enix's general manager of research and development, spoke today at GDC about the evolution of this new technology. According to Murata, Crystal Tools' evolution began with 1997's Final...
 
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