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PlayStation Store Update for March 27, 2008

50°
357w ago - Once again, per Grace Chen (Senior Manager, PLAYSTATION Store):

Hey, everyone. It's time again for the PLAYSTATION Store weekly update.

Downloadable Games:
flOw bundle ($8.99)
flOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and dive into the abyss. Bundle includes the full game as well as the Expansion Pack.
ESRB Rated E
File size: 226 MB

Warhawk limited-time discount ($29.99 for 2 weeks until 4/15)

Add-on Game Content:
TUROK Multiplayer Map Pack 1 ($4.99)
A new multiplayer map pack for Turok is now available for download, providing new challenges and an opportunity for new fans to join the fight against the planet's vicious creatures and dinosaurs as well as enemy soldiers. The map pack is now available for $4.99 and contains five new maps providing additional head-to-head and co-op challenges while you're playing on PlayStation Network.
File size: 276 MB

High Stakes: Poker Edition camera add-on (free)
High Stakes is raising the poker bar! Download this add-on to access to video capabilities and catch every tell from your opponents in this face-to-face poker showdown! Don't forget to download the first two add-ons...
 

Details of the MGS4 bonus disc from GameStop

50°
357w ago - According to reports, if you pre-ordered MGS4 from GameStop then you can look forward to receiving a special bonus disc that includes a code for the MGO BETA and access to some special features.

To quote: Also posted on the PS3 general board but we got our Metal Gear Saga Vol 2. in today at my work. Inside you get a card that says he beta will be available to download April 17 and gameplay will be available from April 21st - May 5.

You just enter the voucher code included. The dvd covers the series and the main characters of the story, it also includes all of the trailers that had been previously released.

The dvd goes as follows:

Chapter 001 - Prologue
Chapter 002 - Metal Gear 20th Anniversary
Chapter 003 - Big Boss - The origin of Snake
Chapter 004 - Liquid - The Second Snake
Chapter 005 - Solidus - The Third Snake
Chapter 006 - Solid - The First Snake
 

Gran Turismo to feature vehicle deformation in near future

50°
357w ago - Gran Turismo creator Kazunori Yamauchi has said in an interview that we can expect vehicle deformation "in the near future, very, very soon."

Apparently manufacturers weren't happy with the idea of vehicle deformation but now they're slowly coming around to it. It is unclear if deformation could make it in a GT 5 Prologue update or if it will appear in the full version of GT 5 which is apparently a year away.





To quote: "We've had a lot of discussions with the manufacturers and, although at the beginning they hated the idea of deformation, now they're slowly coming around to it.

"We've still got a few to convince, but we will. Expect deformation in the very near future: very, very soon," he added.
 

SOCOM Confrontation coming September 16 for PS3

100°
357w ago - Sony have revealed that the release date for SOCOM Confrontation is September 16.

Also, Sony will be launching SOCOM.com today, an online community site for the game that will provide news updates. Pre-release, the site will provide regular news updates as well as a place for fans to get together.

Once the game has launched, gamers will discover full integration with the website, including near real-time stat tracking, clan management tools, and more.
 

Metal Gear Solid movie: big budget, could sell PS3's

50°
357w ago - Movie producer Mike De Luca has been talking about his plans for the Metal Gear Solid movie. He says that Kurt Wimmer hasn't yet been chosen to write the script for the game and that many are pitching their ideas on adapting the franchise.

He also said that Sony really want to make this movie work and that the movie could actually sell Playstation's as it is a synergy property. The budget for the movie is also said to be on the "bigger side of things" but not "crazy big".

To quote: Collider: So this is the question that every fan...I'm asking this for every fan...what are you going to do to finally make a kick-ass video game movie?

Mike De Luca: I mean, hopefully not screw it up. For me adapting a video game is just like adapting a book or a play or any other...whenever you're adapting from another medium for film you try to take into account what you need to do to make it a movie. With books it's how you compensate for not being inside a character's head and with video games I think what you have to compensate for is the loss of interactivity, you know.

What makes video games fun is that you get to be the character and you're sitting there ruling the universe and it's a really first person interactive experience. When you're in your theatre seat, you're...
 
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