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Destiny: Out Here in the Wild on PS4 - Official Destiny ViDoc

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56w ago - Bungie Community Manager DeeJ made available the official Destiny ViDoc today spotlighting their upcoming title Destiny for PS4 and PS3 consoles.

To quote: Hey, PlayStation fans. It's awesome to be at Gamescom this week.

For the first time ever, we're showing off live demos of Destiny at an event that's open to everyone! Since our new action game is more fun when it's experienced with other people, it makes all the sense in the world to welcome gamers to explore the frontier with us.

If you weren't able to make it to the convention, we have no intention of leaving you behind. This week, we're delving deeper into the details for how you'll become legend in Destiny. This video helps us tell that story.

Check out the adventure that awaits you in our brave new world. Create a character. Defeat your enemies. Complete your missions to earn sweet rewards that make your Guardian more and more dangerous. You'll need new ways to fight to tackle the story as it unfolds before you.





We'll be sharing more of Destiny in the months to come, but this is a chance to take another step toward this exciting experience that we're creating for PS3 and PS4. Thanks for watching!
 

Video: Switch Galaxy Ultra Revealed for PS4 and PlayStation Vita

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56w ago - Atomicom Managing Director Gary Nichols officially revealed Switch Galaxy Ultra for both PS4 and PlayStation Vita platforms at Gamescom 2013 today.

To quote: It only seems like just a couple of weeks ago that we were writing our guest post about the release of Switch Galaxy for PlayStation Mobile, and already we're back with our announcement for Switch Galaxy Ultra.

The reviews we saw for Switch Galaxy blew us away, with many 9/10 scores and, of course, the awesome player feedback we received about the game really helped us get energized to improve on our PSM title as we knew there was a lot more we could do with it.

Due to the amazing reviews the Switch Galaxy received, we were invited to meet with the team at SCEE to discuss what our future plans were. As we still had lots of ideas (and, more importantly, the energy) for Switch Galaxy, we wanted to carry on working on it and try to get a native release out ourselves on PS Vita. Luckily they offered to support us in that.





So, we set about producing some new assets, redesigning elements such as the game HUD and front-end, adding new features and improving on some of the areas we felt could be made better.

Eventually, we went back to...
 

Video: Driveclub at Gamescom 2013: The Social Network of Racers

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56w ago - Sony Social Media Specialist Justin Massongill posted up a video today from Gamescom 2013 showcasing Driveclub, dubbed the social network of racers below.

To quote: Guten tag from Gamescom! I hope you got a chance to see yesterday's press conference, where we saw a glut of new games announced (and finally found out when we can get our own PS4s!).

Sid and I are in Germany, tracking down new info for the latest games. Yesterday, I sat in on a presentation by Col Rodgers, the game director on PS4's upcoming launch exclusive, Driveclub.

He went into detail about Driveclub's social features, the PS Plus Edition of the game, and showed us how Remote Play on PS Vita works.

Rodgers described Driveclub as the "social network for racing games," and this is exemplified by the game's Challenge system. If you feel especially confident about a run on a certain track, with a certain car, even at a certain time of day, you can issue a challenge to your club, sending a notification to their PS4s or to their mobile phones (courtesy of the Driveclub Mobile app).

As they play and try to beat your challenge, they'll rack up points for the club.

Things get interesting when you elect to challenge your other friends, who might not be part of your club. If...
 

Cellar Door Games: Rogue Legacy is Coming to PS Vita, PS3, PS4

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56w ago - Cellar Door Games Designer Teddy Lee announced today that Rogue Legacy is coming to PS Vita, PS3 and PS4.

Below are the details, to quote: So if you guys have been surfing the web, you might have heard that Rogue Legacy is coming to PS Vita, PS3, and PS4. Well... it is! Pretty crazy stuff.

If you guys didn't watch the Sony Gamescom conference, you can check it out [Register or Login to view links]. Feel free to watch for, like, 30 seconds, even though the rest of it is really cool.

Rogue Legacy had only been out for about 2 weeks before we were contacted by Sony, so we're blown away by how fast they reached out to us.

But Shahid and Shane have been great guys to work with, and we were able to get the a-okay to develop Rogue Legacy for all Sony platforms in a ridiculously short period of time. So yeah, go Sony! It's hard to believe that Rogue Legacy was all but unknown a short 4 months ago, and now we're still unknown and it's four months later.

If you've never played Rogue Legacy before, think of it as a genealogical Rogue-LITE. It takes a bunch of roguelike elements such as procedural generation, tough difficulty, and perma-death, and puts its own spin on it. For example, when you die you don't start from...
 

Sony Goes Hands on with Battlefield 4 Multiplayer on PS4

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56w ago - Sony's Social Media Manager Sid Shuman went hands on today with Battlefield 4 Multiplayer on PS4.

Below are the details, as follows: DICE's upcoming Battlefield 4 has captured the attention of military shooter enthusiasts for a host of reasons, not the least of which is the game's promise of 64-player multiplayer warfare running at a smooth 60 frames per second on PS4.

At Gamescom, I got some hands-on time with the first PS4 build of the game - we were among the first group to play the PS4 build outside of DICE. Here's a quick after-action report.

For starters, the game runs at fluid 60 fps and its benefits were instantly noticeable on PS4. This translates to a decidedly smoother, much more responsive feel compared to Battlefield 3 on PS3.

The speedy framerate means that the game simply controls better, whether you're quickly sweeping your aiming reticule to ward off a surprise close-range attack or making smaller aiming adjustments to nail a precise headshot. Sprinting and vaulting over low cover also feels much more responsive and gives you an edge in the game's sprawling battle zones, where death lurks around every corner and peers out of every window.

BF4 also benefits hugely from the many refinements of DualShock 4. The overhauled L2 and R2 triggers wrap...
 
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