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Tribute Games Announces Mercenary Kings Hits PS4 on April 1st

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46w ago - Tribute Games Writer Yannick Belzil announced today that Mercenary Kings is coming to PS4 on April 1st, 2014.

Below are the details, to quote: For all of us here at Tribute Games, today is our second-most-awaited day of 2014: telling everyone about our FIRST most-awaited day of this year... the PS4 launch of Mercenary Kings, debuting April 1st on Playstation Store!

In this action-packed adventure, you must choose between Empress and King, two members of the elite squad known as the Mercenary Kings! Dropped on Mandragora Island, you're tasked with one mission: rescue the brilliant Dr. James Neil from the forces of C.L.A.W. (Cyber Loyalist Active Weapons) and prevent them from using the Mandrake Formula to conquer the globe.

You can be a lone wolf if you dare, or assemble your own team of mercenaries to take down C.L.A.W! Your crew can have up to four players, whether it's on your couch or online.

Thanks to your support crew back at Camp Crown, the side-scrolling action of Mercenary Kings gets deep. The materials gathered during your missions can be forged into powerful cannons or sharp blades.

With 300+ gun parts and more than 100 knives, the possibilities are huge! Will you craft a machine gun with mega-ammo, or a quick-reload pistol? What about forging a blade...
 

Video: TowerFall Ascension PS4 is Out Today on PlayStation 4

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46w ago - Matt Makes Games Inc Indie Game Developer Matt Thorson announced that TowerFall Ascension PS4 is out today on PlayStation 4 with details below.

To quote: Today's the day! TowerFall Ascension is finally launching on PS4. TowerFall is an archery platformer featuring intense local multiplayer battles and a dynamic solo - or co-op - Quest mode. Grab your friends and pack onto your couch for a night of close calls, surprise victories, and hilarious missteps.

The reviews began rolling in a few days ago, and I'm absolutely floored by the response. I'm not usually one to put a lot of stock in those dubious numbers emblazoned in bold at the bottom of articles, but I can't deny it feels good to see the 9.5′s.





Making TowerFall has been the most rewarding experience of my life. When I put love into the game, I see it returned to me tenfold by the TowerFall community, and it only appears to be growing.

I also had the privilege of working with some incredibly talented, capable, and pleasant people. I want to thank the entire team by name. Kevin Regamey and Jeff Tangsoc (sound design), Pedro Medeiros (pixel art), Amora Bettany (character design and concept art), Alec Holowka (music), and Kert Gartner (trailers).
 

Video: InFamous Second Son: Your PS4 Questions Answered

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46w ago - Sony Blog Manager Fred Dutton shared an InFamous Second Son video today that answers some PS4 questions from PlayStation 4 fans below.

To quote: With the the March 21st launch of inFAMOUS Second Son on PS4 just a few weeks away, we recently reached out to you all via Twitter, Facebook, and regional forums with a call for any questions you might have about the latest entry in Sucker Punch's open-world, superhero series.

Duly, you deluged us with queries, which Brian Fleming - studio co-founder and producer on Second Son - has kindly taken the time to answer. Read on for his responses, and let us know if you have any additional questions in the comments below.





How did you come across the idea for Second Son? (‏@Crodogile)

Brian Fleming: Like a lot of things, it's not a single point. It's actually the reverse - you have a bunch of ideas that eventually coalesce and gel into what becomes Delsin Rowe.

The character himself was an offshoot of the decision to do Seattle. Once we picked Seattle, the idea of taking the roots of the area and having a kid who grew up on one of the Native American reservations here really was the genesis of Second Son.

On the flipside,...
 

Bound by Flame PS4: Crafting Items to Survive on PlayStation 4

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46w ago - Spiders Studio Project Manager Walid Miled revealed some PS4 tips today on crafting items to survive in Bound by Flame on the PlayStation 4 video gaming console.

To quote: In Bound by Flame - a gothic RPG for PS4 - the crafting system has an instrumental role. You'll need it to advance in your journey, as it provides useful upgrades to your character, while also having a strong aesthetic aspect.

Throughout your quest, you'll loot various materials and components hidden in chests, or from the corpses of your dead enemies. These are the basic components to craft weapons, armor, traps, ammunition, or potions that you'll need to progress. Don't underestimate the usefulness of crafting in Bound by Flame; some of the best pieces of equipment are crafted!

The visual customization of your hero is also very deep. Some pieces of armor have up to three slots that can be upgraded, with a direct impact on your character's appearance. Crafting will transform your hero into a killing machine, and will make you look like a badass in the process.

Crafting Components

In Bound by Flame, the opportunities to gather materials for crafting are many. Killing monsters, looting chests and coffins, or completing quests are all good means to collect various components.
 

Video: Hohokum: New Trailer, Q&A with Tycho and Ben Benjamin

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46w ago - Honeyslug Designer and Co-Founder Ricky Haggett shared a new video trailer today showcasing Hohokum, including a Q&A with Tycho and Ben Benjamin below.

To quote: Hey folks! We're back this week to unveil a new trailer for Fun Fair and chat with two of the musicians from Ghostly International who we're collaborating with on the Hohokum soundtrack - super exciting stuff!

In our last post, Dick talked about some of the history behind Fun Fair, dating back to 2011 when we showed Hohokum for the first time. Now we have a new trailer for Fun Fair, accompanied by a track from Ben Benjamin Behold the mischief of the Balloon Seller!

Next up, we have Scott Hansen (Tycho) and Ben Benjamin here to talk about their work on the game. Both have composed original music for Hohokum and it's AMAZING. Tycho's track 'L' - from his new album 'Awake' - is the backdrop for Fun Fair in the game and was featured in our announcement trailer, which you can see here. 'Awake' is out on March 18th and you can pre-order it here - its soooooo good!

A collaboration between a record label like Ghostly and a game like Hohokum is quite unusual - how did it come about? What made you want to be involved?

Scott Hansen: I met with you, Ricky, and you showed me some early test versions of the...
 
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