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Video: Custom PS3 Slim - Call of Duty: Black Ops Edition Mod

400°
211w ago - A few weeks back we reported on a Bad Company 2 Edition Custom PS3 Slim by jriquelmeyt, and today he posted another creation via MandiocaGamer (linked above) which he named the Call of Duty: Black Ops Edition PlayStation 3 Slim mod.

To quote: "I'm Javier Riquelme, jriquelme, from Asuncion-Paraguay, and this is my new Mod.

Here, a crappy video, and some photos from the process. Enjoy!... I hope you like it."

Those interested can check out his Call of Duty: Black Ops Edition Custom PS3 Slim mod video below!




 

PS3JB - PS3 JailBreak for TI-84 Plus and TI-84 Plus Silver Edition

1000°
211w ago - Today BrandonW has updated PS3JB, a PS3 JailBreak for the TI-84 Plus and TI-84 Plus Silver Edition calculators, to version 0.05.0001 followed shortly by PS3JB 0.06.0001.

Download: PS3JB 0.05.0001 / To8XV (To Add Payloads) / PS3JB 0.06.0001 / PS3JB 0.06.0001 (BDEmu Enabled)

In addition to loading external payloads, support for Marcan's PS3 Linux bootloader recently named AsbestOS is included in the update.

To quote: This is a FLASH application for the TI-84 Plus and TI-84 Plus Silver Edition that implements the PSGroove exploit for the Playstation 3 console.

By connecting a USB cable between a PS3 and your calculator and running the application, you can trigger the PSGroove exploit from your graphing calculator.

v0.05.0001 changelog:

• Added Install/Uninstall options for jailbreak hook, enabling use within the TI-OS and outside the application...
 

Jurai2 Open Manager Mods for PS3 Updates Available!

1350°
211w ago - Update: Jurai has now released Pretty Manager with a nicer interface courtesy of neversun so be sure to check it out!

This will serve as a dedicated thread for updates on my Jurai2 Open Manager Mods for PS3, which are modified versions of Open Manager.

Download: Open Manager Jurai Mod - Oct3 344pm build

Changes include the following:

• Loads PIC1.PNG out of the game directory to display in full resolution as the background. Images are cached into /dev_hdd0/game/OMAN46756/cache/ by TitleID in order to speed up browsing of backups on USB devices
• Homebrew mode now displays the current IP address in the bottom left corner
• Multi-language support. Language is determined at runtime based on the current system setting. At the moment the application supports English, Spanish, Portuguese, Italian, German, and Swedish, more to be added hopefully soon
• Displays free space below the available storage devices
• Built in FTP now has access to the full filesystem...
 

OpenSplit v1.0 to Split 4+GB Files for Open Manager PS3 Arrives

1300°
212w ago - Here is OpenSplit v1.0 to split 4+GB files via PC for Open Manager on the PS3 followed shortly by version 1.1 which includes some bug fixes and version 1.2, and deanrr shared a similar app called Split4G which he detailed HERE.

Download: OpenSplit v1.0 / OpenSplit v1.1 / OpenSplit v1.2

* What is this? *

This little tool lets you split the BIG files (bigger than 4GB) in your games on your PC, so that you can use them with Open Manager 1.0 for the ps3.

* How do I use it? *

- Press "Split BIG files to .666xx" in order to select a folder with your games. OpenSplit then will search...
 

Smackdown vs Raw 2010 Mods for PlayStation 3 Arrive

550°
212w ago - I've have successfully modded the Smackdown 2010 game on the PS3 and can confirm the following:

• The model, texture, wrestler archive (pac) and arc files are exactly the same as the 360 version, therefore these can be interchanged between consoles.
• My X-PacKer 5.0 app which allows for texture editing and injection works perfectly with the ps3format archive files (check [Register or Login to view links] for the app)
• The game installs all the pac files onto the internal ps3 hard drive when you first boot the game up, so all mods to the game must be done on the internal ps3 hard drive.

I'm randomly getting errors that the data on the internal hdd is corrupt when making changes. Not sure why the game does this as yet.

In order to overcome this, I need to replace the edited files with the originals and then boot the game. I then need to exit to the XMB and add the edited files, boot the game again and it loads fine. There could be a checksum somewhere which is storing the filesizes.

• I'm still investigating hacks to the paint tool files, will post info shortly. Check out Mr Mouse's PT Explorer v0.1.7 app on [Register or Login to view links] for more info about this type of hack.

Here's...
 
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