Sponsored Links

Sponsored Links

 

Sony Takes Micro-transactions to New World in PlayStation Home

50°
297w ago - Sony launched its Home virtual world for the PlayStation 3 today, opening up its beta test to all 16 million PS3 owners. We've tested Home in a closed beta so far, but now we will find out if it is ready for millions of people.

Jack Buser is the director of Home for the U.S. market. We talked with him by phone yesterday about Sony's plans for expanding the world and what's there now. [FYI: At the moment, I'm having trouble logging into Home; apparently, it's crowded]

VentureBeat: You took more than 18 months. That's a long time. What was the hard part?
Jack Buser: Something like Home has never been done before. It's a massive undertaking. When you deal as a platform like this, you're blazing new paths with technology and business. There was a lot of heavy lifting. Now we're rolling it out and it's something that can't be experienced anywhere else.

It's not a game. With a game, you create it, launch it and you're done. Home is a platform. A lot of the things will be created by third-party partners. You'll see a lot of people beyond Sony. We had to do all of those application programming interfaces so they could do that.

VB: Can you bring us up to date on who is ready with or preparing content for Home?
JB: Some things we...
 

Resistance 2 for PlayStation 3 Takes 420 Hours to Complete

100°
303w ago - And by complete, we mean complete complete. Sony says, and you may already have heard this figure tossed around, that there's some 420 hours worth of play time in Resistance 2 required to unlock everything.

Thankfully, for at least my own review purposes, the single player campaign should take you about 9 to 11 hours to burn through. That's totally reasonable.

But if you plan on dedicating the time to do everything, unlock every level, find every briefing, max out every class, you've got about 18 days of your life ahead of you just playing R2.

And if you do, you're a more dedicated man than me.
 

Nintendo DS Lite Vs DSi: 7 Changes You Should Take Note Of

50°
307w ago - PushingPlay.com (linked above) has shared 7 things consumers should take note of while comparing the new DSi to the 'old' DS Lite. To quote:

Camera - While 2 cameras have been added, only one is visible while playing your games (the other is on the backside). This camera subscribes to the apple webcam mentality that you should ALWAYS have a lens pointed at you.

Finish - The DS Lite had a slightly shiny glossed finish, while the new one seems to be a bit more matte. Maybe this will mean less greasy fingerprints!

Power button - The DS Phat had the power button on the face. The Lite went with the power slider on the side of the system. It looks like the new DS is bringing it back to the old school and putting a power button on the face of the unit. It looks like it doesn't stick out at all so it is probably pretty hard to hit accidentally.

Screen - Although it's tough tell in pictures because the systems aren't to scale, the new DS screen is .25 inches larger diagonally. The resolution remains the same.

Inputs - The new DSi has ditched the gameboy advance slot in favor of an SD card slot. Children with old games cry while hackers rejoice.

Online Store - The new DS will feature an online store ala iphone and PSP. This will be a great way for Nintendo...
 

Sony: Life with PlayStation Released by Mistake

400°
309w ago - Sony has told CVG that today's surprise launch of the PS3's news and weather channel, Life with PlayStation, was a mistake.

The channel went live earlier today, surprising the lucky few who stumbled across the update and managed to get it all installed before Sony whipped it back offline again.

The 126MB download changes the Folding@Home app into the new Life with PlayStation channel (F@H does its cancer-curing job in the background while you read the news), but the update is no longer available.

"Today, while testing the application, Life with PlayStation was available for download temporarily, by mistake," Sony UK told CVG.

"We will make [an] official announcement for the service launch shortly," it added.
 

Spencer: We'll always take on Sony's first-party titles

50°
310w ago - A bullish Microsoft has declared it's happy to go toe-to-toe with rival Sony products, as the two companies prepare for another bloody battle at retail this Christmas.

Speaking exclusively to GamesIndustry.biz, Phil Spencer, head of Microsoft Games Studios, has declared that first-party publishing has always been about exclusives, and he's confident his titles can better anything his bitter rivals at Sony can turn out.

"Let's start from the beginning of both consoles - PlayStation 3 and Xbox 360 - which first party has had more success on their own platform? We have Gears, Halo, Forza, we're continuing to push existing IP while bringing new IP to market. I'll line up against Sony's first party any day," offered Spencer in the first part of an interview published today.

Despite closing internal studios such as Ensemble and FASA, Spencer says the company has spent the neccesary time building franchises, allowing for a yearly roll-out of exclusive, triple-A product every Christmas season.

"Now the news, when you're talking about something like Ensemble, that's us building that franchise pipeline that you've seen come to market for the last three Holidays. I remember last E3, sitting there, people looking...
 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links






Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News

Sponsored Links