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Resistance 2 for PlayStation 3 Takes 420 Hours to Complete

100°
300w ago - And by complete, we mean complete complete. Sony says, and you may already have heard this figure tossed around, that there's some 420 hours worth of play time in Resistance 2 required to unlock everything.

Thankfully, for at least my own review purposes, the single player campaign should take you about 9 to 11 hours to burn through. That's totally reasonable.

But if you plan on dedicating the time to do everything, unlock every level, find every briefing, max out every class, you've got about 18 days of your life ahead of you just playing R2.

And if you do, you're a more dedicated man than me.
 

Nintendo DS Lite Vs DSi: 7 Changes You Should Take Note Of

50°
304w ago - PushingPlay.com (linked above) has shared 7 things consumers should take note of while comparing the new DSi to the 'old' DS Lite. To quote:

Camera - While 2 cameras have been added, only one is visible while playing your games (the other is on the backside). This camera subscribes to the apple webcam mentality that you should ALWAYS have a lens pointed at you.

Finish - The DS Lite had a slightly shiny glossed finish, while the new one seems to be a bit more matte. Maybe this will mean less greasy fingerprints!

Power button - The DS Phat had the power button on the face. The Lite went with the power slider on the side of the system. It looks like the new DS is bringing it back to the old school and putting a power button on the face of the unit. It looks like it doesn't stick out at all so it is probably pretty hard to hit accidentally.

Screen - Although it's tough tell in pictures because the systems aren't to scale, the new DS screen is .25 inches larger diagonally. The resolution remains the same.

Inputs - The new DSi has ditched the gameboy advance slot in favor of an SD card slot. Children with old games cry while hackers rejoice.

Online Store - The new DS will feature an online store ala iphone and PSP. This will be a great way for Nintendo...
 

Sony: Life with PlayStation Released by Mistake

400°
306w ago - Sony has told CVG that today's surprise launch of the PS3's news and weather channel, Life with PlayStation, was a mistake.

The channel went live earlier today, surprising the lucky few who stumbled across the update and managed to get it all installed before Sony whipped it back offline again.

The 126MB download changes the Folding@Home app into the new Life with PlayStation channel (F@H does its cancer-curing job in the background while you read the news), but the update is no longer available.

"Today, while testing the application, Life with PlayStation was available for download temporarily, by mistake," Sony UK told CVG.

"We will make [an] official announcement for the service launch shortly," it added.
 

Spencer: We'll always take on Sony's first-party titles

50°
306w ago - A bullish Microsoft has declared it's happy to go toe-to-toe with rival Sony products, as the two companies prepare for another bloody battle at retail this Christmas.

Speaking exclusively to GamesIndustry.biz, Phil Spencer, head of Microsoft Games Studios, has declared that first-party publishing has always been about exclusives, and he's confident his titles can better anything his bitter rivals at Sony can turn out.

"Let's start from the beginning of both consoles - PlayStation 3 and Xbox 360 - which first party has had more success on their own platform? We have Gears, Halo, Forza, we're continuing to push existing IP while bringing new IP to market. I'll line up against Sony's first party any day," offered Spencer in the first part of an interview published today.

Despite closing internal studios such as Ensemble and FASA, Spencer says the company has spent the neccesary time building franchises, allowing for a yearly roll-out of exclusive, triple-A product every Christmas season.

"Now the news, when you're talking about something like Ensemble, that's us building that franchise pipeline that you've seen come to market for the last three Holidays. I remember last E3, sitting there, people looking...
 

EA Says Thanks, but No Thanks to Purchasing Take Two

50°
307w ago - EA has made it official, after all the extenstions on the tender offers, and the presentation, they are no longer interested in purchasing Take Two and have terminated all talks.

According to John Riccitiello, Chief Executive Officer of EA,: "EA is tracking toward a record breaking year. We're launching 15 new games including award-winners like SPORE, Dead Space and Mirror's Edge, great new titles from the Sims, new family titles with Hasbro, and the highest quality slate of EA SPORTS titles on this generation of consoles. We're also expanding beyond our core business with a series of direct-to-consumer launches including Warhammer Online."

No mention of why they are no longer in longer interested, and Strauss Zelnick, Chairman of the Board of Take-Two, commented, "We remain focused on creating value for our stockholders and our consumers. This has been our goal since EA launched its conditional and unsolicited bid six months ago, a bid which was repeatedly rejected by our stockholders.

As part of that commitment, we remain actively engaged in discussions with other parties in the context of our formal process to consider strategic alternatives. We're especially proud of the success we've enjoyed over the past eighteen months and we remain confident in our ability to generate...
 
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