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PS3 Debug/TEST Flash Dumped!!

550°
336w ago - Earlier last week, one of the PS3 Devs sent his PS3 Debug/TEST unit off to another resident Dev (who also successfully did a PS3 Retail Flash dump early last year) to have the PS3 Flash dumped.

Well, it has been done! In an amazing feat taking all of 10 minutes, Courier pulled the two PS3 NAND Flash chips from the PS3 TEST and dumped them. Nothing like a hot air rework station in the hands of a professional!

So, the PS3 TEST Flash has been dumped! We also had a chance to do a preliminary analysis on it as we have seen and catalogued nearly 15 seperate PS3 Retail Flash dumps- and there is only (1) constant string in the section we are examining in all of them.

But in the PS3 TEST, it differs!!

More information will be posted soon, but the plan is now to replace said data on a Retail PS3 system, and by doing so modifying its identity to pass the update verification so that Debug/TEST Firmware can be installed on it... along with all the goodies it allows of course.
 

PS3News.com gets a late President's Day gift!

100°
343w ago - We at PS3News got yet another great, although belated gift recently. Welcome the new PS3 Test to the family!

We received it the other day and since this is an actual TEST unit, versus a prototype (which is what I have), we decided to show off a few pictures below!

With the additional TEST unit, we now have (2) development PS3's to work with. It will help work progress much more efficiently as the resident PS3 Devs will be able to offload work onto the other unit now too.

In related news, we have been able to get additional retail back-ups running on the TEST PS3, which squashes initial concerns that the current method may not work for all titles.. nice news indeed!

Furthermore, soon we will be launching a scene-wide BETA of a collaborative PS3 Dev project that has been in the works for awhile now. All individuals/sites are encouraged to participate so that the PS3's full potential can be unlocked- more very soon, it will be impressive!
 

PS3: Patches Ahoy!

500°
349w ago - Another brief update based on the yesterday's findings: the PS3 Flash is quite accessible as the majority of it is mounted inside the PS3 as a filesystem (think PSP), and is able to be read/written.

A picture is below for a peek at a partial filelist. As you can see there are quite a few sprx's. These are encrypted of course, however they function quite the same as their PSP counterparts. For the majority of the PS3 OS's functions, there is a sprx that is tasked to do the job.

For the big chunk of interesting news: Every single scene release ever released for PS3 will not work without being patched.

Why? It is because backup PS3 images lack some data that we will call a key. On an original, when the disc is inserted, the PS3 reads the key, and it is used to decrypt any encrypted files on disc (the DISC layer of encryption). On a backup, the PS3 can not read this key so it will not be able to decrypt the file. Of course if a hardware mod surfaces this could change.

Making a patch is simple though, use an original disc, copy the file back off through the PS3 OS, and rebuild (we are currently using a modified BRDGen for our tinkering). This is being done via debug machine as we can both make and run our own code on it, but should retail consoles ever be able to run backups it may...
 

PS3News.com Gets a Late Christmas Gift!

550°
349w ago - We at PS3News.com asked Santa for a PS3 Test, and he delivered, albeit a bit late.

It is a special unit, it runs unsigned code, and can do loads of debugging.

Just today we have learned alot, including the Blu-Ray drives transparent encryption, and even dumped a majority of the flash and HDD from inside the unit (Unencrypted!)

More to come!


More PlayStation 3 News...
 
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