19w ago - Media Molecule Creative Lead developer Rex Crowle shared a video today announcing that the Tearaway release date is updated for the PlayStation Vita platform.
To quote: Here at Media Molecule we love to make new things on new platforms.
To us, making games is a real labor of love. Our very blood, sweat and tears are poured into every pixel, every line of code, every note in every song, and every little post it note we use to plan our lives.
Tearaway is our first handheld game, set in a totally new world, with characters on a new adventure.
Throughout development we have constantly explored all the ways we could think of to create the most fun and enjoyable experiences possible on PS Vita, whilst also learning how to make a 3D creative platformer! We are really proud of the work we are doing, and are really excited to share it with you!
We are now in the final stages of development, and have come to the realisation that we need a little more time than we anticipated to finish the game; to tie all of the mechanics, story and amazing visuals together into the adventure that we want you to play. To give us that time, we've decided to move the release date by one month, from mid-October, to November 22nd.
20w ago - Sony Producer Kumi Yuasa has shared some new details below today on Destiny of Spirits for PlayStation Vita proclaiming the world unites in battle.
To quote: In our last blog post, we provided an overview of Destiny of Spirits, a PS Vita game launching this year. Today, we're back to share more details about its social aspects.
Destiny of Spirits is a free-to-play, location-based, social strategy game. Players from around the world work cooperatively in turn-based, RPG style action to battle fierce Chaos spirits. The goal? Purify and save the world.
In Destiny of Spirits, friends will make your journey easier. Each day, The Destiny Engine - which is based on Western and Eastern astrology - will lead you to other players that the engine selects as compatible, based on a number of factors including birthday, name, and location.
You'll greet each day with new suggestions for allies across the world, and the more friends you have, the more benefits you can gain! The gameplay really opens up once you have friends. And working together with people across the world will affect how you strategically interact with Destiny of Spirits.
Spirits are unique to certain geographical locations around the globe. However, you can trade spirits...
20w ago - Sony PlayStation Store Director Grace Chen is here with this weeks US PSN Game Store updates below, as follows:
Madden NFL 25($59.99)
Celebrating 25 years of innovation, Madden NFL 25 unlocks the power, precision, and creativity of the NFL ball-carrier. Whether you're a slashing running back, dual-threat QB, or ball-hawking safety, unleash 30 new moves and string together devastating combos with the all-new precision modifier in Madden NFL 25.
PS3 Full Game
The Smurfs 2($39.99)
One of the summer's top animated films is now a video game! The evil wizard Gargamel has created the Naughties, and together they travel to Smurf Village, kidnap Smurfette, and imprison her in Paris. It's now up to Papa Smurf and friends to travel from the Enchanted Forest, through the streets of New York, into Paris, and everywhere in between to save the day and bring Smurfette home safe!
Stealth Inc.: A Clone in the Dark($9.99)
Stealth Inc is a fast-paced stealth platformer featuring brutal hazards, ruthless enemies, fiendish puzzles and red pixels galore. Jump, sneak, and be chunked through 80 levels. Will you make it out alive?
21w ago - Double Eleven Limited Community Relations head Kirsten Cummins announced today that PixelJunk Monsters: Ultimate HD is hitting PlayStation Vita on July 30th, 2013.
Below are the details, to quote: When we announced PixelJunk Monsters' arrival on PS Vita in June, we were met with an amazing response from fans and the pres waiting with bated breath to see the tower defense classic come to life on PlayStation's new handheld. Well, the wait is over and we now have an official release date!
PixelJunk Monsters: Ultimate HD will be available on PSN July 30th for North American gamers, and will cost $14.99. Players in Europe will be able to join in the fun on July 31st, as will the majority of Asia with a Japanese release date to be announced soon.
PixelJunk Monsters: Ultimate HD game has been faithfully recreated for PS Vita in high definition, with 30+ hours of gameplay, online and ad-hoc co-op play and everything you loved about all the previous editions. Our very talented team put a lot of work into making this the definitive edition of Monsters!
Seeing the game released in just two weeks' time marks our first independently released title as a studio - an epic milestone for us! To celebrate, we will be announcing some very cool giveaways, so feel free to follow us at @PJMonsters,...
24w ago - Eiconic Games Art and Creative Director Simon Credland shared a video today announcing that Total Recoil is setting its sights on PlayStation Vita consoles.
To quote: Atten-tion recruits! This is an intel report from Si at indie developer Eiconic Games in the UK. We're glad to report that Total Recoil is making its way to PS Vita on July 9.
Download it and enjoy an explosion of arcade shoot 'em up action. There are only two rules in Total Recoil...
• Shoot everything that moves!
• Shoot everything that doesn't!
It all started when I was "busy" (with my feet up) playing Call of Duty on PS3, thinking to myself "These shoot-em-ups have come a long way since the old arcade games." So this started me wondering how a modern game would look on an arcade cabinet.
It would be top-down, the characters would have large heads, there would be wave after wave of baddies with flamethrowers, huge tanks and attack copters - and this is what you get with Total Recoil.
But developing on the PS Vita is better than an arcade machine and gives us more control than mobile and tablet games - we've made use of all the PS Vita's controls. You use the left stick to move, the right stick to shoot and strafe. When you fire a missile you can trace its path...