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Hands-on with LittleBigPlanet 2's PlayStation Move PS3 Pack

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157w ago - Today Sony Senior Social Media Specialist Sid Shuman went hands-on with LittleBigPlanet 2's PlayStation Move PS3 Pack, with all the details below as follows:

Formally announced at PlayStation's E3 2011 press conference, the upcoming PlayStation Move Pack for LittleBigPlanet 2 will greatly expand the game's already prodigious creation suite and add countless new gameplay variants.

Based on my hands-on time, PlayStation Move support radically evolves the gameplay possibilities of LittleBigPlanet 2, whether it's flinging and manipulating objects using the new Brain Crane power-up, creating outlandish Move-focused minigames from scratch, or animating characters and props by recording your PlayStation Move gestures.

"It's the biggest update we've ever done," Media Molecule's Level Design Lead Kengo Kurimoto told me during a guided tour of the update last week in New York City.

When the Move Pack hits PSN this September, LBP2 owners will find six new Story levels in a Move-focused mini-campaign that picks up where LBP2 left off. One of the most significant gameplay enhancements comes as a potent new power-up called the Brain Crane.

Like a telepathic revamp of the Power Gloves, the Brain Crane enables Sackboy to pick up and manipulate objects with nothing but...
 

Video: Sideway: New York PSN Trailer, Hands-on at Comic-Con

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158w ago - Playbrains Studio Director Scott Simpson has unveiled the first Sideway: New York PSN video trailer today alongside some hands-on details from Comic-Con 2011.

To quote: Sideway is our upcoming action platformer based on the in-development cartoon series from the wonderfully twisted minds at [Register or Login to view links].

Oh, did the screenshots convey that we have hours of mindbending levels full of danger and challenge that will make the paint run from your veins?

Or that we support drop-in, drop-out couch co-op so you can play with your friends or that the bosses in the game are unlike any you've come across in your gaming life before?

Did the shots at least convey the basic conceit of the game: that you painted over the wrong dude's tag, and that you, in fact, are now a moving 2D painting in a 3D world?





Regardless, if you're interested in seeing what all of the above is really like, we're just putting the finishing touches on a demo for Comic-Con this week in San Diego. Oh yes, my friends, that's right--when you come by [Register or Login to view links] at the Con (Booth #4436), not only can you check out the awesomeness that is Sideway, but you can also...
 

Video: Battlefield 3 PS3 Hands-On Report: Opposing Forces

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158w ago - Sony Senior Social Media Specialist Sid Shuman has shared a video and hands-on Opposing Forces report today for Battlefield 3 on the PlayStation 3 console.

To quote: Not long ago, Jeff and I went hands-on with an early, pre-alpha PS3 build of Battlefield 3's multiplayer mode.

Building on the positive buzz behind the smash hit Battlefield Bad Company 2, developer DICE is crafting a muscular follow-up that leverages new animation and rendering tech, revamped online features, and a rough-and-tumble feel to create a new breed of military shooter.

During the multiplayer battle, Jeff and I found ourselves on opposing sides (my side won, naturally). Following our all-too-brief hands-on session, Jeff and I compared notes on the finer points of Battlefield 3's multiplayer mode.





Sid Shuman: With Call of Duty's twitchier play style becoming the industry norm for many multiplayer military shooters, I was most curious to see how Battlefield 3′s multiplayer would stake out its own territory.

I was pleased to find a highly accessible game that remains faithful to Battlefield's realistic roots while evolving the look, feel, and tactics. This is a shooter that has learned several important...
 

Rage from iD Software for PlayStation 3: E3 2011 Hands-On

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163w ago - Correspondent Andy Burt has shared hands-on details from E3 2011 today on iD Software's Rage for the PlayStation 3 entertainment system.

To quote: When [Register or Login to view links] releases a new IP, it's more than a big deal – it's an event. The veteran development studio behind classics such as Doom and Quake is preparing to unleash its next big shooter, Rage, this October. And at E3 2011, the storied studio presented a wildly diverse group of missions from the post-apocalyptic adventure to try out on the PS3 version of the game.

First things first: Rage looks fantastic. As id Software's graphics guru John Carmack recently [Register or Login to view links], Rage may very well surprise gamers who expect the PS3 version to play second-fiddle to the PC version.

Rage is one of the sharpest-looking games I've seen in a long time, with the developer's new id Tech 5 engine really stealing the show. Walking around Rage's post-apocalyptic wasteland should seem like a gloomy experience, but the game's slick visuals and smooth-as-butter animations and framerate incite awe more than anything else.

Throughout Rage's expansive single-player environments, players can talk to many...
 

Video: Twisted Metal PS3 Multiplayer Hands On with David Jaffe

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167w ago - Today Sony's Senior Social Media Specialist Sid Shuman has shared a video featuring hands-on with Twisted Metal PS3 Multiplayer and David Jaffe.

To quote: After Twisted Metal made its bombastic debut nearly a year ago at the E3 PlayStation press conference, developer [Register or Login to view links] promptly descended into a self-imposed near-silence.

Now that Twisted Metal has finally emerged from its shadowy confines – headlights gleaming like accusing eyes, an angry puff of steam boiling from its cracked radiator grille – it's clear that David Jaffe, Scott Campbell and the boys have been busy. Really busy.

Even in its early pre-release state, the PS3 rebirth of PlayStation's longest-running series plays true to form – it's fast, ferocious, and fun. Underneath the glistening new HD graphics, blistering frame rate and overhauled combat system lies the vehicular equivalent of Mortal Kombat... that is, if Mortal Kombat included 16-player online battles waged with helicopters and nukes and psychotic clowns driving semi trucks and God knows what else.





Twisted Metal Creative Director David Jaffe is fond of comparing the game's combat feel to that of fighter jets. The comparison is apt...
 
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