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Speculation: PS4 could be Based on Cell Architecture

550°
303w ago - Some interestng speculation on ps3fanboy about the potential target date of the PS4 and cell processing. To quote:

Perhaps the PS3 was a bit too ahead of its time. The console was almost absurdly expensive when it launched -- and not just for consumers. In spite of an initial $600 price tag, Sony lost hundreds of dollars on every system manufactured.

The combination of Blu-ray drive and Cell processor made the PS3 a bit too bleeding edge, perhaps. A report from respectable Japanese site PC Watch suggests that Sony may be considering a cheaper alternative for the next-generation PS4.

Nintendo found great success (and profitability) with Wii by releasing hardware that was only marginally more powerful than the Gamecube. Sony may mimic that trend by having PS4 hardware based on the same Cell architecture as the PS3. Keeping the same architecture will help developers, many which have only recently come to grips with the complex processes of Sony's proprietary system.

However, one particular note in the report has us quite worried: according to PC Watch, the Sony wants to launch a new system, before the competition -- eyeing a 2011 release. With the PS3 still so relatively young, we'd hate to see Sony raise a white...
 

Hitachi Unveils Digital Signatures on Stand-Alone Memory Chips

50°
304w ago - Hitachi has announced anti-counterfeiting functionalities on memory chips without microprocessor such as memory cards, tickets or cartridges.

The Japanese company announced today the development of a mechanism for attesting the authenticity of memory chips using highly secure digital signatures.

Since the mechanism requires neither a CPU nor a computational unit, high security can be attained at a very low cost. As a result, counterfeited or altered memory devices can be recognized as such, with a wide range of applications, including memory cards for digital cameras or handheld video game consoles, cartridges for consumer products, admission tickets or gift coupons.

In order to establish that digital contents are authentic and have not been tampered with, digital signatures usually involve cost-intensive computations and require an important processing power. For instance, in some schemes, large integers with hundreds of digits are multiplied hundreds of times using a powerful CPU.

As a consequence, conventional memory chips without CPU cannot handle digital signatures and are confined to the use of basic identification techniques based for example on serial numbers. Moreover, adding a CPU with sufficient processing power...
 

White Knight Chronicles at Native 1080p with High Visual Fidelity

50°
304w ago - According to some new Dengeki scans NeoGAF reader rykomatsu got a hold of, White Knight Story is slated to run at 1080p with visual quality approaching FFXIII.

To quote: Was able to procure the dengeki scans, and here is the new info for WKC:

-First RPG on the market to be native 1080p
-Storyline quality on par with that of DQ series story lines
-Image quality approaching that of Final Fantasy
-Aspects reminiscent of Monster Hunter
 

White Knight has Aspects that are only Possible on PS3

400°
305w ago - In the latest issue of Famitsu magazine, Famitsu ran an interview with the developers over at Level-5. In addition to formally announcing the release date of the title as December 25, the interview revealed some other interesting tidbits.

Expectantly so, the game has a huge budget, and is the biggest game the developer has dealt with thus far. Also, White Knight is possibly only one episode in a series of many, and a prequel is already on the drawing board.

Finally, and most interestingly, there is one aspect of White Knight that has yet to be detailed. This unknown feature goes far beyond anything seen in any RPG before it. It's also something that Level-5 claims can only be done on the PS3.

So what is this tightly-kept, secret aspect? It sure has piqued our attention! More on it as the game comes closer to release.
 

WipEout HD Officially Priced, Dated - Hits PSN September 25

100°
305w ago - Per Daimion Pinnock (Producer, SCEA) today via PS Blog:

By now you've probably come across some great previews for wipEout HD, the upcoming anti-gravity racing title on PSN. Between the 1080p racing at 60 frames per second, the awesome trophy support, motion steering via SIXAXIS, online racing and A LOT more, the excitement level is understandably high. Well, we have some more wipEout HD goodness to share today in the form of an OFFICIAL RELEASE DATE.

Drumroll, please!

Your wipEout HD thirst will be quenched on September 25. Yes, that's right, just 10 days from today. For just $19.99, wipEout HD will be available for download only and includes the following awesomeness:

• Full HD Visuals
• 5 Game Modes - Single Race, Tournament, Time Trial, Speed Lap and Zone Mode
• Online play that supports up to 8 racers competing on a track at a time
• 2-player split screen (horizontally and vertically) offline
• 8 reversible tracks and 12 teams
• Optional use of SIXAXIS motion controls to steer your ship
• A great soundtrack remixed in Dolby 5.1 AND the option for custom playlists that allow you to race to whatever playlists you have on your HDD
• And more, including Trophy support, which we'll outline for you in...
 
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