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Mercenaries 2 Total Payback Update Hits PSN & XBLM in October

50°
304w ago - Pandemic have announced that they will release the "Total Payback" update for Mercenaries 2: World in Flames on October 13th for Xbox Live and on October 20th for the PlayStation Network.

This update will allow players to create even more chaos in the streets and hills of Venezuela, offering: cheats, SIX new playable characters, cross-region Co-Op multiplayer SUPPORT.

Pandemic have also announced that they will Pandemic will release the first Mercenaries 2: World in Flames Downloadable Content (DLC) in November.

Press Release: Mercenaries 2: World in Flames Payback Update Announced

The update hits Xbox Live on October 13 and the PlayStation Network on October 20.

Pandemic Studios will release the "Total Payback" update for Mercenaries 2: World in Flames on October 13th for Xbox Live and on October 20th for the PlayStation Network. This update will allow players to create even more chaos in the streets and hills of Venezuela, offering:

• Cheats - Unlock the total-payback power of all weapons, vehicles and airstrikes in Mercenaries 2, as well as everyone's favorite: Infinite Ammo and Infinite Health
• SIX New playable characters - From Blanco to Fiona, Ewan, Eva and more
• Cross-region Co-Op multiplayer SUPPORT - Tear through Venezuela...
 

Speculation: PS4 could be Based on Cell Architecture

550°
304w ago - Some interestng speculation on ps3fanboy about the potential target date of the PS4 and cell processing. To quote:

Perhaps the PS3 was a bit too ahead of its time. The console was almost absurdly expensive when it launched -- and not just for consumers. In spite of an initial $600 price tag, Sony lost hundreds of dollars on every system manufactured.

The combination of Blu-ray drive and Cell processor made the PS3 a bit too bleeding edge, perhaps. A report from respectable Japanese site PC Watch suggests that Sony may be considering a cheaper alternative for the next-generation PS4.

Nintendo found great success (and profitability) with Wii by releasing hardware that was only marginally more powerful than the Gamecube. Sony may mimic that trend by having PS4 hardware based on the same Cell architecture as the PS3. Keeping the same architecture will help developers, many which have only recently come to grips with the complex processes of Sony's proprietary system.

However, one particular note in the report has us quite worried: according to PC Watch, the Sony wants to launch a new system, before the competition -- eyeing a 2011 release. With the PS3 still so relatively young, we'd hate to see Sony raise a white...
 

Hitachi Unveils Digital Signatures on Stand-Alone Memory Chips

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305w ago - Hitachi has announced anti-counterfeiting functionalities on memory chips without microprocessor such as memory cards, tickets or cartridges.

The Japanese company announced today the development of a mechanism for attesting the authenticity of memory chips using highly secure digital signatures.

Since the mechanism requires neither a CPU nor a computational unit, high security can be attained at a very low cost. As a result, counterfeited or altered memory devices can be recognized as such, with a wide range of applications, including memory cards for digital cameras or handheld video game consoles, cartridges for consumer products, admission tickets or gift coupons.

In order to establish that digital contents are authentic and have not been tampered with, digital signatures usually involve cost-intensive computations and require an important processing power. For instance, in some schemes, large integers with hundreds of digits are multiplied hundreds of times using a powerful CPU.

As a consequence, conventional memory chips without CPU cannot handle digital signatures and are confined to the use of basic identification techniques based for example on serial numbers. Moreover, adding a CPU with sufficient processing power...
 

White Knight Chronicles at Native 1080p with High Visual Fidelity

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305w ago - According to some new Dengeki scans NeoGAF reader rykomatsu got a hold of, White Knight Story is slated to run at 1080p with visual quality approaching FFXIII.

To quote: Was able to procure the dengeki scans, and here is the new info for WKC:

-First RPG on the market to be native 1080p
-Storyline quality on par with that of DQ series story lines
-Image quality approaching that of Final Fantasy
-Aspects reminiscent of Monster Hunter
 

White Knight has Aspects that are only Possible on PS3

400°
306w ago - In the latest issue of Famitsu magazine, Famitsu ran an interview with the developers over at Level-5. In addition to formally announcing the release date of the title as December 25, the interview revealed some other interesting tidbits.

Expectantly so, the game has a huge budget, and is the biggest game the developer has dealt with thus far. Also, White Knight is possibly only one episode in a series of many, and a prequel is already on the drawing board.

Finally, and most interestingly, there is one aspect of White Knight that has yet to be detailed. This unknown feature goes far beyond anything seen in any RPG before it. It's also something that Level-5 claims can only be done on the PS3.

So what is this tightly-kept, secret aspect? It sure has piqued our attention! More on it as the game comes closer to release.
 
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