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PS3 Doom Homebrew Port is Now Available for JailBreak Users

700°
192w ago - Today xttl has released a PS3 Doom homebrew port v0.01 with source code for JailBreak users, followed by v0.02 which also includes sound support and some more updates below.

Download: PS3 Doom Homebrew Port v0.01 with Source Code / PS3 Doom Homebrew Port v0.02 with Source Code / PS3 Doom Homebrew Port v0.03 with Source Code / PS3 Doom Homebrew Port v0.04 with Source Code / PS3 Doom Homebrew Port v0.05

To quote: v3 is now out. Sound effects should work pretty much perfectly now, there's a simple launcher that will allow you to select an IWAD if you have multiple ones available (no PWADs yet, and the launcher menu only lists the first 10 IWADs it finds which can happen if you have duplicates of them on different storage devices) and in case an error happens after graphics have been initalized, you'll see the error message on screen. (not just via ethernet debugging if enabled).

I also switched the license to GPLv2 now...
 

PS3 LV1 Syscalls Dumped by KaKaroToKS, Payload Incoming

550°
192w ago - Update: KaKaroToKS has now released the PL3 LV1 Hypercall Tracer Payload which can be used by developers to trace PS3 syscalls and hypercalls.

Today Dertyp at PSX-Scene (linked above) reports that [Register or Login to view links] has dumped the PS3 LV1 syscalls, and plans to update his payload soon to allow other developers to dump the calls.

To quote: For Those Of You Who Are Asking What This Is:

level-1 syscalls are used to call hypervisor functions. On a PS3 the hypervisor is known as as "lv1? (level1) since it is the lowest level that runs directly on top of the hardware. The operating system is executed on top of this and is known as "lv2? (level2).

The two common operating systems are GameOS which PS3 games run on, and OtherOS which is usually used to run linux. Since both OSes run on top of the same lv1 hypervisor, they use the same set of hypercalls which has been partially documented here.

KaKaRoToKS Recent Tweets:

FINALLY able to dump (over eth) all lv1 calls!! Will push it soon!

To everyone misunderstanding: no lv1 access, all I did was be able to dump the "call trace" of lv1 hypercalls. same as payload_dump_syscalls
 

Jochen Hippel Tribute Music Disk PS3 Homebrew Arrives

100°
192w ago - Today NoNameNo has made available a [Register or Login to view links] Tribute Music Disk with source code for PS3 homebrew fans.

Download: Jochen Hippel Tribute Music Disk PS3 Homebrew

To quote, roughly translated: "The encoder french NoNameNo scenes PSP, Wii and PS3 now, today gives us a new HomeBrew its creation. This is a compilation of the best music by Jochen Hippel famous composer of music for video games.

This homebrew is 100% legal, because it is among the few to have soft PSl1GHT been compiled, an SDK not using alternative file copyrighted by the Japanese firm. For interest, you find more sources of PGK program in the archive for download.

Use the D-pad to move the cursor, you move R2 for faster X to start the song, select to change the size of the font for those with small screens and start to exit."

Additionally, the song list is as follows:

Demo_BIG_Ace_2
Demo_BIG_Aufweidersehen_Monty
Demo_BIG_Balloon_Challange
Demo_BIG_Battle_Of_Britain
Demo_BIG_Bump_Set_And_Spike
Demo_BIG_Chimera
Demo_BIG_Clumsy_Colin_Action_Biker
Demo_BIG_Commando
Demo_BIG_Confuzion
Demo_BIG_Crazy_Comets
 

Video: Bomberman HD 1080p Beta 1.0 PS3 Homebrew Game

400°
193w ago - Today DarkhackerPS3 has released a Bomberman HD 1080p Beta 1.0 PS3 homebrew game for PlayStation 3 JailBreak users alongside a video of it in action.

Download: Bomberman HD 1080p Beta 1.0 PS3 Homebrew Game

To quote: Bomberman is a arcade mini game only runs in 1080p

Work to be done:

• multi-player on same console
• score system
• network controller for online gaming with friend (DOES NOT REQUIRE PSN) it use tcp
• player select for connected controllers on main menu

WARNING : NETWORK SCREEN DONT HAVE ANYTHING CODED YET PRESS TRIANGLE TO EXIT




 

Assassin's Creed Brotherhood is Working on PS3 JailBreak 3.41

1300°
193w ago - Today [C*] posted a guide on PSX-Scene with the help of plamenz on how to get Assassin's Creed Brotherhood working on PS3 JailBreak with PlayStation 3 Firmware 3.41.

For those already with the video game, here it is as follows: DO NOT SIGN ONTO PSN WITH THE BLES VERSION OF THIS GAME. IT ISN'T OUT UNTIL FRIDAY!

BLUS VERSION IS OUT NOW SO THAT'S FINE.

I have tested it on external with Hermes v4 with PSN, with disc inside. My Gaia manager didn't have the patch to 3.41 option, but I edited the game's .sfo anyway.

1. Install patch : EP0001-BLES00909_00-AC2TITLEUPDATE01-A0101-V0100-PE.pkg
2. Make empty folder ASSASSIN_ISO in USER DIR at BLES00909
3. Start Open Manager 2.1 +L2 patch to 3.41 ([C*] says: Or just edit the game's .sfo to 3.41)
4. Put some BD game
5. Start from BD icon
6. Wait for some mandatory install
7. Play the game and njoy

Tested 250GB Pal PL3+PSN iLLNESS. To be clear the folder has to be made in the folder of the game dump, not the update...
 
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