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Review: IntensaFire PlayStation 3 Controller Mod by BGRMods

400°
228w ago - Just under a month ago the IntensaFire PlayStation 3 Controller Mod by BGRMods was first announced, and today I have reviewed this PS3 DualShock rapid-fire modification below!

First off I would like to thank [Register or Login to view links] for providing this wonderful chip, installation was seamless and simple; if taking your controller apart is impossible for you, don't worry about it.

Instructions are included with this, no worrying about a large PDF on CD or 900 pages of nothing. Most of it is self-explanatory and anyone can figure it out (Maybe not a caveman, however )

Let's get down to business, shall we?

Again, installation is simple. Don't make a thread complaining that you can't get your controller open or you can't figure out how the chip snaps on top of the controller chip.. it's not rocket science ;]

I've demoed this mod on 3 PS3 games (I'm not your cheater here, so I worked with only PlayStation 3 demos). After I played the Battlefield 1943 demo, which had a trial period of 30 minutes, I haven't used it since.

It was rather amazing to be able to adjust the fire rate in-game as well, allowing me...
 

How to Load METLDR in SPU Isolation Mode on PlayStation 3

1000°
241w ago - Just over a month ago the PS3 Hypervisor lv2 (GameOS) was dumped and GeoHot hinted that it was accomplished by commanding an SPU to load METLDR.

Today dondolo let us know that simone has detailed how to load METLDR in SPU isolation mode on the PlayStation 3 and included some [Register or Login to view links].

While this is definitely a step forward, he still doesn't specify what the read/write u32 functions are... or which functions to add to the recent XorHack release.

Those interested can check it out below, and to quote:

"After some experiment I succeded to load METLDR in spu isolation.

You need geohot's exploit to do this, because you need to turn spu relocation off (MFC_SR1[R]=0) and not let know the HV you are using a SPU (so no calls to lv1_construct_logical_spe or similar). For some strange conf, it doesn't work in HV way."
 

Video: ZPack for PS3 - The First PlayStation 3 Backup System?!

1350°
251w ago - Below is a video from TheIndianKhan on YouTube and some info on Zpack for PS3, which claims (ZPack FAQ) to be the first PlayStation 3 backup system.

To quote: I found this in my holiday in Korea, there are PS3 cafes which run their games from external harddisk without using the original disks. I am one of the first who tested this Zpack System.

Zpack is the first working Backup System for PlayStation 3. It was especially designed for PlayStation Cafes across the world to avoid damaging your original game disk and beware them to be stolen by customers. You will not need the original disk to play on your PS3 anymore just start any game you have directly from your external hard disk.

Zpack comes to you with a USB Dongle and a DISK with the Zpack Software, which you only need the first time for installation. The USB dongle have to be connected to your PS3 all the time. When you run a PlayStation Cafe with 8 PlayStation Terminals, you will need 8 Zpacks for each PS3 Terminal to run the games from the external drives. Please pay Attention for our Zpack bundles.





Below...
 

PS3 JIG Pictures Surface, PlayStation 3 Service Mode Tests Begin

850°
266w ago - Recently Dutch user Sinnerman has leaked some new PS3 JIG pictures on the QJ.net (linked above) forums, and has revealed that PlayStation 3 Service Mode testing is underway with SKFU.

The application pictured below is used to create registry files required to finalize the PlayStation 3 JIG (SVC-H3A606SS) process, which must contain a valid e-mail address as they are authenticated with the SCEI server.

While we await the test results (and hopefully some PS3 JIG internal pictures), some related articles on both Sony's elusive PS3 JIG and PS3 Service Mode are as follows for those who may have missed them: PlayStation 3 Service Mode JIG Set-Up Files Leaked, Some PlayStation 3 Service Mode Details and finally PS3 Controller EEPROM Dumped And Service Mode Information.

Finally, the big question.. what if PS3 Retail consoles could be converted to PS3 Debug consoles through the PS3 JIG? Well, depending on the post-modification differences...
 

BUZZ Studio Cheat Bug for PlayStation 3 Uncovered

400°
272w ago - Today SKFU has uncovered a BUZZ Studio cheat bug for PS3. To quote from his page, linked above:

You're playing BUZZ Studio in PlayStation HOME and you never win? I found a simple trick to win always, it's lame to cheat but well... hehe^^

When you join a game there's a XML file sent to the PlayStation with all questions and answers which will appear in the current game. It looks like this [Register or Login to view links].

You will notice a simple false/true structure, so it is pretty easy to find the correct answer before the BUZZ time limit ends.

So if you want to win, sniff the traffic while joining a BUZZ Studio game, copy and paste the URL of the XML which appears in the traffic-data in a web browser and you have a chance ;-)
 
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