- If you've been amazed by the technical prowess of MGS4, you may have been saddened to know that the title was the last game in the series. Or was it? In an interview with Kotaku, former Assistant Producer at Kojima Productions Ryan Payton
(widely credited with the Westernized control scheme for MGS4), mentioned his reasons for leaving the company and memories of developing the acclaimed title.
At the very end of the interview, he revealed something that all Metal Gear fans wanted to hear. "It'll be hard not being involved in MGS5, but I've got the utmost confidence that Hideo Kojima, Ken Imaizumi, and our amazing team will put together another blockbuster game. I'll be cheering from the sidelines," Payton said.
This isn't the only Metal Gear news that has been released recently. According to an interview with Eurogamer, Hideo Kojima himself noted that MGS4 probably isn't possible to be made on the 360 because of the optimization for the PS3, physical media differences between Blu-ray and DVD and technology issues.
However, he did mention that technological issues might not be a problem farther along in the future. "If the hardware technology rises then obviously, you know, [my future games] won't be based on the hardware anymore. Probably I will first create the software and then, um,...