311w ago - It's the biggest game of the year, we all know it, and it could even be the biggest game of all time if what we have seen is anything to go by. We already knew that the game was coming out sometime between Feb and April 2008 and we had banked on Easter being the more likely target date in that period. You know, given the holidays and all. But perhaps we were wrong.
Local Australian online games retailer Games Warehouse has not only gone live with a date, but also a price for both the standard and special editions of the game. According to them, both versions of the game on both formats will launch on March 15th, with the standard version at AU$108.95, and the special edition for AU$149.95. Interestingly the standard edition is set for AU$119.95 on PS3! What the...?
The special edition will be presented in a metal safety deposit box and will include; the game, a book featuring exclusive artwork, selected soundtrack CD including "new material from top artists", an exclusive Rockstar keychain for the safety deposit box and a limited edition Rockstar duffel bag. Pretty rad!
Officially there is no word from Rockstar or Take-2 on the matter. Could this be a case of a retailer jumping the gun and going out with the info early? Or is it simply a retailer taking a punt in the hope of luring some...
326w ago - Take-Two Interactive's financial fortunes have run hot and cold since the announcement of a delay for Grand Theft Auto IV. Disappointment at the publisher's biggest game being pushed back into next year was offset partially by news that Rockstar Games' Manhunt 2 had been cleared for a North American release next month and an avalanche of glowing reviews for 2K Boston's BioShock.
Today the publisher announced its financial results for its fiscal third quarter, which ended just days before the GTAIV delay started the stock's roller coaster ride. For the three months ended July 31, Take-Two posted revenues of $206 million, down from $241 million from the same period of 2006. However, the company's losses narrowed nearly as much, with Take-Two losing nearly $59 million for the quarter, a significantly better showing than the $91 million it lost in last year's third quarter.
As for why sales were down, Take-Two blamed it on tough comparisons against the previous third quarter, when Grand Theft Auto: Liberty City Stories launched on the PlayStation 2. Partially offsetting that were a line of new releases including The Darkness, Fantastic Four: Rise of the Silver Surfer, The BIGS, and All-Pro Football 2K8. Combined new releases brought in $44.5 million more than the new releases take for last year's third quarter...