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Video: Sound Shapes Preorder, Level Editor & Trophy Mode Detailed

50°
125w ago - Today Mathew Kumar has shared a fresh video trailer alongside preorder details for Sound Shapes complete with a Level Editor and Trophy Mode below!

To quote: Fellows! We've are absolutely gagging here to get Sound Shapes into your hands. Gagging! We wish it could be in your hands right now!

But unfortunately that can't be, as this week saw the release of The Expendables 2 as part of the PSN Play promotion, not us. However! If you're popping into PlayStation Store to pick it up at any point this week you can also pre-order Sound Shapes and get an exclusive PS3 theme.

That's not to forget PSN Play's money-saving promotion: the more games you pick up, the more money you save. So if you've already picked up The Expendables 2, you'll get a cool three bucks back if you pick up Sound Shapes.

But enough of that waffle. Because we're excited to get Sound Shapes into your hands, we wanted to kick start your imaginations by having one of our founders, Jonathan Mak, walk you through level creation using our level tools. And if you're the kind of player who is more excited to *play* than create (and that's fine, too) we're revealing our Trophy mode. And yes, there is a Platinum.

So, until this point we've been showing you lots of different parts of our...
 

Video: New PSN RPG Rainbow Moon's Weapon Crafting System

50°
130w ago - SideQuest Studios CEO Marcus Pukropski has detailed the Weapon Crafting System for the new PSN RPG Rainbow Moon in a video (below) today for fans.

To quote: Less than two weeks until our new RPG Rainbow Moon hits PlayStation Store!

Today, we're going to share more details with you, along with another entry from our Dev Diary video series.

Previously, we talked about Rainbow Moon's battle system and the game's character development system. Now I'm going to tell you more about all the weapons and equipment that you can acquire in Rainbow Moon, as well as how to improve them through the crafting system.

The six characters that you'll come across during your journey can be equipped with five different equipment types: weapons, hats, body armor, amulets and rings.

All these items have their own attributes, and some even have built-in passive skills or conditions. In true RPG fashion, equipping better gear will make your characters more powerful during battles.





You'll start your adventure with very basic gear – just enough to take on the game's weaker creatures. As you progress through the story, you'll be able to purchase new gear from merchants. And if you're...
 

Sony PlayStation Store June 7 E3 2012 Content Updates Detailed

50°
133w ago - Following up on her previous update, today Sony PlayStation Store Director Grace Chen is back with the third PlayStation Store update from E3 2012!

Below is today's content, as follows:

Game Videos

• E3 2012 PlayStation Product Showcase - Sizzle
• E3 2012 PS3 Showcase - Sizzle
• E3 2012 PS Vita Showcase - Sizzle
• Ncaa Football 13 Trailer (E3)
• PULSE Special E3 2012 Edition Part 1
• Quantum Conundrum E3 2012 Trailer
• Sports Champions 2 Announce Trailer
• Tomb Raider 2012 E3 Trailer
 

Video: Virtua Fighter 5 Final Showdown Free, Special Offer Details

400°
133w ago - Sega Senior Digital Brand Manager Mai Kawaguchi has shared a video of Virtua Fighter 5 Final Showdown which is free for PlayStation Plus subscribers alongside Special Offer details below!

To quote: Virtua Fighter 5 Final Showdown is the definitive version of the popular Virtua Fighter 5 series, developed by AM2.

The game introduces two new playable characters, overhauled fighting mechanics and dynamic and interactive fighting arenas. Virtua Fighter 5 Final Showdown also includes console-only features such as a robust Training Mode, eight-player Online Room Match Mode and a match record feature to replay, save, and upload fights.

In its PSN debut, Virtua Fighter 5 Final Showdown is $14.99 and each character costume customization DLC pack is $4.99 each at launch, with each pack containing a whopping 600-900 customization items.

Two additional customization bundle packs, one consisting of nine character customization DLC packs and the other with 10 character customization DLC pack, are also available at launch for $14.99 each. Yes, that means there will be thousands of customization items per bundle pack.





However, only on PSN, for two weeks only (from June 6th to June 19th), the Complete...
 

Video: FuturLab's Velocity for PSN - The Soundtrack Story Detailed

50°
134w ago - FuturLab Managing Director James Marsden has shared some video footage today spotlighting the soundtrack story details of Velocity for PSN.

To quote: Our new game [Register or Login to view links] has been out for a couple of weeks now, and we're delighted with the reception.

We've had superb reviews, so today I'm going to reveal how Velocity's soundtrack came to be, and how it's absolutely essential that you don't give up on something you believe in, ever.

MUSIC

When I was little (7 or 8), I used to tinker on the piano. I couldn't read music, but I could work out how to play a tune after hearing it a couple of times. I used to practice and practice until I had it mastered. I spent a good deal of my younger years messing about with toy keyboards, writing little songs and playing them to people.

However, in secondary school, I infuriated my music teacher because she was trying to skim through many different practical exercises, and all I wanted to do was get the first exercise mastered.

When she mentioned that I was disrupting the class to my parents, I became very insecure about it, and ultimately stopped doing it, deciding that I was actually no good at music after all.



 
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