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Q&A: New Details for Call of Duty: Black Ops Declassified for PS Vita

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98w ago - Sony Social Media Manager Sid Shuman has made available a Q&A featuring new details for Call of Duty: Black Ops Declassified for PS Vita today.

To quote: Back in August, Jeff and I got a few minutes of hands-on time with Call of Duty: Black Ops Declassified, the upcoming PS Vita entry in the battle-tested military combat series.

Though the game was early in production, our experience was promising and pointed to a faithful translation of Call of Duty's signature multiplayer combat to PS Vita's 5″ OLED screen and dual analog sticks.

Two months later, [Register or Login to view links] and developer [Register or Login to view links] are shedding new details on this fall's PS Vita punisher. We caught up with Robert Huebner, the developer's studio head, for the latest intel drop.

PlayStation.Blog: How is the game progressing since we last saw it at Gamescom?

Robert Huebner, Studio Head, Nihilistic: Gamescom seems so long ago. I think the most noticeable thing is a significant visual upgrade; a richer color palette, more detailed models, and better lighting overall.

Also we implemented an entirely new animation blending system that allows us to capture a lot of nuanced animation that Call of...
 

Video: Silent Hill: Book of Memories for PlayStation Vita

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98w ago - Sony Senior Social Media Manager Jeff Rubenstein has shared some fresh video footage today of Silent Hill: Book of Memories for the PlayStation Vita handheld console.

To quote: I've got a gaming confession to make: I've never played a Silent Hill game. Never really had much of an interest in the series, even... until now.

Silent Hill: Book of Memories is a Survival Horror Action-RPG coming to PS Vita later this month. Like chocolate and peanut butter, this is a mashup I can get into. After sampling the game at PAX Prime, I met up with the game's producer, Tomm Hewlett, in San Francisco to find out how Konami plans to please fans of both genres.

Jeff Rubenstein, PlayStation.Blog Social Media Manager: How do you adapt an incredibly scary survival horror series into this action/RPG format? Why did you choose this genre?

Tomm Hewlett, Game Producer: We heard about PS Vita, and we really wanted to make a Silent Hill that was specially suited for that. We really wanted to experiment with multiplayer.

Survival horror is a very particular genre, but with PS Vita's online capabilities, it just made sense to do multiplayer here. So we started to experiment with different gameplay styles, what was kind of compelling, and through a long random assortment...
 

Sony PlayStation Store PS3 and PSN Updates for October 2, 2012

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98w ago - Sony PlayStation Store Director Grace Chen is here with this weeks US PSN updates below, as follows:

Pre-Orders

Assassin's Creed III Gold Edition + ACIII: Liberation ($119.99)

The American Colonies, 1775. As a Native American Assassin fights to protect his land and his people he will ignite the flames of a young nation's revolution. In Assassin's Creed III eliminate your enemies with guns, bows, tomahawks, and more!

In development for over 3 years, the game features the new Ubisoft-AnvilNext engine. And with the Gold Edition, take home the Assassin's Creed III Season Pass! This bundle also includes Assassin's Creed III: Liberation for PS Vita.

Assassin's Creed III Gold Edition ($89.99)

The American Colonies, 1775. As a Native American Assassin fights to protect his land and his people he will ignite the flames of a young nation's revolution. In Assassin's Creed III eliminate your enemies with guns, bows, tomahawks, and more! In development for over 3 years, the game features the new Ubisoft-AnvilNext engine. And with the Gold Edition, take home the Assassin's Creed III Season Pass!

Assassin's Creed III ($59.99)

The American Colonies, 1775. As a Native American Assassin fights to protect his land and his people...
 

Zero Escape: Virtue's Last Reward Hitting PS Vita, PSN Demo Today

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98w ago - Director of Production Frank "Bo" DeWindt at Aksys Games has announced that Zero Escape: Virtue's Last Reward is hitting PS Vita alongside a PSN demo arriving today.

To quote: This is Frank "Bo" deWindt II of [Register or Login to view links], but you can all call me Bo. We have a demo coming today for our upcoming PS Vita title, Zero Escape: Virtue's Last Reward!

For those who aren't already familiar with the Zero Escape series, Virtue's Last Reward is a sequel to the critically acclaimed Zero Escape: Nine Hours, Nine Persons, Nine Doors, which came out in November 2010 and received glowing accolades from IGN, as well as amazing reviews from Destructoid and Nintendo Power, among others.

Virtue's Last Reward is a visual novel-style game with puzzle elements that traps college student Sigma, a mysterious young woman named Phi, and seven other strangers in a game of life and death.

They are forced to take part in a game known as the Nonary Game: Ambidex Edition, which will place their lives on the line as they try to escape and discover the truth about why they're there in the first place.

As a visual novel, Virtue's Last Reward delves heavily into story, characterization, and reading in general. However, this is balanced by the...
 

Ringzero: Burn The Rope Sizzles Onto PlayStation Vita Next Week

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98w ago - Ringzero Game Studio General Manager Franck Blaevoet has announced today that Burn The Rope will be sizzling onto PlayStation Vita next week.

To quote: Hi everyone, I'm Franck from [Register or Login to view links] and I'm happy to announce the release of Burn the Rope for PS Vita on 10th October.

Burn the Rope is an original game where you must burn as much rope as possible at each level. To start burning the rope you simply tap the touch screen wherever there is rope. Once the rope starts burning you can control the flame by rotating the screen.

The flame always burns up and it will burn out if it runs out of rope. The speed at which the flame travels along the rope is determined by the angle of the rope.

You can also control the flame using the touch screen as well as rotating the Vita. You can even use the rear touch panel (so your fingers won't block the view).

You can also pinch on the rear touch pad to zoom in or zoom out the view. This can help if you have really big fingers or are all thumbs J. Oh, it also helps if you want to be more precise in starting the flame.

As you progress through the levels, you will encounter bugs crawling along the rope. Different bugs react differently to the flame, but we are...
 
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