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Just how many PlayStation Network Registrants are there?

100°
330w ago - In today's Sony Computer Entertainment strategy meeting, Kaz Hirai also announced thrilling info about the PLAYSTATION Network. Factoids include:

Cumulative Number of Registrants:
Over 9.8 million accounts worldwide

Distributed Data Volume:
Approx. 86 peta bytes
(equivalent to 17 million single layer DVDs)

Simply fascinating. But 17 million single layer DVDs? How many Blu-ray Discs is that exactly?

Registrants: approx. 9.8 million
Registration rate: 45 percent
Total downloads: 170 million
Data volume: 86 peta bytes
Data Volume in Single layer DVD: 17 million units
as of 2008/6/24
 

Sony: PlayStation Network Down for Maintence Tomorrow

50°
330w ago - According to the knowledge base article linked above on Sony's official PlayStation Web site, the PSN will be taken offline for scheduled maintenance tomorrow morning at 8:00 a.m., until 2:00 p.m. Pacific Time. And yes, during this time, access to the online PS Store will be disabled as well.

Does this mean the elusive firmware 2.4 is due for release tomorrow? Despite what hopefuls may think, it's highly unlikely.

Though we wouldn't be surprised if Sony will be using the time to test out the key components of 2.4 before they go live, such as trophies, which are said to directly integrate with the PSN service as well as Sony's upcoming Home online community.
 

PlayStation Network: The Good, The Bad and The Ugly

50°
337w ago - Digital games downloads for consoles are in a fascinating position right now. We've previously discussed the state of console downloadable games - as well as a more detailed discussion of royalty rates for Xbox Live Arcade.

But the state of PlayStation Network for indie games is significantly less-discussed - actually, for some potentially interesting reasons. A starting point would be this interview with Sony's Scott Steinberg conducted at GDC, discussing Microsoft's announcement of Xbox Live Community Games. Steinberg's response to that:

"I thought it was interesting in the sense that what they were talking about we've sort of been doing for the last couple of years with PSN and giving smaller, start-up, entrepreneurial developers the chance to get in and make their games available on the PSN."

Well, yes and no. The biggest issue here - and what I find somewhat disingenuous of Sony - is that Microsoft is trying hard and genuinely to open up its platform to everyone (though they do have significant XBLA-related royalty issue and game complexity/submission headaches to work through).

And Sony is trashing them on the basis of PSN - which is actually somewhat of a closed platform right now, save some inspired and to-be-lauded cherrypicking.

The First-Party PSN...
 

Notice: PlayStation Network Security Breached

50°
343w ago - The official UK PlayStation Web site has issued a notice warning users that a security flaw was found in the PlayStation Store for PC, allowing unauthorized individuals to possibly gain access to personal information.

While the security issue has since been rectified, a small percentage of users may have had their account compromised.

Sony is directly contacting individuals that may have been affected by the incident and is urging all users to log-in to the service. If your pre-set password works, then your PSN account was not compromised.

To quote: Notice to PLAYSTATION Network Users

We have found out that there has been a possibility of unauthorized access to personal information on the PLAYSTATION Store through PCs, a content download service of the PLAYSTATION Network.

Although unlikely, it is possible that the passwords of a small percentage of PLAYSTATION Network users may have been changed through unauthorized access, making it possible to view users' personal information and/or use the Wallet for the PLAYSTATION Store.

PLAYSTATION Network accounts do not display entire credit card numbers, so any unauthorized access to your PLAYSTATION Network account is very unlikely to compromise your credit card number.

We have taken immediate...
 

PSN sales go from zero to hero - Sony "surprised"

50°
351w ago - A recent charge in users of the online PlayStation Network has surprised even Sony, SCEE president and CEO David Reeves says.

It seems the PSN has reaped the benefits of the recent turn of fortunes for the PS3, as Reeves stated: "One thing that has surprised us is in the Network purchases and the general level of interest that has been shown around the Network business."

He continues: "We've gone from zero to almost double-digit millions in terms of what people have purchased in euros.

"We've now got about two million PSN registrations. That's about 40 per cent of users. We've also had around 33 million downloads, which is a huge number. And we've got 25 stores up and running across the PAL territories," he told MCV.

Things should pick up even further when Sony unleashes its PSN virtual world, Home, later this year.
 
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