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Final Fantasy Crystal Chronicles: Echoes of Time Hits Spring 2009

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322w ago - Square Enix announced today it is bringing Final Fantasy Crystal Chronicles: Echoes Of Time to North America in Spring 2009, an interesting cross-platform multiplayer action-RPG that is playable on the Nintendo DS and the Wii.

Press Release: Wii and Nintendo DS Owners Unite! Square Enix Announces FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time for North America

The Latest in the Franchise Breaks Down the Walls between Handheld and Console Platforms

LOS ANGELES (December 1, 2008) - Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America, announced today that FINAL FANTASY® CRYSTAL CHRONICLES®: Echoes of Time™ will be released for both Wii™ and Nintendo DS™ in Spring 2009.

Players can choose to play alone or with friends, whenever and however they like in FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time. Arriving simultaneously on both Wii and DS, this latest entry in the FINAL FANTASY CRYSTAL CHRONICLES series introduces a new concept in multiplayer gaming, enabling users of either Nintendo platform to adventure alongside each other for the first time.

Maintaining the intuitive control scheme of FINAL FANTASY CRYSTAL CHRONICLES: Ring of Fates® and enhancing the gameplay experience with an integrated system that...
 

In-game Advertiser Double Fusion Strengthens its PS3 Portfolio

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322w ago - Leading in-game advertising company Double Fusion will offer premium ad opportunities with THQ, SEGA, Eidos and Midway PlayStation 3 game titles.

Press Release: SAN FRANCISCO- December 1, 2008- Leading independent in-game advertising company Double Fusion has strengthened its PLAYSTATION®3 portfolio by securing exclusive advertising opportunities with the world's top videogame publishers, including THQ, SEGA, Eidos and Midway.

The announcement comes during a record-breaking sales year for the videogames business, which propelled Double Fusion's high double-digit revenue growth. The company continues to pave the way for advertisers looking to reach young consumers in an increasingly challenged and fragmented media landscape by offering immersive in-game marketing programmes available nowhere else.

"One only has to look at the recent videogame sales figures to realise that games are the one form of entertainment consumers don't want to live without," states Jonathan Epstein, president and CEO, Double Fusion."We are pleased to partner with and provide incremental revenue opportunities to game publishers by offering advertisers a variety of hand-selected cross-genre games we know will be a hit with gamers and the marketers looking to reach them."

The partnerships...
 

Soldner-X: Himmelssturmer Hits PSN on December 4th for $9.99

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323w ago - The wait is over. Söldner-X is about to make its debut on the North American PlayStation®Network in just about a week from now at a price everyone can afford.

Rest assured, European and Asian gamers won't have to wait for too long. Release in these territories is still anticipated prior the Christmas holidays and further confirmed release details will be made public in the very near future.

To sweeten your waiting time, we have prepared a brand new trailer with footage taken straight from the upcoming PLAYSTATION®3 system release. Make sure to fill up your PlayStation®Store wallet and don't miss to show your support, we will surely appreciate it.





Press Release: Söldner-X: HimmelsstĂĽrmer hitting the PlayStation®Network on December 4th at a price of $9.99 only.

For Immediate Release: Hong Kong -November 25, 2008 -eastasiasoft, Hong Kong based publisher of interactive entertainment, today announced that their long-awaited shoot 'em up game Söldner-X: HimmelsstĂĽrmer (URL: http://www.soldner-x.com) for the PLAYSTATION®3 computer entertainment system is finally hitting the PlayStation®Network in North America on December 4th at a price of $9.99 only. Further territories, including Europa, Asia and Australia will follow shortly after...
 

Street Fighter HD Hits PlayStation Network - It's Finally Here

300°
323w ago - Capcom's John Diamonon shared the following today via PS Blog:

Joe Esposito once eloquently proclaimed that "History repeats itself" and it's an honor for me to announce that Street Fighter returns today on the PlayStation Network. On a personal note, it's been a dream of mine to work on this franchise. I remember going to the local 7-11 and spending hours trying to pull off an invisible throw or handcuff glitch.

I remember sharing theories with my friends that it was possible to throw that rock in the Chun-Li stage, pull out Guile's gun, control Ryu's red fireballs or defeat the mysterious Sheng Long. Street Fighter was a cultural phenomenon not seen since the days of Pac Man. Here we are, almost 20 years later, and this franchise is as relevant as ever.

Here's the final HD Remix video for your viewing pleasure.





Enough of my reminiscing. I'm here to talk about the next installment of the SF2 series; Super Street Fighter II Turbo HD Remix Special Champion Hyper Alpha EX Versus Zero Plus Collection Edition (am I missing anything?). Ah Capcom, we love long game titles. I can go on and on about the many features of this game, but instead, I'll provide you this link that contains all you need to know about HD Remix....
 

Fumito Ueda on Famitsu: ICO 3 is Based on Contact

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323w ago - Speaking briefly on this week's Famitsu, Fumito Ueda said that his new ICO 3 game for PlayStation 3 will be based on physical connection, similar to his previous two games, ICO and Shadow of the Colossus.

ICO was based on two characters holding hands and the core mechanic in Shadow of the Colossus was holding onto a colossus. Both of these functions were executed by pressing and holding a button. A similar form of contact will be present in his new game.

This aspect was already suggested in a previous interview Ueda had with Game Watch, just after finishing Shadow of the Colossus.

You can read more about it, and all the other things we know about 'ICO 3', in this interview here, which was put together by piecing all bits of information we have on the new game.
 
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