To quote, roughly translated: Well I dedicate this information for some EOL aware of that are still believed themselves the lies that this is an exploit, when it really takes advantage of the technology of Sony and jigcard backdoor into the USB port and libusb.
Alert and has long behind it were several people including Mathieulh, Geohot and Richdevx and as you see all this coming out of their hands... this debate is what has led to the TeamHades was dissolved by doubting my statements and worst all that I crellesen my own colleagues and friends.
Here you have the PDF of JigCard so you can see with your own eyes have deceived you into believing it is an exploit, save data as the service mode to do this for chapters and no deliveries and so suspicious of them.
166w ago - Today French site PS3Gen.fr (linked above) reports news of a project RichDevX is working on where a PSGroove payload is utilized for examining PS3 Service Mode.
To quote, roughly translated: "RichDevX tells us about his progress with his playload to put the PlayStation 3 in service mode and recently released two snapshots of progress.
It is indeed working on a payload to get the console into service mode and be able to launch a file. Choke on every boot via a USB key and others.
As shown in this first image, we can see the red box on the XMB showing that the console actually went into service mode. In this mode, it is possible to run specific software, including one allowing the downgrade (the opposite of update, ie back to a previous firmware).
OtherOS who says so says downgrade option of going back 3.15 for benefit of OtherOS plus most of the hack with PSGroove.
Payload through this, it is also possible to run each time you start the console, loading a file. Self from a USB key as explained above. This could allow the hack using only one time a dongle or other, then your USB stick could complete the task alone. Advances in the underground world push the limits even further, watch this."
Finally, those who haven't heard about the PlayStation...
166w ago - Recently we saw How to Platinum Trophy Any PS3 Game Instantly, and over the weekend Neo Angelus has released a PS3 Trophy Editor with video (below) alongside a PS3 SDK Package Maker and Awesome Game PlayStation 3 homebrew from PurpleMadness and a PS3 PKG Installer DemoManager GUI/Auto-Upload and v1.1 update by d0zs.
Additionally, CHOUAiB has released a PS3 SELF Launcher and SRC, erik98 has made available a QStart POC to start PS3 Games directly from the XMB and comgenie has shared a PAMF Demuxer for PS3.
167w ago - As a follow-up to yesterday's article on Castlevania: Lords of Shadow for PS3, today SCEE Blog Manager James Gallagher has posted up an interview with the video game's producer Dave Cox today.
To quote: By now, quite a few PlayStation 3 owners will have had the chance to try out the Castlevania: Lords of Shadow demo.
What were you trying to put across with that teaser?
It was just a small taster of what to expect. The demo was created to showcase the visuals the game enjoys and as a basic introduction to how the user can enhance Gabriel's combat and abilities.
It is difficult showing the variety of the full game in just two levels, but the first stage is a sampler of the way combat works, while the second level, where Gabriel is horse-bound and battling Wargs and Lycans, highlights the variety of content the final game offers.
How would you describe the learning curve of your combat system?
It's a constantly evolving system, where the player can decide what to add and when. We wanted to remain true to the exploration ethos of the original Castlevania games, where a picture of the map would indicate areas you had...
167w ago - Sony Senior Social Media Specialist Sid Shuman has shared a video interview today with Team Ico's Fumito Ueda on The Last Guardian and Shadow of The Colossus for PlayStation 3.
To quote: Fumito Ueda is a name well known to most PlayStation fans. After directing the iconic PS2 games Ico and Shadow of the Colossus, Ueda-san fast became one of the most celebrated figures in international game development.
Now he's working on a new game, the boy-beast buddy adventure The Last Guardian. If you missed the new trailer released one week ago at the Tokyo Game Show, you can watch it below.
While in Tokyo, I had the pleasure of speaking with Ueda-san about The Last Guardian and his upcoming PS3 compilation Ico and Shadow of the Colossus Collection.
I knew that getting a lot of firm details about a game as enigmatic and ambitious as The Last Guardian would be no easy task, so I decided to focus my questions on learning more about how the game plays, its core mechanics, and nuances I spotted in the trailer. Ueda-san's replies provide a rare glimpse into one of 2011′s most intriguing games.
Sid Shuman: How would you describe The Last Guardian to somebody who had never seen it before?