20w ago - Media Molecule Creative Lead developer Rex Crowle shared a video today announcing that the Tearaway release date is updated for the PlayStation Vita platform.
To quote: Here at Media Molecule we love to make new things on new platforms.
To us, making games is a real labor of love. Our very blood, sweat and tears are poured into every pixel, every line of code, every note in every song, and every little post it note we use to plan our lives.
Tearaway is our first handheld game, set in a totally new world, with characters on a new adventure.
Throughout development we have constantly explored all the ways we could think of to create the most fun and enjoyable experiences possible on PS Vita, whilst also learning how to make a 3D creative platformer! We are really proud of the work we are doing, and are really excited to share it with you!
We are now in the final stages of development, and have come to the realisation that we need a little more time than we anticipated to finish the game; to tie all of the mechanics, story and amazing visuals together into the adventure that we want you to play. To give us that time, we've decided to move the release date by one month, from mid-October, to November 22nd.
20w ago - Sony Producer Kumi Yuasa has shared some new details below today on Destiny of Spirits for PlayStation Vita proclaiming the world unites in battle.
To quote: In our last blog post, we provided an overview of Destiny of Spirits, a PS Vita game launching this year. Today, we're back to share more details about its social aspects.
Destiny of Spirits is a free-to-play, location-based, social strategy game. Players from around the world work cooperatively in turn-based, RPG style action to battle fierce Chaos spirits. The goal? Purify and save the world.
In Destiny of Spirits, friends will make your journey easier. Each day, The Destiny Engine - which is based on Western and Eastern astrology - will lead you to other players that the engine selects as compatible, based on a number of factors including birthday, name, and location.
You'll greet each day with new suggestions for allies across the world, and the more friends you have, the more benefits you can gain! The gameplay really opens up once you have friends. And working together with people across the world will affect how you strategically interact with Destiny of Spirits.
Spirits are unique to certain geographical locations around the globe. However, you can trade spirits...
Here it is, the long awaited VHBL release for Qwikrazo87′s VHBL port to the Vita Firmware 2.12!
So, before we give you the files, a bit of disclaimer: This VHBL port runs through an exploit in the game Gamocracy one: legend of Robot. We announced that game secretly to our community members over the past few weeks, and publicly a few days ago. Since then, Sony have pulled the game from their stores, and if history repeats itself, the next Vita firmware update will have a patch for the game....
20w ago - Curve Studios Lead Designer Sam Robinson announced that Stealth Inc is sneaking onto PS3 and PS Vita platforms today.
To quote: To start off PlayStation Store PLAY, Stealth Inc: A Clone in the Dark is sneaking onto PS3 and PS Vita today. Well, we say "sneaking," but we're shouting about this from the rooftops. What's the opposite of sneaking? Unsneaking?
Whatever it is we're doing, we're proud to finally be releasing our game after many months of work, to bring you the best version of Stealth Inc: A Clone in the Dark ever to grace the gaming world.
Stealth Inc is a game that was developed around a simple idea: Why do Stealth games have to be so slow? We love Stealth games in the office. For us, the best parts are the evasion, the thrill of outsmarting your enemies and the satisfaction of working out the ideal path.
We wanted to make a game that focused on these parts, and skipped the bits where you're waiting around for a guard to move out the way, or running back to a hiding place because you've been discovered.
You know what happens when you're discovered in Stealth Inc? You explode. We aren't kidding about that. Except we are kind of kidding around a little bit.
The story is told through writing that appears on the walls, and if you're...
21w ago - NIS America Marketing Coordinator David Alonzo confirmed that Time and Eternity launches on PS3 today, and that both Demon Gaze and DanganRonpa are PS Vita-bound as well.
To quote: Hey, doods! David from NIS America here to talk about our upcoming RPG title Time and Eternity, published in Japan by Namco Bandai and developed by Imageepoch.
Time and Eternity is available today, July 16th for retail and as a first day digital download, so I wanted to dive in and show off some of the game's cool features and mechanics! After, we can talk about some of the game announcements we made recently at Anime Expo in LA. Let's get to it, dood!
In Time and Eternity, you take control of a knight set to marry the red-headed and demure Princess Toki. At your wedding you're about to seal the deal with a kiss when ninja assassins burst in and ruin everything by stabbing you!
In your dying moments, your beloved Toki suddenly becomes a brash blonde named Towa who takes down all the assassins. She uses her secret time magic to return to the past to right what has been wronged and save your marriage, and you come along trapped in the body of her pet dragon, Drake.
Through your time travels, you'll cultivate your relationship with both Toki and her mysterious counterpart, Towa, get...