173w ago - Sony's Social Media Manager Jeff Rubenstein has announced today that a PlayStation Move hands-on session will be taking place in Washington DC next week for fans.
To quote: Next Tuesday, we'll be bringing PlayStation Move out to the nation's capital to show to some local and national media outlets. But why should they have all the fun?
We cordially invite you, the PlayStation community in the Washington DC area, to go hands-on with PlayStation Move a month before it starts showing up in stores.
We're going to outfit Current Sushi & Lounge in Dupont Circle with final or near-final versions of Sports Champions, Kung Fu Rider, echochrome ii, Start the Party!, Tumble, and some brand new tech demos showing what the future of motion gaming may look like.
Attendance is, of course, free, and we'll pick up the tab on hors d'oeuvres and drinks (for those 21 and up). And all attendees will score the much-in-demand PlayStation Move tee.
Here's what you need to know; be sure to read and then RSVP:
176w ago - Sony Senior Social Media Specialist Sid Shuman has shared some hands-on details of the upcoming PSN shooter Dead Nation for the PS3 entertainment system.
To quote: I was itching to get my mitts on Dead Nation, the upcoming PSN shooter from the creators of Super Stardust HD. Luckily, I got some extensive play time from last week's NYC PlayStation media day. Here's what I learned.
You can upgrade your guns... a lot. Dead Nation's environments are dotted with fenced-in "safe zones" that give you a chance to catch your breath and buy supplies from a nearby gun shop.
In addition to buying health and ammo, you can purchase mods that will enhance your various weapons in different ways, depending on the gun. The mods upgrade stats such as damage, ammo capacity, firing rate, reload time, and range.
While the most potent weapon upgrades are expensive, you can pop open car trunks and chests found through the environments in order to collect cash and other useful items.
The Shotgun is devastating. The Dead Nation build I played featured three weapons – the Shotgun, SMG, and Rifle – with more to come in the final version. Early on, I decided to pour my money into repeatedly upgrading the Shotgun's damage and spread capability.
176w ago - Sony's Senior Social Media Specialist Sid Shuman has shared a hands-on video today spotlighting PixelJunk Shooter 2 for the PlayStation 3 entertainment system.
Q-Games and Dylan Cuthbert are cooking up plenty of new tricks for PixelJunk Shooter 2, the follow-up to the 2009 PSN title that mixed retro-styled audio-visuals with progressive gameplay mechanics.
But once I picked up the controller at last week's NYC PlayStation media day, I discovered that PixelJunk Shooter 2 expands upon this formula in several key ways.
Light and dark. I quickly learned that darkness is not your friend in PixelJunk Shooter 2. Traveling though a dark area for more than a few seconds will attract invulnerable apparitions - the spectral remnants of a "lost civilization" – and almost instant death.
Faced with a long, shadowy tunnel, I turned my cannons on a nearby phosphorescent mushroom. While it bobbed like a metronome, I was able to stay within its small orb of light to pass through the tunnel unscathed.
That's when I discovered another threat lurking in the darkness: worm-like parasites that latched onto my ship's hull and slowed my movement to a crawl. Once exposed to light, the worms...
176w ago - Today Sony's Senior Social Media Specialist Sid Shuman has shared a hands-on PlayStation Move preview of Resident Evil 5 Gold Edition for PS3.
To quote: At last week's PlayStation event in NYC, I was pleased to see Resident Evil 5: Gold Edition make an appearance – complete with the new PlayStation Move control scheme.
I grabbed a PlayStation Move and a Navigation Controller and dove into a combat sequence several chapters into the game. Several details quickly became apparent:
Aiming is much, much easier. I was able to pop headshots, even at long ranges, with impressive accuracy using the PlayStation Move's reticule aiming. You move your character with an analog stick (via the Navigation Controller or a DualShock 3), then squeeze the trigger on the PlayStation Move to draw your weapon. Once your shot is lined up, you press the Move button with your thumb to fire the shot. Easy!
From what I played, the new PlayStation Move aiming controls will be a big help to players who had difficulty adjusting to Resident Evil 5's default analog stick control scheme.
Knifing is easier, too. In the original version of Resident Evil 5, swinging your knife was...
187w ago - Sony's Senior Social Media Specialist Sid Shuman is back with another fresh video today highlighting Toy Story 3 for PS3, covering both a hands-on with Zurg and also a PlayStation Move update.
To quote: We got a chance to play as Zurg in the game's open-world, highly customizable Toy Box mode.
Distinct from the Story Mode, Toy Story 3's Toy Box mode is a standalone sandbox that enables you to build a town and populate it with whatever landmarks, characters, and missions you'd like.
When playing as Buzz, Woody, or Jessie, there's plenty to do: mine for gold, take on side quests, race in various vehicles, beat down baddies, and compete in challenges.
The reward is more gold and, by extension, more unlockable toys and buildings for your custom town. Get a peek at Toy Box mode in the video below.
Enter Zurg. Formally introduced in Toy Story 2 as a villain and arch-nemesis to Buzz Lightyear, Zurg is a Vader-esque bad toy who possesses enormous offensive power compared to the milder, meeker Woody and team.
Once you buy a special toy in the Toy Box mode, you can use it to transform your character into Zurg and begin a reign of destruction. Zurg is...