261w ago - Tecmo announced today that its PlayStation 2 port of 'Rygar: The Battle of Argus' will not ship today and has been delayed until February 3, 2009.
To quote: If you've been waiting six years to play Rygar: The Battle for Argus, what's another couple months, right? Today Tecmo announced it is delaying the PlayStation 2 port until February 3, 2009. The game was supposed to ship today.
The Battle for Argus is a Wiimake of Rygar: The Legendary Adventure - which was itself a reboot of the Rygar franchise that had lain dormant since its 1980s roots in arcades and the NES.
270w ago - A new version of the multiplayer browser Battle.Net will debut with Starcraft II. How will it be superior to the previous version? Well, it'll be able to hit you up for money.
During a BlizzCon '08 panel discussion, Diablo 3 director Jay Wilson said, "We are looking to monetize Battle.Net so that we get to keep making these games and updating features. We kind of have to." Blizzard wants to avoid putting in a subscription but yes, some as-yet-unknown features will cost money.
Apparently Activision really likes the word "monetize". They've been using it a lot lately, first with Guitar Hero: World Tour, then with Call of Duty: World At War, and now Battle.Net. Guess they've settled on a strategy for their top franchises from here on out.
Quite possible the paid content for Battle.Net is something superfluous, like custom avatars for the browser. If they tried to sell special items or some such, an angry mob with pitchforks would gather. It's also possible Wilson was talking about additional episodes for the game. Whatever it is, be sure to keep your wallet handy.
270w ago - The console kids both announced Second Life-style virtual environments at the Tokyo Game Show today. Both games show striking similarities to Linden Lab's creation.
Players are represented by avatars which live a virtual life - engaging in relationships, going about day-to-day business. These can be personalised to look as similar (or different) to how the user looks in real life.
Sony's "Home" virtual world for the Playstation 3 will be released on November 19th, after its delay twice already. It will go up against Microsoft's Xbox 360 "New Xbox Experience".
Ryoji Akagawa of Sony said that around 24 game design companies would provide the content needed for Home - but didn't give much else away.
Game expert, Hirokazu Hamamura head of Japanese publisher Enterbrain told Associated Press, "You still can't tell what (Home)'s all about."
Microsoft's John Schappert said, "Our goal is to make the Xbox experience more visual, easier to use, more fun to use and more social...We focused a lot on friends and other experiences outside just playing games."
271w ago - Psyonix Studios announced today that Supersonic Acrobatic Rocket-Powered Battle-Cars has gone gold, and will be released on October 9 for the PlayStation Network on the PlayStation 3 computer entertainment system.
Press Release: PSYONIX STUDIOS ANNOUNCES THAT SUPERSONIC ACROBATIC ROCKET-POWERED BATTLE-CARS HAS GONE GOLD
Vehicular Arena-based Sports Game Slams Its Way onto the PlayStation¬®Network October 9
El Segundo, Calif. - October 3, 2008 - Psyonix Studios announced today that Supersonic Acrobatic Rocket-Powered Battle-Cars has gone gold and will be released on October 9 for the PlayStation¬®Network on the PLAYSTATION¬®3 computer entertainment system.
SARPBC features unique rocket-powered cars with incredible physics-based maneuverability, including the ability to rocket into the air or accelerate at supersonic speeds on the ground by racing over boost strips, obtaining boost capsules or by performing a rapid succession of acrobatic flips. While in the air, cars can roll, flip, jump, dodge or spin in a freestyle fashion.
In the BattleBall Arena team-based soccer game, players maneuver their vehicles and line them up to perform breathtaking saves, awe-inspiring shots and of course achieve supersonic speeds that literally turn your opponents into scrap metal. These...