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Soldner-X: Himmelssturmer Hits PSN on December 4th for $9.99

50°
305w ago - The wait is over. S├Âldner-X is about to make its debut on the North American PlayStation«Network in just about a week from now at a price everyone can afford.

Rest assured, European and Asian gamers won't have to wait for too long. Release in these territories is still anticipated prior the Christmas holidays and further confirmed release details will be made public in the very near future.

To sweeten your waiting time, we have prepared a brand new trailer with footage taken straight from the upcoming PLAYSTATION«3 system release. Make sure to fill up your PlayStation«Store wallet and don't miss to show your support, we will surely appreciate it.





Press Release: S├Âldner-X: Himmelsst├╝rmer hitting the PlayStation«Network on December 4th at a price of $9.99 only.

For Immediate Release: Hong Kong -November 25, 2008 -eastasiasoft, Hong Kong based publisher of interactive entertainment, today announced that their long-awaited shoot 'em up game S├Âldner-X: Himmelsst├╝rmer (URL: http://www.soldner-x.com) for the PLAYSTATION«3 computer entertainment system is finally hitting the PlayStation«Network in North America on December 4th at a price of $9.99 only. Further territories, including Europa, Asia and Australia will follow shortly after...
 

Street Fighter HD Hits PlayStation Network - It's Finally Here

300°
305w ago - Capcom's John Diamonon shared the following today via PS Blog:

Joe Esposito once eloquently proclaimed that "History repeats itself" and it's an honor for me to announce that Street Fighter returns today on the PlayStation Network. On a personal note, it's been a dream of mine to work on this franchise. I remember going to the local 7-11 and spending hours trying to pull off an invisible throw or handcuff glitch.

I remember sharing theories with my friends that it was possible to throw that rock in the Chun-Li stage, pull out Guile's gun, control Ryu's red fireballs or defeat the mysterious Sheng Long. Street Fighter was a cultural phenomenon not seen since the days of Pac Man. Here we are, almost 20 years later, and this franchise is as relevant as ever.

Here's the final HD Remix video for your viewing pleasure.





Enough of my reminiscing. I'm here to talk about the next installment of the SF2 series; Super Street Fighter II Turbo HD Remix Special Champion Hyper Alpha EX Versus Zero Plus Collection Edition (am I missing anything?). Ah Capcom, we love long game titles. I can go on and on about the many features of this game, but instead, I'll provide you this link that contains all you need to know about HD Remix....
 

Fumito Ueda on Famitsu: ICO 3 is Based on Contact

50°
306w ago - Speaking briefly on this week's Famitsu, Fumito Ueda said that his new ICO 3 game for PlayStation 3 will be based on physical connection, similar to his previous two games, ICO and Shadow of the Colossus.

ICO was based on two characters holding hands and the core mechanic in Shadow of the Colossus was holding onto a colossus. Both of these functions were executed by pressing and holding a button. A similar form of contact will be present in his new game.

This aspect was already suggested in a previous interview Ueda had with Game Watch, just after finishing Shadow of the Colossus.

You can read more about it, and all the other things we know about 'ICO 3', in this interview here, which was put together by piecing all bits of information we have on the new game.
 

Insomniac's Ted Price Sees Benefits of Multiplatform Development

250°
307w ago - In a recent interview, Insomniac CEO Ted Price admitted that he sees the benefits in going multi-platform and breaking the company's exclusivity with Sony.

However, for now it seems as if the benefits of actually sticking with Sony slightly outweigh the benefits of parting, so don't expect any radical changes in the immediate future.

To quote: Of course, Insomniac has historically been a Sony mainstay. "For the last ten years or so, we have been working very closely with Sony," Price said.

"I mean, people ask me all the time, 'so, do you consider going multiplatform? What are the drawbacks?'" He says that one benefit of exclusivity is that the company's games "tend to be associated with the hardware - but that could be a drawback too."

He cites the original Resistance: Fall of Man as an example of this kind of product association. "We did get a lot of additional exposure simply because it was synonymous with the PlayStation 3," he said. "It's hard to break into the genre; and it's cool that we were able to do it with a brand new entry."

He's careful to point out that Insomniac has its own voice and isn't governed by Sony. "We definitely have been very vocal about maintaining our independence," he said. He mentions that many at Insomniac would be frustrated...
 

Titan Studios Announce Fat Princess for PS3, Hits PSN in 2009

50°
307w ago - A press release from Epic Games China has officially announced the opening of Titan Studios, the developer of the upcoming PlayStation 3 game dubbed Fat Princess.

Press Release: - Epic Games China, Ltd. today announced the opening of Titan Studios, Inc., its wholly owned subsidiary based in Seattle, Wash. Titan Studios was formed to create original games that incorporate exceptional production values along with core technologies that extend the functionality of Epic Games' award-winning Unreal Engine 3, and also to provide additional time zone support to partners using Epic Games China's outsourcing services.

"We are recruiting highly talented and hard working developers, and giving them the resources they need to be successful," said Paul Meegan, chief executive officer of Epic Games China. "We believe in creating small, cohesive teams that leverage Unreal Engine 3, our production talent in Asia, as well as our Asian and Western design sensibilities and market awareness."

Titan Studios is home to a team of senior developers with experience at companies including Ubisoft, Epic Games, Scion Studios, Blizzard Entertainment and Lionhead Studios. The core of the team, previously operating as Darkstar Industries, began production on Sony's acclaimed Fat Princess game prior to its...
 
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