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TeamSOS Releases Fix Tar v2 for PS3 3.56 and 3.60 Firmware

250°
200w ago - Following up on their previous work, today TeamSOS have released Fix Tar v2 for PS3 version 3.56 and 3.60 Firmware.

Download: [Register or Login to view links]

To quote blazie151: I'm just bringing a little update for anyone that's messing around with 3.56 or 3.60 pups. Whenever a tar file is modified, it's permissions need to be set.

For all firmwares 3.55 or lower, it was one set of permissions. 3.56 and up use another. This is Kakaroto's Fix Tar command line application updated and tested working for use on 3.56 and 3.60 firmware tar files.

All credit goes to Kakaroto, all I did was change some values and compile it. Please note this is of only of use to developers and not beginner users.


 

Rebug PS3 CFW 3.41.2 and 3.55.1 Custom Firmware Arrives

800°
200w ago - Today the Rebug Team have released Rebug PS3 CFW 3.41.2 and 3.55.1 Custom Firmware, which now include several new features as detailed below.

PS3 hacker Cyberskunk has also released a Rebug PS3 Privacy Patch for PS3MFW Builder v0.2 which can be found linked below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

From their site: Both Rebug 3.41.2 and 3.55.1 have all the features you have come to expect from a CFW/MFW plus Package Manager, Rebug Selector and all the debug features of the last Rebug release and none of the bugs.

There is also a new directory in dev_flash called rebug which has another directory in it packages. It is in this directory that you will find Rebug_Selector_1.2.pkg and BDEMU.pkg (3.55) or Hermes_V4C_Rebugged.pkg (3.41). These can be installed using the PS3 HDD option in Package Manager.

INSTALL: Rebug 3.41.2 and 3.55.1 can be installed over the same version OFW/CFW/MFW on any model PS3 through the XMB or Recovery Mode and Rebug 3.41.2 can be installed in Service...
 

Kmeaw 3.55 PS3 Custom Firmware (CFW) to Add Linux Dual Boot

700°
200w ago - Keeping in line with the latest PS3 Linux Dual-Booting work from PlayStation 3 developer Graf Chokolo, today Kmeaw has stated the following to Dukio on his upcoming 3.55 PS3 Custom Firmware update, to quote:

"We haven't heard from Kmeaw for quite some time, so I managed to get a hold of him and it seems he might bring us another interesting release that should comes in the form of CFW. No, it's not 3.60 CFW, if you still don't get it.

I was thinking of a CFW that has bootOS integrated so it gets executed when you power on your PS3 (and switches back to GameOS on user's request via menu or ssh). It's not hard to make it. But recently I read graf's announcment that he is going to accomplish the same task. So I don't know, if such CFW from me would get any demand.

Also I got bootos-installer and lv2patcher patches from an anonymous hacker who have added 3.15/3.41 support. I'm going to merge them into my code and release the next version.

If you have any ideas about what would you like to have, please tell me."
 

PS3MFW Builder v0.2 for PS3 Modified Firmware is Released

1150°
201w ago - Today the PS3 Modified Firmware homebrew application dubbed PS3MFW Builder has been updated to version 0.2, which now includes PlayStation 3 version spoofing, custom PS3 startup sounds, PS3 demo/shop to retail unit conversion support and the ability to install MFW on consoles with broken Blu-ray drives.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (MAC OSX) / [Register or Login to view links] (MAC OSX) / [Register or Login to view links] / [Register or Login to view links]

To quote: This new version of PS3MFW Builder has a lot of improvements over the previous one, with many changes, among which a new privacy task which prevents the big bad wolf from spying on you as well as an exclusive way to turn a Shop PS3 into a retail one.

There are also added tasks that give much more customization power to the user, we'll let you read the release notes after the break for a detailed breakdown...
 

Video: Swarm Hits PlayStation Network, PSN Launch Trailer

50°
201w ago - Hothead Games Director of Game Technology Joel DeYoung has made available a PSN launch trailer video today on Swarm which is hitting PlayStation Network soon.

To quote: We're super excited that [Register or Login to view links] is finally about to be released on PlayStation Network. The genesis of the original idea for the game stretches all the way back to 2006, shortly after we started Hothead.

There was an indie video game developer contest we wanted to enter, so we brainstormed a ton of ideas on what to submit. Dr. Mike Hayward, Hothead's resident Ph.D., brought forward a concept based on his doctoral research in artificial life.

He called it Swarm and it had plenty of science cred. We thought this was our contest winner, so we came up with a cute adorable character to go with his tech, the [Register or Login to view links], and got to work on a prototype.

In the end we did very well in that contest, placing in the final four, winning the people's choice vote, and garnering $300,000 in winnings. Every time we wore a Swarm t-shirt in public, invariably someone would ask us about the character. People really seemed to like it. So we knew we were onto something. We just had one problem: what we created wasn't really a game.
 
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