Road to The Show: The Evolution Continues in MLB 14 The Show

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5w ago - MLB The Show Designer Kirby St John announced today that the evolution continues in MLB 14 The Show in his Road to The Show video below.

To quote: Hey everyone, I'm Kirby St. John, a designer with the MLB The Show development team. My main focus year-to-year is improving and evolving one of our most popular modes, Road to The Show.

The mode made some big strides last year, especially in terms of gameplay and presentation, but for MLB 14, we really wanted to focus on the logic and systems that govern the mode in an effort to allow for more variety and less restrictions.

We also wanted to provide some new experiences never seen before in RTTS. The video touched on a lot of topics, but in this blog I will expand on what was introduced there and discuss some of the exciting things that were only briefly mentioned.





Topps Amateur Showcase-A new beginning to your favorite mode

Covered In The Video:

• When creating your new ballplayer, you will select a home region (West, Central, East, International), which will become your team in the Showcase.
• The Showcase...
 

GameSonic Manager v2.32 PS3 Backup Game Manager for CFW Released

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5w ago - Following up on the previous release, this weekend Italian PlayStation 3 developer Gamesonic has updated his GameSonic PS3 Backup Manager to version 2.32 with source code and details below.

Download: Gamesonic_Manager_v2.32.rar / Gamesonic_Manager_v2.32(No retroarch).rar / Source_Gamesonic_Manager_v2.32.rar

To quote, roughly translated: GameSonic Manager v2.32

The dev Orion after a period of pause updates Gamesonic Manager in version 2.32. Are lots of news in this version and release the official changelog:

  • Updated tools for network for cfw 4.41-4.50 dex
  • Added option to load the console id and the psid added before restarting the console
  • Posted Exchange psid
  • Added display of the psid tools for the network
  • Added new image made by the admin of psxscene STLcardsWS (thank you)
  • Last inserted core retroarch
  • Updated showtime
  • Fixed bugs...

 

Red Ribbon GNU / Linux LXDE 14.03 for PS3 by R04drunner is Updated

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5w ago - Following up on his previous update, today PlayStation 3 developer r04drunner has announced that a new online update for Red Ribbon GNU / Linux LXDE 14.03 on the PS3 entertainment system is now available with details below.

Download: Red Ribbon GNU / Linux LXDE 14.03 for PS3 (red_ribbon_lxde_14.03.iso - 486 MB)

To quote: Hi! I have published Red Ribbon GNU/Linux LXDE 14.03.

Red Ribbon LXDE 14.03 is based on Debian Jessie and It includes the following changes:

  • Kernel 3.12.6 with the Graf_chokolo's, Marcan's and Gitbrew's patches.
  • New version of the installer with some features added and some bugs fixed.
  • New version of the Red Ribbon theme.
  • Iceweasel (Firefox) updated to the 27 release.
  • Blueman is now the bluetooth manager.
  • Added the SMTube application to play videos from Youtube.

I believe that Red Ribbon GNU/Linux is already a mature distribution and I've decided that the version will be based on the publication date, using the year followed by the month, like other distributions.

Also, I'm working...
 

Video: Race the Sun Coming to PS3, PS4, PS Vita This Summer

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5w ago - Flippfly Co-founder Forest San Filippo announced that Race the Sun is coming to PS3, PS4 and PS Vita this Summer alongside a video of it in action below.

To quote: There's just something about going fast. The desire for speed seems to be ingrained in our very nature. Race the Sun is our attempt to distill that desire into its basic form - to strip away all pretense and let players experience pure, brutal speed. Building a game with this goal in mind took a lot of trial, error, and some new ideas.

The Goals

When we first played the prototype that would become Race the Sun, we felt like we had something special. Every time one of us would crash, we'd say "Just one more run. I know I can do better." It felt like we were playing a classic arcade game designed to suck you in.

After quite a bit of discussion and thought, we decided on some specific goals for Race the Sun. It had to be fast, fun, and challenging. We knew that some of the fastest games out there were encumbered by complex rules and controls - and we really wanted our game to be fun right from the start. The mantra "easy to learn, hard to master" was adopted in lieu of design documents, and we got to work.





Easy to Learn
 

Video: Hideo Kojima Talks Metal Gear Solid V: Ground Zeroes

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5w ago - Sony Blog Manager Fred Dutton posted up a video today featuring Hideo Kojima talking Metal Gear Solid V: Ground Zeroes with details below.

To quote: It's been nearly six years since Hideo Kojima and his team at Konami delivered the PS3 epic Metal Gear Solid 4: Guns of the Patriots. Finally, its sequel is nearly upon us.

The first part of Kojima Productions' ambitious Metal Gear Solid 5 project arrives next week on PS3 and PS4. Titled Ground Zeroes, it serves as a prologue for the main event - the still-in-development The Phantom Pain.

Last month, our colleagues at SCE Japan sat down with the legendary creator to learn more about the game, and how he and his team are leveraging the power of PlayStation 4.





Check out the full video above to see what he had to say.
 







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