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Standalone Prince of Persia PS3 PKG File for Custom Firmware Out

650°
148w ago - Today NEO117 has made available a standalone Prince of Persia PS3 PKG and homebrew files to run the 1989 game on PlayStation 3 Custom Firmware without the use of an SNES emulator along with Street Rod and Street Rod 2 and more updates below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

I have tested it and can confirm that it works 100%. Give it a go as its a great game and runs completely smooth.

To quote: I just compiled this PKG with the very first Prince of Persia ready to play on your PS3. Enjoy it.

NOTE: I tested it and found no problems, however if you do find any issue please let me know by PM or on this thread. Thank you.

I simply Used the fail0verflow tools and the Dosbox port for PS3. Nothing too hard. Btw,...
 

They Do Not Die 2 v0.5 PS3 Homebrew Game PKG is Released

700°
149w ago - Today PlayStation 3 developer ThatOtherDev has updated his PS3 homebrew game to They Do Not Die 2 v0.5 with the changelog detailed below.

Download: [Register or Login to view links]

To quote: Here is another update to They Do Not Die 2.

I had added corpses and blood but I’ve removed them because I don’t know how to make them fade away progressively and I find it extremely distracting seeing them just disappear instantly (for performance reasons there needs to be a limit on how many can exist at any given time).

If anyone knows how to go about doing that I would greatly appreciate an example of it. Basically what I’m looking for is the PSL1GHT equivalent of glColor4f. I assume the answer involves shaders which I am sadly fairly ignorant about making and using.

Notable changes:

  • Added two player co-op play (shared screen).
  • There are now cars and boxes scattered around the city.
  • Data is stored more efficiently in game saves and as a result of that saving and loading is faster.
  • The shotgun is more powerful.

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • L1 = Fire the...

 

Super Street Fighter IV Arcade Edition PS3 CFW Update Patch Out

700°
162w ago - Following the recent Transformers Dark of the Moon Update Patch for PS3 CFW comes another [Register or Login to view links] from Sony this weekend for Super Street Fighter IV Arcade Edition on PlayStation 3 v3.55 Custom Firmware.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2)

Below are the details from S4W, as follows:

For: Super.Street.Fighter.IV.Arcade.Edition.PS3-DUPLEX
File: SFIVAEU355FiX.rar (20.57 MB)
GameID: BLES00770
INT: No
EXT: Yes (Run with SELECT+X in multiMAN)
Discless: Yes (from app_home on the XMB)

Notes: All I did was install the game update (which is only for...
 

Transformers Dark of the Moon Update Patch for PS3 CFW is Out

650°
162w ago - This weekend Sony has [Register or Login to view links] a PlayStation 3 Firmware 3.50 update patch v1.01 for Transformers Dark of the Moon allowing the title to now work for PS3 Custom Firmware (CFW) users.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror #1) / [Register or Login to view links] (Mirror #2)

Below is a brief Transformers Dark of the Moon PS3 fix guide from michaelscz:

BLES01169 EUR VERSION

For Transformers Dark of the Moon EUR (BLES01169) you just only execute this pkg: [Register or Login to view links]

BLUS30709 USA VERSION

For Transformers Dark of the Moon USA (BLUS30709):
 

Make_PKG PS3 Homebrew PKG Application By D0zs Arrives

550°
164w ago - This weekend PlayStation 3 hacker d0zs has made available a PS3 homebrew PKG building application along with source code.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

From the developer: This tool provides the ability to auto-compile PS3 HG based pkg's. Just a straight forward pkg builder, doesn't require cygwin, doesn't modify the eboot or param, gets the job done much quicker than my old patcher. same folder structure, drag - drop, etc.

Fixed many potential bugs, also made it intercept psn_package_npdrm's output so you can see it work.

I originally posted make_pkg because I saw Mr GoodFrag's tutorial using one of my old very poorly coded patcher to compile the pkg.

So since I had coded make_pkg for myself some months ago, I figured it could save people using that tutorial the hassle of compiling pkg's and so I went ahead and posted it.

But unfortunately, when I do post something, it's almost always buggy because I haven't thoroughly tested it for...
 
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