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Dolphin-PS3 (GameCube / Wii) WIP Emulator Coming to PS3

850°
190w ago - Today Jack Chen aka anita999 has shared a PlayStation 3 IDA IDC hypervisor dump script on xorloser's blog (linked above) alongside a PS3 Debug / Test Firmware version 3.41 leak from Blackpen0 there as well!

For those curious, the IDA script is used to extract the protection page list of process obj in PS3 Hypervisor dumps.

Downloads: PS3 IDA IDC Hypervisor Dump Script / PS3 Debug Firmware v3.41 / [Register or Login to view links] (Mirror - Required UnRAR Password Below)

To quote: For those who are new to HV reversing like I am. Here I made a quick IDC script for those interested in tracing the process protection pages to realize the VA and RA address mapping being used by the process.

You must execute the HV_DUMP.IDC from xorloser first, then apply this IDC later because it requires a opd_table to be defined first. and it’s for 3.15 HV only because that’s the only HV dump I have. process 0 is not extractable. There seems some data missing in the process object of process 0.
 

PCE Emu: PC Engine / TurboGrafx-16 Emulator for PS3 Arrives

550°
194w ago - Today Rakashazi posted on Fobby.net (linked above) that he has released a PC Engine / TurboGrafx-16 Emulator for PS3, Android and iOS called PCE Emu.

Download: PCE Emu v1.3.0 for PS3 / [Register or Login to view links]

To quote: "This is a port of Mednafen's PC Engine emulation to Android, and my first ever emulator port. I've only tested on a Droid/Milestone for now but hopefully it will run on other devices.

I'm planning to have regular updates with more features/optimizations and other emulator ports in the future. Hope you'll enjoy it!"

PCE Emu supports homebrew PS3 JailBroken consoles (runs HuCards only) and the PS3 port supports bin+cue format CDs.

PCE Emu Details: PCE.emu is PC Engine/TurboGrafx-16 emulator written in C++ for Android, iOS and PS3.

It uses the emulation backend from Mednafen and is built on top of the Imagine engine. The source is released under the GPLv3 license.

Features:

• Accurate emulation and high compatibility rate.
• Zip file support
• CD emulation via loading cue files, you must have a system card rom named syscard.pce in the same directory as your cue...
 

FBANext PS3 Emulator WIP Screens and Features, Coming Soon

1300°
196w ago - Update: An FBANext Test Version for PS3 is now available for the MC68000/Z80 arcade emulator, which runs at full speed with sound thanks to Lantus... more details are posted HERE with the Source Code [Register or Login to view links] followed by FBANext PS3 V1.0.0, FBANext PS3 Test Build r386, FBANext PS3 r399, FBANext PS3 r406 and more updates HERE!

The PS3 developers at French site Logic-Sunrise have been hard at work with the FBANext port for the PS3, and today they shared some screenshots with a list of features to be implemented.

They also said in the coming weeks they are going to release a working Beta with full 1080p support and 60fps like with the XBox 360 port.

To quote, roughly...
 
 

FCEU NES Nintendo Emulator Port for PS3 is Now Released!

850°
196w ago - While under development for the last few weeks and not to be confused with the recent Gameboy Color and NES Emulators for PS3, this weekend shinhalsafar has released his FCEU NES Nintendo emulator PS3 port via GameOS for emulation fans along with some updates below.

Download: FCEU NES Nintendo Emulator Port for PS3 v1 (3.41) / FCEU NES Nintendo Emulator Port for PS3 v1 (Less Than 3.41) / FCEU NES Nintendo Emulator Port for PS3 v1 Source Code / FCEU NES Nintendo Emulator Port for PS3 v1.1 / FCEU NES Nintendo Emulator Port for PS3 v1.2 / FCEU NES Nintendo Emulator Port for PS3 v1.3 / [Register or Login to view links]
 
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