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New Guitar Hero: Metallica Box Art Misspells 'Lynyrd Skynyrd'

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281w ago - At least they didn't call the band Leonard... Lynyrd Skynyrd might not be the world's most intellectual rock band, but at least they can spell their own name. Which is more than we can say for whoever designed the cover for the upcoming Guitar Hero: Metallica game.

[Register or Login to view links] caught the grammatical gaffe while checking out the game's cover art, which proudly displays the names of all the hard-rocking artists that grace the game's soundtrack.

While bands like Judas Priest and Samhain enjoyed correct spelling, just off to the left of the "Hero" is the hitherto unknown band "Lynyrd Skynrd," whom we presume is some sort of Lynyrd Skynyrd cover band, minus a Y.

Guitar Hero: Metallica is the second game in the series to be based on the music of one particular group, following last year's Guitar Hero: Aerosmith.

No word yet on whether or not Guitar Hero publisher Activision plans on fixing the spelling error before the game launches on March 29, but we certainly hope they do. Haven't Skynyrd fans suffered enough?
 

Pro Evolution Soccer 2009 Box Art Revealed!

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304w ago - Fans will be happy to see the official PES 2009 box art has finally been revealed!

The cover star, as previously announced, is Argentinian forward Lionel "Leo" Messi.

As expected, Konami has also hyped up the official UEFA champions league license that they have scored for Pro Evolution Soccer 2009.

Finally, the game has an American release date of 11/11/08.
 

Iron Man Soars onto Blu-ray; Full Details and Cover Art

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309w ago - Paramount Home Entertainment has finally unwrapped the details to Iron Man's Blu-ray arrival previously confirmed for September 30.

Iron Man will be presented as an Ultimate Edition two-disc set on Blu-ray in widescreen 1080p video and 5.1 Dolby TrueHD audio.

Blu-ray owners will benefit from several supplemental features that won't be found on the single or two-disc DVD sets. "Hall of Armor" will let reviewers zoon in on and study the three Iron Man suits or Iron Monger, then activate a 3-D weapons schematic to see what each suit is packing in terms of firepower.

Also exclusive to Blu-ray is Iron Man IQ, a BD-Live feature allowing viewers to create their own custom multiple-choice questions based on clips from the film and then share them as a working test with friends online.

The full list of over four-hours of bonus features is as follows, most of which is presented in HD.

Disc 1:

-- Hall of Armor (Blu-ray exclusive)
-- The Invincible Iron Man (HD)
-- Origins
-- Friends & Foes
-- The Definitive Iron Man
-- Demon in a Bottle
-- Extremis and Beyond
-- Ultimate Iron Man
-- Deleted/Extended Scenes (HD)
-- BD Live: Iron Man IQ (Blu-ray exclusive)

Disc 2:
 

PS3 BioShock Box Art Sports Home Logo

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313w ago - Update: The Official Web site of Digital Extremes, better known as the developer who brought us Dark Sector but who are also helping in the BioShock port, displays the very same box art. This must at least be confirmation that Home will be out before BioShock releases in October.

On Monday, SpikeTV are set to reveal BioShock PS3 goodness, making us unconventionally excited about what most would call a "port." But hey, one of last year's most critically acclaimed games is meeting an entirely new audience. A glance at the box art reveals another reason for PS3 owners to get excited.

On his very own blog, Geoff Keighly hints at what will be in store for BioShock fans this Monday;

Another game set to debut on the show is BioShock PLAYSTATION 3. Now I know what you're thinking...'why are you guys making a big deal out of a port?' Well I can't spoil the surprise just yet, but let me tell you there is way more to this game than you might think. There have been hints about some "exclusive features" in the game and on Monday night I'll finally reveal the details on Spike - and of course show you the first real gameplay footage from the PS3 version.

So what could this exclusive content be? For a start we know...
 

Interview with Alex Amancio: Far Cry 2's Art Director

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317w ago - An interview with the art director for Far Cry 2, Alex Amancio. He talks about making the plant life look real, while using very little memory. Plus how the foliage reacts to wind, every piece of grass blows with the wind.

They also compare the art to Crysis, and talk about making it for both PC and consoles. All the trees and grass are dynamic, simulating the wind.

Can you give us a bit of background on how you came onto Far Cry 2?

Amancio: The team that's working on this Far Cry has been at it for over three years. A year after the original Far Cry we started working on this game. We came from different projects. Some of the core members came from Splinter Cell and other games, but we're basically a brand new team for this franchise.

We started working on Far Cry 2 before Instincts had even decided if it was going to have mutant powers. We started fresh and our key was to have a realistic game, we didn't want any mutant powers in the game.

We obviously changed the setting to Africa; we wanted to keep the very iconic setting of Far Cry but we got rid of the desert island scene.

Frankly the desert island scene was becoming very crowded with Lost and stuff like that, so we tried to go with a setting that was really fresh and new and Africa came...
 
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