VooFoo Studios: Pure Chess Out Tomorrow for PS3 and PS Vita

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99w ago - VooFoo Studios Game Designer Tam Finlay has announced today that Pure Chess will be out tomorrow for both PS3 and PS Vita platforms with details below.

To quote: Enough with shooting people in the face. Instead, how about a game that requires mental agility, smart reactions and tactical planning while also bringing you an air of sophistication?

That is exactly what we set out to achieve with Pure Chess, which brings the beauty and intellectual depth of one of the world's oldest, and greatest games to PS Vita and PS3 tomorrow.

If you've never played chess before, Pure Chess will teach you everything you need to know from basics to advanced techniques. If you think of yourself as a bit of a chess master, match your wits against our AI. There are 10 difficulty levels to choose from, and a chess Grandmaster verified the top levels.

It's great fun trying to improve your skills against the finely tuned AI, but winning against your friends and family is even sweeter!

So for those of you who feel like flexing your chess prowess against others, you can take on another player in a local two-player game or challenge your PSN friends to an asynchronous Play by Mail game.

This means you don't need to set aside a big...
 

Video: Zen Studios Unveil KickBeat, PS Vita Music Combat Game

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100w ago - Zen Studios Creative Director Neil Sorens has officially introduced PS Vita music combat game KickBeat today alongside a debut video trailer below!

To quote: Hello, PlayStation fans! I'm very excited to tell you about our new game: KickBeat.

It's a music game; it just doesn't look like one. Check it out, and then after the jump I'll tell you about how it works and some of the development history.

Music games have a long tradition of innovation. From the peripheral-based games like Guitar Hero and Dance Dance Revolution to controller-based ones like Frequency and Patapon, these games allow us to experience music in new and often unexpected ways.

KickBeat follows in the tradition of this type of music game. Although its beat-matching mechanic is not complex and will be familiar to fans of the music game genre, KickBeat does a couple things that make it different from anything else you've played...





And with publishers afraid to do anything except sequels to dance games, what better time than now to give the genre a kick in the pants?
 

Stickmen Studios Announce Doc Clock Coming to PlayStation Store

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108w ago - Stickmen Studios Head of Projects Henry Lane has announced today that Doc Clock is coming to Sony's PlayStation Store with details below.

To quote: Yes that's right; the Doc Clock universe will soon be available to everyone from PlayStation Store.

This is your opportunity to join Doc Clock and his super sarcastic robot companion, SACK, on their first time-traveling adventure.

Save Doc Clock's pet cat Franklin from spending the rest of his life as a potted Cactus.

Build incredible inventions, contort the flow of time and navigate a future controlled by armies of laughably dangerous techno-phobic hippy robots.

Now slow down a second... we're talking about a pet cat... spending his life as a potted plant?! Yes! Well, "Catcus" is more accurate; Doc Clock's inventions have been known to have a slightly limited safety track record. And by 'slightly limited' we mean nonexistent.

Needless to say it was Doc Clock's attempt to make the world's most awesome 'Toasted Sandwich Machine' which resulted in Franklin mutating into a very prickly situation!

Everyone experienced in turning their cat into a photosynthetic hedgehog will know the most logical step to remedying the situation is... to build a time travelling machine. Obviously.
 

Video: Irrational Games on BioShock Infinite PS3: Meet the Siren

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108w ago - Irrational Games Evangelist Ratana Huot has shared some video footage today on BioShock Infinite for the PS3 console which spotlights the introduction of the Siren below!

To quote: Now that you've met the Motorized Patriot, Handyman, and the Boys of Silence, it's now time to reveal the fourth and final installment of our Heavy Hitter series - and we're taking the creepy factor up a notch.

Imagine taking down a bunch of bad guys, only to realize that you've just created fuel for something far more terrifying. Backed into a corner, who gets the next bullet?

You'll be facing this decision in Columbia if you're unfortunate enough to get discovered by the Siren. Check out the clip below as Ken Levine, Nate Wells, and Shawn Robertson gives you a sneak peek...

So what do you think? Are you ready to face the Heavy Hitters? Either way, you'll find out when BioShock Infinite launches October 16th, 2012




 

Videos: BioShock Infinite's PS3 Heavy Hitters: The Boys of Silence

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109w ago - Irrational Games Evangelist Ratana Huot has posted up some videos today spotlighting BioShock Infinite's PS3 heavy hitters: The Boys of Silence below!

To quote: If you've been watching IrrationalGames.com, you may have seen a series of videos debuting BioShock Infinite's unique antagonists you'll be facing in the city of Columbia - we've dubbed them Heavy Hitters.

We wanted to make sure PlayStation.Blog readers were looped in on the fun as well, so today we're stopping by to debut the third installment of Heavy Hitters. It's time to cover your ears: Here come the Boys of Silence!

But the third installment of Heavy Hitters may surprise you. Instead of using brute force and heavy artillery, these guys only use sound - it's all they'll need to get your adrenaline flowing as you check your ammo and run for cover.





When encountering the Boys of Silence, Booker and Elizabeth can choose to sneak past these sentries or engage them directly to silence them forever. Just don't give them a chance to summon reinforcements...





In case you missed the other videos in our Heavy Hitters...
 











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