286w ago - With E3 fast approaching, all 360 owners eyes are on Epic's Gears of War 2. And there's nothing more lead developer Cliff Bleszinksi likes than adding fuel to the fire of hype.
Touching on whether or not you'll be able to customise any part of your arsenal, he explained, "We're not really that kind of game. We're not going to allow you to bling out your gun. The Lancer's a Lancer, Gus is Gus, and Marcus is Marcus. Those are the identities we're sticking with." Fair enough.
Bleszinksi's clearly loving what he's playing too. "Just the other day I was driving in this icy level with a tank and power-sliding through Locusts and Gus goes, 'Locust roadkill, baby. Squish. Squish. Squash. Squash.' It was just freakin' great. And then when you shoot you're knocking over trees because we have more destroyable objects and you shoot your Boomshot and everything shatters apart.
"Gears was heavy and Gears was chunky and Gears felt satisfying. And Gears 2 is just really taking that to the next level. It's just cooler and more visceral."
286w ago - The PSP is a great little platform with a good few years left in it still thanks to its versatility says Rebellion CTO Chris Kingsley.
Speaking to GamesIndustry.biz, Kingsley noted that his company has probably done more games on the PSP than most publishers.
"It wasn't a deliberate choice, it just happened. We were very keen on it as a platform and it took off for us," he said.
Kingsley conceded that not as many publishers are supporting the PSP to the extent they once did.
"Well, you know what people are like - they all like to work on the flashy, high-end stuff.
"But there's still very good business to be done on the less glamorous platforms - look at PlayStation 2, it's still selling bucket-loads of consoles and bucket-loads of games, though they've got to be the right games for the right platform."
He noted that the PSP is "kicking the arse of pretty much every other system out there" in Japan because the right games have come out - with a bit of luck, he thinks that some of those games will come out in Europe and be just as successful.
As a developer, Rebellion has the luxury of focusing on a few products at a time - unlike Sony, who has to take a broad approach with multiple projects which aren't necessarily theirs, making it...
287w ago - Game Rumor recently had the chance to talk with Mark Thompson, an engine programmer over at Epic Games. The full interview will be posted later but for now here are some new interesting multiplayer details we learned from our time over at Epic.
-COG and Locust will each have 12 character models (7 each in Gears 1)
-A new map announced, "Dusk" puts players in a smaller, Raven Down style map with locust/cog battles in the distance scenery.
- New flamethrower has a "fuel meter" instead of ammo clips like in other guns, and will jam if continually fired for an extended amount of time.
- Hammer of Dawn will have only 3 charges until it "burns out". A 4th charge is possible, but it will cause the weapon to explode killing the character and hopefully enemies close by.
- Subway's trains movement can be turned on / off with a switch. Described as being "the hardest aspect to program yet!"
- A new gametype "Wanted" pits 9 Locusts on 1 COG or 9 COG on 1 Locust. This modified version of Juggernaut has a clock for each player counting how long each player is the wanted. The wanted can only be killed with execution style rules.
- Boomshot has been modified to hold 3 ammo. Each individual rocket has been weakened, however, if...