14w ago - Smart As Assistant Producer Nicolo Accordino shared a video today featuring Mark Cerny and Yusuke Watanabe talking Knack on PS4 below.
To quote: Having just announced the 29th November release date for PlayStation 4, you can imagine that it's a very exciting time at PlayStation.
Right now we're busy putting the final touches on Knack, including the drop-in/drop-out two-player local co-op mode announced last week at Gamescom.
The game is both fun and challenging to play, and is a blast to play with a second player controlling a robot version of Knack. Check out the brand new story trailer here if you haven't already.
Mark Cerny, lead system architect for the PlayStation 4, is also the creative director for Knack. And bringing Mark's vision to life are the talented artists and developers at Japan Studio, our big internal studio in Shinagawa, Tokyo.
Here is a new Conversations With Creators video, where both Mark Cerny and game producer Yusuke Watanabe talk about creating this next-gen character action game for PlayStation 4.
15w ago - Sony Social Media Manager Sid Shuman is here with a fresh video demonstrating Killzone: Shadow Fall PS4 Multiplayer hands-on with the PlayStation 4 console below.
To quote: Going hands-on with Killzone: Shadow Fall's multiplayer mode for the first time at Gamescom, I couldn't help but feel that Shadow Fall represents a sea change for the veteran shooter series.
The gameplay retains the series' signature weight and heft, so you never feel like you're ice-skating through the the meticulously detailed environments. But thanks to a host of refinements from Guerrilla Games, Shadow Fall is undeniably a faster, more fluid, and more satisfying Killzone. Call it Killzone reborn.
DualShock 4 plays a significant role here, with its massively upgraded ergonomics and shooter-friendly L2 and R2 triggers (though Shadow Fall will allow you to use the classic L1 and R1 as well, if you prefer).
After my play session, Game Director Steven ter Heide commented that the Shadow Fall no longer uses aim assist, making it a truer test of skill. And you'll never even notice that change, given the high responsiveness of DualShock 4's comfortable new analog sticks.
15w ago - Bungie Community Manager DeeJ made available the official Destiny ViDoc today spotlighting their upcoming title Destiny for PS4 and PS3 consoles.
To quote: Hey, PlayStation fans. It's awesome to be at Gamescom this week.
For the first time ever, we're showing off live demos of Destiny at an event that's open to everyone! Since our new action game is more fun when it's experienced with other people, it makes all the sense in the world to welcome gamers to explore the frontier with us.
If you weren't able to make it to the convention, we have no intention of leaving you behind. This week, we're delving deeper into the details for how you'll become legend in Destiny. This video helps us tell that story.
Check out the adventure that awaits you in our brave new world. Create a character. Defeat your enemies. Complete your missions to earn sweet rewards that make your Guardian more and more dangerous. You'll need new ways to fight to tackle the story as it unfolds before you.
We'll be sharing more of Destiny in the months to come, but this is a chance to take another step toward this exciting experience that we're creating for PS3 and PS4. Thanks for watching!
15w ago - Sony Social Media Specialist Justin Massongill posted up a video today from Gamescom 2013 showcasing Driveclub, dubbed the social network of racers below.
To quote: Guten tag from Gamescom! I hope you got a chance to see yesterday's press conference, where we saw a glut of new games announced (and finally found out when we can get our own PS4s!).
Sid and I are in Germany, tracking down new info for the latest games. Yesterday, I sat in on a presentation by Col Rodgers, the game director on PS4's upcoming launch exclusive, Driveclub.
He went into detail about Driveclub's social features, the PS Plus Edition of the game, and showed us how Remote Play on PS Vita works.
Rodgers described Driveclub as the "social network for racing games," and this is exemplified by the game's Challenge system. If you feel especially confident about a run on a certain track, with a certain car, even at a certain time of day, you can issue a challenge to your club, sending a notification to their PS4s or to their mobile phones (courtesy of the Driveclub Mobile app).
As they play and try to beat your challenge, they'll rack up points for the club.
Things get interesting when you elect to challenge your other friends, who might not be part of your club. If...
16w ago - Ready At Dawn Studios CEO and Creative Director Ru Weerasuriya announced today that they are building a new London for The Order: 1886 on PS4.
To quote: When creating our alternate history in The Order: 1886, our goal was to make the environment as believable as possible while at the same time adding our own twist to real places.
With the release of our trailer back at E3, we hinted at our vision of an alternate London.
This Neo-Victorian London will seem familiar to everyone, however, advances in technology will take center stage in many ways as you navigate the city. One of the main examples is the advent of electricity throughout the city, well before its time.
Gas lamps are replaced by electric street lights. Everywhere you go, you can hear the hum of electricity running through the city.
The London subway system is present in our version of the world, but it's much more advanced than it was in real life. Certain sections of the subway system run above ground in between buildings throughout the city. Electric signs line the streets making some areas of London almost look like Times Square.
The other big change you will witness is in the skyline of London. Although the familiar sights of Big Ben, St. Paul's, and the Tower Bridge are present,...